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darkplaces-quake1 and alsa [SOLVED]
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bammbamm808
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Joined: 08 Dec 2002
Posts: 548
Location: Hawaii

PostPosted: Mon Feb 06, 2012 12:55 am    Post subject: darkplaces-quake1 and alsa [SOLVED] Reply with quote

Been fighting with the deceased fuhquake, the no-host nquake, the fugly ezquake and am nearly satisfied with darkplaces, except no sound. Quake seems to be looking for an alsa pcm device that I don't have. I'll keep this short initially as I'm guessing this is a common and straightforward issue. Any tips?

More info:

S_Startup: initializing sound output format: 48000Hz, 16 bit, 2 channels...
SndSys_Init: using the ALSA module
SndSys_Init: PCM device is "default"
ALSA lib pcm_dmix.c:1018:(snd_pcm_dmix_open) unable to open slave
SndSys_Init: can't open audio device "default" (No such file or directory)
S_Startup: sound output initialization FAILED

FIXED:
-sndpcm "adsp1"
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PaulBredbury
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Joined: 14 Jul 2005
Posts: 7310

PostPosted: Mon Feb 06, 2012 5:29 am    Post subject: Reply with quote

Do you actually have ALSA installed and working? *Everyone* has the "default" PCM.

I've been using ALSA in darkplaces for many years.
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Tuna
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Joined: 19 Jul 2002
Posts: 485
Location: Berlin

PostPosted: Fri Feb 10, 2012 3:15 pm    Post subject: Reply with quote

Just our of curiosity. Did you try FodQuake lately? I don't think it is in in portage but you can get source and binaries from the project's homepage http://fodquake.net/

I recommend getting a test versions as the latest release is quite dated. Let the project know when you encounter bugs..
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