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Hyper_Eye Guru


Joined: 17 Aug 2003 Posts: 433 Location: Huntsville, AL.
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Posted: Sun Dec 02, 2012 3:27 am Post subject: |
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However many it is they don't seem to care. They haven't done anything to stop people that were not invited to the beta from using the software. _________________ Gentoo Gaming Videos |
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mklean n00b

Joined: 28 Nov 2012 Posts: 3
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Posted: Fri Dec 07, 2012 2:14 am Post subject: |
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Anyone try the "Unity Of Command" demo. I think I'm missing some important fonts. The text on buttons and other controls display as empty squares.
I've looked at other posts on the subject: http://unityofcommand.net/forums/viewtopic.php?f=33&t=1663 , but I have been unable to determine what I am missing.
How would I determine what fonts are required?
Oh also I have installed the liberation fonts and configured it using eselect fontconfig. |
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metapsyborg n00b

Joined: 28 Sep 2011 Posts: 11
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Posted: Fri Dec 07, 2012 2:36 am Post subject: |
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| I had some initial problems, but after installing the fonts and rebuilding all the dependencies with gcc 4.6.3 I am now able to log in and play. All my games work, except for Limbo (it seems to install but doesn't actually download anything). |
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mklean n00b

Joined: 28 Nov 2012 Posts: 3
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Posted: Fri Dec 07, 2012 3:56 am Post subject: |
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Well, the game runs, its just hard to make heads or tails of the menu's, etc.
I have followed the wiki guide to get other games running just fine. Dredmore, Trine 2, and TF2 are good.
Oh and similar to Limbo for me, DEFCON appears to install, but when I click play the launcher throws an error "Failed to start game (missing executables)." |
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Hyper_Eye Guru


Joined: 17 Aug 2003 Posts: 433 Location: Huntsville, AL.
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Posted: Fri Dec 07, 2012 4:10 am Post subject: |
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Some games appear in the list but don't install because you have to select a beta program. Unfortunately they require passwords. _________________ Gentoo Gaming Videos |
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mklean n00b

Joined: 28 Nov 2012 Posts: 3
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Posted: Fri Dec 07, 2012 7:02 am Post subject: |
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| mklean wrote: | Anyone try the "Unity Of Command" demo. I think I'm missing some important fonts. The text on buttons and other controls display as empty squares.
I've looked at other posts on the subject: http://unityofcommand.net/forums/viewtopic.php?f=33&t=1663 , but I have been unable to determine what I am missing.
How would I determine what fonts are required?
Oh also I have installed the liberation fonts and configured it using eselect fontconfig. |
Ahhh, figured it out. It appears that the Unity of Command demo looks for the pango module listing at /etc/pango/pango.modules. Gentoo lays the 32-bit module listing at /etc/pango/i686-pc-linux-gnu/pango.modules. As a temporary work around I just created a sym link. |
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deathiv n00b

Joined: 30 May 2012 Posts: 11
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Posted: Sun Dec 09, 2012 3:48 am Post subject: |
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I keep trying to launch it but whenever I do it says
| Code: | /home/tux/.local/share/Steam/steam.sh: line 324: /home/tux/.local/share/Steam/ubuntu12_32/steam: No such file or directory
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When I stat the program in /home/tux/share/Steam/ubuntu12_32/steam it comes out as 700, and changes to that whenever I run the launch script.
Any Idea why?
As a side note, the box is running LFS not gentoo. |
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mackal n00b

Joined: 04 Aug 2011 Posts: 7
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Posted: Sun Dec 09, 2012 5:17 am Post subject: |
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| ati-drivers 12.11 beta8 breaks Steam, beta11 form X11 overlay works fine. |
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Plague.CZ n00b


Joined: 13 Mar 2007 Posts: 65
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Posted: Sun Dec 09, 2012 1:54 pm Post subject: |
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I get an assertion faled in client_api.cpp:273
| Code: | Assert( Assertion Failed: ClientAPI_InitGlobalInstance: InternalAPI_Init_Internal failed.
):/home/buildbot/buildslave_steam/steam_rel_client_ubuntu12_linux/build/src/steamui/../common/steam/client_api.cpp:273
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The full dump is here
I have a 32bit install using the steam-overlay, nVidia proprietary drivers 310.19 _________________ Czech translator of SMPlayer
http://smplayer.sf.net - the best player out there |
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Koradji Tux's lil' helper

Joined: 01 Apr 2005 Posts: 75 Location: Townsville, Australia
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Posted: Mon Dec 10, 2012 4:51 am Post subject: Re: what i did: |
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| Koradji wrote: |
I suspect any normal updates will also fail, needing a re-install.
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Happily, i was mistaken. My oddish install updates itself easily. _________________ koradji login: emerge nvidia-drivers
password: ... |
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Hyper_Eye Guru


Joined: 17 Aug 2003 Posts: 433 Location: Huntsville, AL.
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Hyper_Eye Guru


Joined: 17 Aug 2003 Posts: 433 Location: Huntsville, AL.
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Posted: Tue Dec 18, 2012 2:18 am Post subject: |
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"Penumbra: Overture" and "Penumbra: Black Plague" are now working. Requiem still does not download. _________________ Gentoo Gaming Videos |
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Toffer n00b

Joined: 04 Nov 2007 Posts: 12 Location: Norway
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Posted: Thu Dec 20, 2012 12:43 am Post subject: |
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They have now released the open beta client. Downloading TF2 now... I could do unspeakable things to Gabe Newell and his crew for this shit. _________________ l33t n00b |
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Chocrates n00b

Joined: 28 Apr 2007 Posts: 27
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Posted: Thu Dec 20, 2012 1:58 am Post subject: |
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| Code: | | emerge: there are no ebuilds to satisfy "steam-meta". |
Anybody have any clue why portage is being finicky? |
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Yggdrasil n00b


Joined: 08 Jul 2004 Posts: 46 Location: Maybe on Earth, Maybe in the Future
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Posted: Thu Dec 20, 2012 3:45 am Post subject: |
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| Chocrates wrote: | | Code: | | emerge: there are no ebuilds to satisfy "steam-meta". |
Anybody have any clue why portage is being finicky? |
I don't know, it worked here; are you sure you have gamerlay? A quick eix check says only gamerlay has steam ebuilds.
Edit: doesn't seem to agree w/ my setup, the first window is a garbled mess, I can click blindly and get the option to log in w/ a playstation account but not my existing steam one. Maybe I should work harder on getting AMD's binary to work...
dmesg shows: | Code: | [13853.281283] radeon 0000:01:00.0: evergreen_surface_value_conv_check:330 cb invalid array mode 6
[13853.281294] radeon 0000:01:00.0: evergreen_packet3_check:2136 invalid cmd stream 552
[13853.281300] [drm:radeon_cs_ib_chunk] *ERROR* Invalid command stream !
| etc. etc.
Any ideas beyond switching to the blob? _________________ "We have/need art, so that we don't die of the truth." -- Friedrich Nietzsche |
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Chocrates n00b

Joined: 28 Apr 2007 Posts: 27
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Posted: Thu Dec 20, 2012 4:22 am Post subject: |
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| Yggdrasil wrote: |
I don't know, it worked here; are you sure you have gamerlay? A quick eix check says only gamerlay has steam ebuilds.
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Yep definately have gamerlay. I'm trying to sync portage and see what else i can come up with.
| Yggdrasil wrote: |
Edit: doesn't seem to agree w/ my setup, the first window is a garbled mess, I can click blindly and get the option to log in w/ a playstation account but not my existing steam one. Maybe I should work harder on getting AMD's binary to work...
dmesg shows: | Code: | [13853.281283] radeon 0000:01:00.0: evergreen_surface_value_conv_check:330 cb invalid array mode 6
[13853.281294] radeon 0000:01:00.0: evergreen_packet3_check:2136 invalid cmd stream 552
[13853.281300] [drm:radeon_cs_ib_chunk] *ERROR* Invalid command stream !
| etc. etc.
Any ideas beyond switching to the blob? |
How did the AMD binaries fail?
They worked flawlessly on my build, granted this was a few months ago.[/code] |
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Cynede n00b


Joined: 30 Nov 2012 Posts: 20
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Posted: Thu Dec 20, 2012 5:38 am Post subject: |
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| Chocrates wrote: |
Yep definately have gamerlay. I'm trying to sync portage and see what else i can come up with.
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You need to sync gamerlay. _________________
“Pain is inevitable. Suffering is optional.” ― Haruki Murakami, What I Talk About When I Talk About Running |
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hasufell Developer

Joined: 29 Oct 2011 Posts: 123
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Posted: Thu Dec 20, 2012 12:07 pm Post subject: |
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any tried to get Hidden Source to work?
I installed it in wine, copied the "hidden" and "hidden-4a" subfolder over to my linux steam installation and it shows up in the library, but nothing happens when I click on play. |
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hasufell Developer

Joined: 29 Oct 2011 Posts: 123
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Chocrates n00b

Joined: 28 Apr 2007 Posts: 27
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Posted: Thu Dec 20, 2012 12:47 pm Post subject: |
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| Cynede wrote: |
You need to sync gamerlay. |
Unfortunately, nothing.
| Code: | # layman -S
* Running... # /usr/bin/svn up /var/lib/layman/java-overlay
At revision 9127.
* Running... # ( cd /var/lib/layman/gamerlay && /usr/bin/git pull )
Already up-to-date.
*
* Success:
* ------
*
* Successfully synchronized overlay "java-overlay".
* Successfully synchronized overlay "gamerlay".
# emerge -av games-util/steam-meta
* IMPORTANT: 7 news items need reading for repository 'gentoo'.
* Use eselect news to read news items.
* IMPORTANT: 2 config files in '/etc/portage' need updating.
* See the CONFIGURATION FILES section of the emerge
* man page to learn how to update config files.
These are the packages that would be merged, in order:
Calculating dependencies... done!
emerge: there are no ebuilds to satisfy "games-util/steam-meta".
emerge: searching for similar names...
emerge: Maybe you meant any of these: games-util/qstat, games-util/xgame, games-util/atlas?
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I did have the steam-overlay for a while and layman was telling me of namespace conflicts, but i deleted it and updated before trying this. |
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mir3x n00b

Joined: 02 Jun 2012 Posts: 62
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Posted: Thu Dec 20, 2012 1:38 pm Post subject: |
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I've read that steam beta is open for everyone, but I cant still connect , getting that message - "this version is closed beta. login with enrolled account", do I need to wait for update in gamerlay ?
Chokrates-> maybe remove and readd gamerlay ? steam-meta is definitely there, or maybe u dont have -> source /var/lib/layman/make.conf in make.conf ? probably u have misconfigured layman. _________________ Installation aborted to prevent system self-destruction |
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Chiitoo l33t


Joined: 28 Feb 2010 Posts: 616 Location: Finland
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Posted: Thu Dec 20, 2012 2:00 pm Post subject: |
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mir3x,
The ebuilds provide merely the installer, so no, you should not be waiting for them to be updated. You probably need to update the Steam client itself.
I imagine your options are as follows:- Check for updates via the Steam menu item (go around the notification window by, for example, launching steam like so: steam steam://open/minigameslist).
- Re-install.
- Delete the ClientRegistry.blob (did not try this yet, but I imagine it might work as well).
I hope this helps~ _________________ Kind Regards,
The Noob Unlimited
~sore wa sore kore wa kore~ |
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mir3x n00b

Joined: 02 Jun 2012 Posts: 62
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Posted: Thu Dec 20, 2012 3:41 pm Post subject: |
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thx Chiitoo,
steam steam://open/minigameslist and updating via menu helped _________________ Installation aborted to prevent system self-destruction |
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empanyc Tux's lil' helper

Joined: 31 May 2004 Posts: 102
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Posted: Thu Dec 20, 2012 7:53 pm Post subject: |
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| Chocrates: you can take a look into /var/lib/layman/$repo/ to check if the ebuild is there and layman is working properly. If yes, then your portage config is maybe wrong. |
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V10lator Apprentice

Joined: 11 Jul 2004 Posts: 154
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Posted: Thu Dec 20, 2012 10:09 pm Post subject: |
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I just installed steam from the gamerlay overlay. Before I had it from another ebuild but was only able to run steam as root.
Now from the overlay it gave me "Fatal Error: Failed to load libsteam.so" and this with LD_DEBUG="libs": http://pastie.org/5559042
Looking into the ubuntu12_32 directory and comparing it with the folder from root (from the old overlay) I saw a lot of files missing (libsteam.so being one of them). Copying them from root over to the normal user fixed this but now I'm still only able to use steam as root. As normal user steam downloads the update and then loops the "Extracting package..." screen.
Anybody knows how to solve this? |
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