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eNTi Veteran
Joined: 20 Oct 2002 Posts: 1011 Location: Salzburg, Austria
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Posted: Mon Dec 30, 2002 12:53 am Post subject: maya 4.5 |
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what exactly do i need if i want to run maya 4.5 under gentoo linux? is anyone having experiences with it? i get the following error message, when trying to run maya:
/usr/aw/maya4.5/bin/maya.bin: relocation error: /usr/aw/maya4.5/lib/libTranslators.so: undefined symbol: __dynamic_cast_2
i've read through some post dealing with __dynamic_cast_2 and came to the unfulfilling conclusion that i have a "wrong" binary version, that is compiled for another linux distribution. i don't really understand what one distro differs from another in sys-style (not thinking of configuration) besides things one linux installation differs from another even from the same distro. i've not installed the openmotiv-lib that comes with maya, but i've tried it and got the same error message.
the dev's from alias won't help me either cause gentoo is not supported. *ARGH*
any help appreciated
SysSpecs:
AMD AthlonXP 2000+ (1666Mhz / 133[266]FSB)
Epox 8KHAL (VIA KT266A)
512MB Infineon RAM
Asus V8460 Ultra GeForce 4 Ti4600 128MB (nvidia 1.0.3123)
IBM 80GB 7200rpm / Segate 40GB 5400rpm
Creative SBLive! [ALSA 0.9.0rc6]
Gentoo BSV 1.4.1_rc1
Kernel 2.4.20 (Vanilla)
X 4.2.1 / Enlightenment 0.16 _________________ If you fall off a cliff, you might as well try to fly. After all, you got nothing to lose.
-- John Sheridan - Babylon 5, Season 4 |
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vers_iq Apprentice
Joined: 18 May 2002 Posts: 264
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Posted: Tue Dec 31, 2002 9:04 pm Post subject: |
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How about give us a copy and we'll figure it out. _________________ "You know the world is going crazy when the best rapper is a white guy, the best golfer is a black guy, the Swiss hold the America's cup, France accusing the US of arrogance and Germany doesn't want to go to war." |
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fusion Tux's lil' helper
Joined: 02 Nov 2002 Posts: 119
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Posted: Tue Dec 31, 2002 9:15 pm Post subject: |
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Quote: | successfully ported its entire suite of Maya® 3D software products to the Red Hat™ Linux® operating system |
you need to find out what libs its looking for and install them. Using redhat-sources might also help. |
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eNTi Veteran
Joined: 20 Oct 2002 Posts: 1011 Location: Salzburg, Austria
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Posted: Tue Dec 31, 2002 11:39 pm Post subject: |
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as for how i do interprete this error message, the lib's won't work with my system. maybe because of a wrong glibc or kernel. the error message originates from a maya naitive lib as you can see. this lib isn't looking for another lib, but refuses to work with my system configuration. at least i think so. _________________ If you fall off a cliff, you might as well try to fly. After all, you got nothing to lose.
-- John Sheridan - Babylon 5, Season 4 |
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fusion Tux's lil' helper
Joined: 02 Nov 2002 Posts: 119
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Posted: Wed Jan 01, 2003 12:45 am Post subject: |
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Quote: | trying to run the binaries produces the following error: relocation error: undefined symbol: __dynamic_cast_2. If this happens, try downloading the gcc3 version |
See if you have gcc 3.2.1 or installed. |
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eNTi Veteran
Joined: 20 Oct 2002 Posts: 1011 Location: Salzburg, Austria
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Posted: Wed Jan 01, 2003 12:59 am Post subject: |
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yes i do have gcc 3.2.1 installed. _________________ If you fall off a cliff, you might as well try to fly. After all, you got nothing to lose.
-- John Sheridan - Babylon 5, Season 4 |
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Kaali Tux's lil' helper
Joined: 12 May 2002 Posts: 80
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Posted: Wed Jan 01, 2003 10:25 am Post subject: |
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Download libstdc++-2.96-98.i386.rpm and install the libraries in it.
I used `rpm -i libstdc++-2.96-98.i386.rpm | cpio -idv` and copied them to Maya's 'lib' -directory. I also made /etc/env.d/99maya file which has LDPATH=/usr/aw/maya/lib in it.
Then run env-update and ldconfig
(X bit-depth has to be 24.) |
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eNTi Veteran
Joined: 20 Oct 2002 Posts: 1011 Location: Salzburg, Austria
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Posted: Wed Jan 01, 2003 2:41 pm Post subject: |
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thx for the replies so far.
this is what happens if i try what you tell me. i've downloaded the lib.
rpm -ihv --nodeps libstdc++-2.96-98.i386.rpm | cpio -idv /usr/aw/maya/lib/
package libstdc++-2.96-98 is already installed
cpio: premature end of archive
should i unmerge libstdc++ before i install the rpm's? do i need the openmotif provided by maya too? i've not found if it's explicitly needed.
my other concern is about compatibility. if i install the rpm, will my other packages still work? do i break my emerged libstdc++ package? as far as i can see, the cpio will only copy the files to my maya libs dir without destroying the other libstdc++ i've already installed. _________________ If you fall off a cliff, you might as well try to fly. After all, you got nothing to lose.
-- John Sheridan - Babylon 5, Season 4 |
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Kaali Tux's lil' helper
Joined: 12 May 2002 Posts: 80
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Posted: Wed Jan 01, 2003 4:05 pm Post subject: |
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Hmm.. well, then i remember the command-line wrong. The thing is, that you just need to unpack the RPM-file not install. Then copy the libraries in it to Mayas library directory. And no, you don't need to install openmotif (iirc). |
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eNTi Veteran
Joined: 20 Oct 2002 Posts: 1011 Location: Salzburg, Austria
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Posted: Wed Jan 01, 2003 4:24 pm Post subject: |
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YESYESYES. it works. thanksalot.
i just emerged rpm2targz and moved the libs to the maya-lib-dir just as you told me.
YESYESYES. _________________ If you fall off a cliff, you might as well try to fly. After all, you got nothing to lose.
-- John Sheridan - Babylon 5, Season 4 |
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ghetto Guru
Joined: 10 Jul 2002 Posts: 369 Location: BC, Canada
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Posted: Mon Jan 06, 2003 4:51 pm Post subject: |
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Where can i get Maya 3D? does someone have a url.
How does it stack up against blender?
Im just learning to use blender and if Maya is better maybe i'll switch, but ofcourse price if prolly an issue with Maya _________________ Blizzard you suck. |
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mmealman Guru
Joined: 02 Nov 2002 Posts: 348 Location: Florida
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Posted: Mon Jan 06, 2003 5:40 pm Post subject: |
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ghetto wrote: | Where can i get Maya 3D? does someone have a url.
How does it stack up against blender?
Im just learning to use blender and if Maya is better maybe i'll switch, but ofcourse price if prolly an issue with Maya |
Url is http://www.aliaswavefront.com/
Maya is probably much much better than blender. Not even in the same league.
Maya is basically the successor to Alias Wavefront. It costs about $2k, though they used to have a free personal learning editor for windows only.
If you don't know what Alias Wavefront is, then you probably aren't into 3d deep enough to need Maya
Blender's a really good tool and it's GPL, so it won't be going away any time soon. |
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