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J.M.I.T.
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PostPosted: Wed Jun 30, 2004 7:38 pm    Post subject: New Nvidia Drivers 61.06 are out Reply with quote

New nvidia drivers are out....

http://www.nvidia.com/object/linux_display_amd64_1.0-6106.html
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sorg
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PostPosted: Wed Jun 30, 2004 7:41 pm    Post subject: Reply with quote

Very good news:
par of the changelog:


Added support for running 32-bit OpenGL applications on 64-bit AMD64 Linux installations.
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nebi
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PostPosted: Wed Jun 30, 2004 8:01 pm    Post subject: Reply with quote

nice :)
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Phorem
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PostPosted: Wed Jun 30, 2004 8:07 pm    Post subject: Reply with quote

"Added support for running 32-bit OpenGL applications on 64-bit AMD64 Linux installations."

Great, right after i go through the trouble of building a 32bit install on a second hard disk to play vids :-)
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Maedhros
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PostPosted: Wed Jun 30, 2004 8:30 pm    Post subject: Reply with quote

Can you get the modules to compile though? They wouldn't load for me, although I am using a 2.6.7-ck4 kernel...
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LaNcom
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PostPosted: Wed Jun 30, 2004 8:53 pm    Post subject: Reply with quote

I had some trouble with installer, too (using 6105). I'll check what I had to change to make the modules work...
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Lv
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PostPosted: Wed Jun 30, 2004 9:32 pm    Post subject: Reply with quote

you guys can use the ebuilds available at https://bugs.gentoo.org/show_bug.cgi?id=55714 until they make their way into portage :)
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himpierre
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PostPosted: Wed Jun 30, 2004 9:33 pm    Post subject: Reply with quote

Hello

Used the ebuild from https://bugs.gentoo.org/show_bug.cgi?id=55714 and everything worked fine. Now i'll try to switch to 2.6.7 and have to find out how to accelerate 32bit games.

regards
Thomas
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blueworm
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PostPosted: Wed Jun 30, 2004 11:14 pm    Post subject: Reply with quote

I hope somebody can figure out how to use the fixed 32bit library thingy.
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himpierre
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PostPosted: Wed Jun 30, 2004 11:16 pm    Post subject: Reply with quote

Uhm. 2.6.7 works fine but vmware has a problem. Switched to 2.6.5. But i can't find out how to accelerate 32bit games. Quake3 still produces very strange textures.

regards
Thomas
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blueworm
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PostPosted: Wed Jun 30, 2004 11:33 pm    Post subject: Reply with quote

So far I tried copying 32bit libGL.so.1.0.6106 to /usr/lib32 and to /emul/linux/x86/lib etc... and all the libGL.so.1 sym links and libGLcore etc... but nothing textures are still messed up when using lightmap.
just read this:
Quote:
------- Additional Comment #9 From Travis Tilley 2004-06-30 15:06 PST -------

andrew re: point 4... opengl-update just handles the main system GL. for the new drivers it would need to handle this -and- the 32bit gl. it'd need to do it's thing twice, once for each bitdepth (64+32). that's why opengl-update needs updating. :)
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chebe
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PostPosted: Thu Jul 01, 2004 12:01 am    Post subject: Reply with quote

Code:
you guys can use the ebuilds available at http://bugs.gentoo.org/show_bug.cgi?id=55714 until they make their way into portage

The ebuilds are working fine !!
And the return of the control pannel is mostly welcome !

Thanks
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chebe
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PostPosted: Thu Jul 01, 2004 12:18 am    Post subject: Reply with quote

erf, the opengl is not working ...

I did opengl-update nvidia, and to try it I run glxgears ... segfault
So to mkae sure I did opengl-update xorg-x11, and of course glxgears is working fine

As I load glx and nvidia in my X.conf, do I need to opengl-update nvidia ?
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Augustus22
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PostPosted: Thu Jul 01, 2004 2:03 am    Post subject: Reply with quote

New ebuild are available. See comment #20 and #21 for details:
https://bugs.gentoo.org/show_bug.cgi?id=55714
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Lv
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PostPosted: Thu Jul 01, 2004 2:48 am    Post subject: Reply with quote

the new ebuilds should work. if you get the following error:

ayanami nvidia-glx # ldconfig
ldconfig: libraries libGL.so.1 and libGL.so.1.0.6106 in directory /usr/lib have same soname but different type.
ldconfig: libraries libGLcore.so.1 and libGLcore.so.1.0.6106 in directory /usr/lib have same soname but different type.

then delete those files and re-run ldconfig. (the .so.1 files that is)
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LaNcom
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PostPosted: Thu Jul 01, 2004 3:03 am    Post subject: Reply with quote

Hmmm, doesn't seem to work for me - running 32bit OpenGL apps gives me:

./glxinfo32: error while loading shared libraries: libnvidia-tls.so.1: cannot handle TLS data

Starting this with "LD_LIBRARY_PATH=/usr/lib32:$LD_LIBRARY_PATH ./glxinfo32" works...
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jamesrt
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PostPosted: Thu Jul 01, 2004 5:54 am    Post subject: Reply with quote

Lv wrote:
the new ebuilds should work.

X starts for me, (xorg-x11), but glxgears core dumps. I'm using kernel 2.6.7-mm5, if that makes any difference.
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Augustus22
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PostPosted: Thu Jul 01, 2004 5:58 am    Post subject: Reply with quote

The mm kernels seem to give this new driver problems. Try the gentoo-dev-sources.
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Maedhros
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PostPosted: Thu Jul 01, 2004 6:08 am    Post subject: Reply with quote

It works for me with my 2.6.7-mm4 kernel... just not the -ck4 kernel!
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cyfred
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PostPosted: Thu Jul 01, 2004 6:40 am    Post subject: Reply with quote

Duplication from bug

OK anyone that has been trying out these drivers please test stuff from
http://dev.gentoo.org/~cyfred/overlay/media-video/

The tarball reflects both directories.

Changes in the ebuilds listed there
-kerenel
1) No more "userpriv" problems -- please check / verify this is you use userpriv (bug #48224)
2) Koutput patch included -- people using koutput should now be right
3) Addwrite support is no longer needed for < 2.6.6 (correlates to userpriv)

-glx
1) Added patch to get rid of nvidia comment about using nvidia-installer
2) Introduced ${FILESDIR}/${PV}/* patches for GLX


These are primarily based off Kris' ebuilds, and satisfy me as suitable for cvs. So basically post test results galore and if its all good these'll go into the tree.
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PostPosted: Thu Jul 01, 2004 7:06 am    Post subject: Reply with quote

OMG. With the new ebuilds quake3 is working including Lightmap. Now i have to go play. :-)

regards
Thomas

Code:

...loading libGL.so.1: Initializing OpenGL display
...setting mode 7: 1152 864
Using XFree86-VidModeExtension Version 2.2
XF86DGA Mouse (Version 2.0) initialized
XFree86-VidModeExtension Activated at 1152x864
Using 4/4/4 Color bits, 24 depth, 0 stencil display.
GL_RENDERER: GeForce FX 5900/AGP/SSE2
Initializing OpenGL extensions
...ignoring GL_S3_s3tc
...ignoring GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
XF86 Gamma extension initialized

GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce FX 5900/AGP/SSE2
GL_VERSION: 1.5.1 NVIDIA 61.06
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mb4guns
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PostPosted: Thu Jul 01, 2004 7:38 am    Post subject: Reply with quote

aaaaaaaaaaaaaaaaaaaaaaaaaaahhhhhhhhh finally !!!!!!

please stop my lockups :D

hmz....

Code:

----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
...loading libGL.so.1: QGL_Init: Can't load libGL.so.1 from /etc/ld.so.conf or current dir: /usr/local/games/quake3/libGL.so.1: cannot open shared object file: No such file or directory
failed
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
----- CL_Shutdown -----
-----------------------
Sys_Error: GLimp_Init() - could not load OpenGL subsystem


Maby I'm stupid but it's there, same results on opengl-update nvidia or xfree

Neverwinternights worked with 5332, now it gives me a:
Code:
Neverwinternights worked wmb4guns@Athlon64 nwn $ ./nwn
./nwmain: error while loading shared libraries: libnvidia-tls.so.1: cannot handle TLS data


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mb4guns
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PostPosted: Thu Jul 01, 2004 9:25 am    Post subject: Reply with quote

Ok solved, somehow they try to use the 64bit libs, force them to use the lib32 ones by:

Code:
export LD_LIBRARY_PATH=/usr/lib32

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PostPosted: Thu Jul 01, 2004 10:12 am    Post subject: Damn nice! Reply with quote

Nice!

Damn, i cannot wait to go home to install new drivers. I hope they fix my problems... :P
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PostPosted: Thu Jul 01, 2004 10:04 pm    Post subject: Reply with quote

I still have the garbled quake3 textures aswell,- and shouldnt i get a little more than 3200 fps with glxgears with a ti4200 ?

nwn runs fine, but just as slow as it used to be with the older drivers and 32bit emulation (eg, no direct rendering etc)


-- zic
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