Gentoo Forums
Gentoo Forums
Gentoo Forums
Quick Search: in
Savage (games-strategy/savage-bin) segfault
View unanswered posts
View posts from last 24 hours

 
Reply to topic    Gentoo Forums Forum Index Gamers & Players
View previous topic :: View next topic  
Author Message
nitro322
Guru
Guru


Joined: 24 Jul 2002
Posts: 548
Location: USA

PostPosted: Sun May 29, 2011 3:12 am    Post subject: Savage (games-strategy/savage-bin) segfault Reply with quote

I just installed Savage using the in-tree ebuild, and it segfaults when trying to load:

Code:
$ savage
System_Init()
Segmentation fault


This is a fresh install with no existing preferences, etc. The first time I tried to run it it informed me that it's setting up some an initial config, which does exist, but the game still segfaults immediately everytime I try to run it.

Anyone else have this problem? I know it's an older game, but if anyone has it installed, can you try renaming your ~/.savage directory and running it?

Any suggestions would be appreciated. Thanks.
_________________
http://www.legroom.net/
Back to top
View user's profile Send private message
Hyper_Eye
Guru
Guru


Joined: 17 Aug 2003
Posts: 433
Location: Huntsville, AL.

PostPosted: Sun May 29, 2011 6:26 am    Post subject: Reply with quote

I experienced the same issue in the past but I was unable to fix it. I don't recommend using that build anyway. The XR builds have a lot of enhancements over the vanilla S2 or SFE builds. Take a look at this link: http://www.newerth.com/?id=downloads&op=displayDownload&category=1&file=xr_setup-1.0rc3-cl_lin_prod.bin

This link has a summary of the major (not necessarily a complete list) of the enhancements provided by XR: http://www.newerth.com/?id=xr
_________________
Gentoo Gaming Videos
Back to top
View user's profile Send private message
nitro322
Guru
Guru


Joined: 24 Jul 2002
Posts: 548
Location: USA

PostPosted: Mon Jun 06, 2011 10:00 am    Post subject: Reply with quote

Thanks for the reply, Hyper_Eye. I ended up finding a solution to my problem, but forgot to post back here. Several older games have a problem where the length of the GL_EXTENSIONS string returned by modern video drivers/cards exceeds the maximum size expected, and rather than try to deal with the problem these games just crash. Savage is the third such game that I've found like this, though the way it was crashing (without any useful info whatsover) threw me off.

I filed a bug 369135 about the problem, along with a workaround. Details of the workaround are discussed in bug 326837.

As for switching over to XR, I did check that out while browsing for info about this, but figured I'd stick with the version available in the tree. Hopefully, once a 'stable' version of XR is released some kind sole will adapt the ebuild to use it rather than the vanilla savage package. :-)
_________________
http://www.legroom.net/
Back to top
View user's profile Send private message
Hyper_Eye
Guru
Guru


Joined: 17 Aug 2003
Posts: 433
Location: Huntsville, AL.

PostPosted: Tue Jun 07, 2011 5:59 am    Post subject: Reply with quote

I'm not sure how ebuilds typically handle games with auto-updaters like XR has. It is well worth playing XR though. I would certainly consider it to be at least as stable as SFE. Anyway, I will check out that bug. Thanks for that useful info.
_________________
Gentoo Gaming Videos
Back to top
View user's profile Send private message
Display posts from previous:   
Reply to topic    Gentoo Forums Forum Index Gamers & Players All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum