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eNTi
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PostPosted: Mon Dec 30, 2002 12:53 am    Post subject: maya 4.5 Reply with quote

what exactly do i need if i want to run maya 4.5 under gentoo linux? is anyone having experiences with it? i get the following error message, when trying to run maya:

/usr/aw/maya4.5/bin/maya.bin: relocation error: /usr/aw/maya4.5/lib/libTranslators.so: undefined symbol: __dynamic_cast_2

i've read through some post dealing with __dynamic_cast_2 and came to the unfulfilling conclusion that i have a "wrong" binary version, that is compiled for another linux distribution. i don't really understand what one distro differs from another in sys-style (not thinking of configuration) besides things one linux installation differs from another even from the same distro. i've not installed the openmotiv-lib that comes with maya, but i've tried it and got the same error message.

the dev's from alias won't help me either cause gentoo is not supported. *ARGH*

any help appreciated :)

SysSpecs:
AMD AthlonXP 2000+ (1666Mhz / 133[266]FSB)
Epox 8KHAL (VIA KT266A)
512MB Infineon RAM
Asus V8460 Ultra GeForce 4 Ti4600 128MB (nvidia 1.0.3123)
IBM 80GB 7200rpm / Segate 40GB 5400rpm
Creative SBLive! [ALSA 0.9.0rc6]
Gentoo BSV 1.4.1_rc1
Kernel 2.4.20 (Vanilla)
X 4.2.1 / Enlightenment 0.16
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vers_iq
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PostPosted: Tue Dec 31, 2002 9:04 pm    Post subject: Reply with quote

How about give us a copy and we'll figure it out. :D :) :lol: :roll: :twisted:
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fusion
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PostPosted: Tue Dec 31, 2002 9:15 pm    Post subject: Reply with quote

Quote:
successfully ported its entire suite of Maya® 3D software products to the Red Hat™ Linux® operating system


you need to find out what libs its looking for and install them. Using redhat-sources might also help.
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eNTi
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PostPosted: Tue Dec 31, 2002 11:39 pm    Post subject: Reply with quote

as for how i do interprete this error message, the lib's won't work with my system. maybe because of a wrong glibc or kernel. the error message originates from a maya naitive lib as you can see. this lib isn't looking for another lib, but refuses to work with my system configuration. at least i think so. :roll:
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fusion
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PostPosted: Wed Jan 01, 2003 12:45 am    Post subject: Reply with quote

Quote:
trying to run the binaries produces the following error: relocation error: undefined symbol: __dynamic_cast_2. If this happens, try downloading the gcc3 version


See if you have gcc 3.2.1 or installed.
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eNTi
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PostPosted: Wed Jan 01, 2003 12:59 am    Post subject: Reply with quote

yes i do have gcc 3.2.1 installed. :cry:
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Kaali
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PostPosted: Wed Jan 01, 2003 10:25 am    Post subject: Reply with quote

Download libstdc++-2.96-98.i386.rpm and install the libraries in it.
I used `rpm -i libstdc++-2.96-98.i386.rpm | cpio -idv` and copied them to Maya's 'lib' -directory. I also made /etc/env.d/99maya file which has LDPATH=/usr/aw/maya/lib in it.
Then run env-update and ldconfig

(X bit-depth has to be 24.)
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eNTi
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PostPosted: Wed Jan 01, 2003 2:41 pm    Post subject: Reply with quote

thx for the replies so far.

this is what happens if i try what you tell me. i've downloaded the lib.

rpm -ihv --nodeps libstdc++-2.96-98.i386.rpm | cpio -idv /usr/aw/maya/lib/
package libstdc++-2.96-98 is already installed
cpio: premature end of archive


should i unmerge libstdc++ before i install the rpm's? do i need the openmotif provided by maya too? i've not found if it's explicitly needed.

my other concern is about compatibility. if i install the rpm, will my other packages still work? do i break my emerged libstdc++ package? as far as i can see, the cpio will only copy the files to my maya libs dir without destroying the other libstdc++ i've already installed.
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Kaali
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PostPosted: Wed Jan 01, 2003 4:05 pm    Post subject: Reply with quote

Hmm.. well, then i remember the command-line wrong. The thing is, that you just need to unpack the RPM-file not install. Then copy the libraries in it to Mayas library directory. And no, you don't need to install openmotif (iirc).
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eNTi
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PostPosted: Wed Jan 01, 2003 4:24 pm    Post subject: Reply with quote

YESYESYES. it works. thanksalot.

i just emerged rpm2targz and moved the libs to the maya-lib-dir just as you told me.

YESYESYES. :P :P :P :P :P
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PostPosted: Mon Jan 06, 2003 4:51 pm    Post subject: Reply with quote

Where can i get Maya 3D? does someone have a url.
How does it stack up against blender?
Im just learning to use blender and if Maya is better maybe i'll switch, but ofcourse price if prolly an issue with Maya :wink:
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mmealman
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PostPosted: Mon Jan 06, 2003 5:40 pm    Post subject: Reply with quote

ghetto wrote:
Where can i get Maya 3D? does someone have a url.
How does it stack up against blender?
Im just learning to use blender and if Maya is better maybe i'll switch, but ofcourse price if prolly an issue with Maya :wink:


Url is http://www.aliaswavefront.com/
Maya is probably much much better than blender. Not even in the same league.

Maya is basically the successor to Alias Wavefront. It costs about $2k, though they used to have a free personal learning editor for windows only.

If you don't know what Alias Wavefront is, then you probably aren't into 3d deep enough to need Maya :)

Blender's a really good tool and it's GPL, so it won't be going away any time soon.
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