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samuelhm
n00b
n00b


Joined: 24 Feb 2011
Posts: 56
Location: Barcelona

PostPosted: Fri Mar 04, 2011 5:54 pm    Post subject: [compiz-fusion] can't run Reply with quote

is difficult to see my gentoo documentation, at least Spanish is very outdated...

I am trying to install compiz-fusion, but when I run the command compiz-manager shows this error:

Code:
samuel@localhost ~ $ compiz-manager
Checking for Xgl: not present.
xset q doesn't reveal the location of the log file. Using fallback /var/log/Xorg.0.log
Detected PCI ID for VGA: 03:00.0 0300: 10de:0400 (rev a1) (prog-if 00 [VGA controller])
Checking for texture_from_pixmap: present.
Checking for non power of two support: present.
Checking for Composite extension: present.
Comparing resolution (1280x1024
1440x900) to maximum 3D texture size (8192): Passed.
Checking for nVidia: present.
Checking for FBConfig: present.
Checking for Xgl: not present.
Starting emerald


Anyone can help me please???

some info:
glxinfo

Code:
name of display: :0.1
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
    GLX_EXT_swap_control, GLX_EXT_texture_from_pixmap, GLX_ARB_create_context,
    GLX_ARB_create_context_profile, GLX_EXT_create_context_es2_profile,
    GLX_ARB_create_context_robustness, GLX_ARB_multisample,
    GLX_NV_float_buffer, GLX_ARB_fbconfig_float, GLX_EXT_framebuffer_sRGB
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
    GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
    GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
    GLX_SGI_swap_control, GLX_EXT_swap_control, GLX_ARB_create_context,
    GLX_ARB_create_context_profile, GLX_NV_float_buffer,
    GLX_ARB_fbconfig_float, GLX_EXT_fbconfig_packed_float,
    GLX_EXT_texture_from_pixmap, GLX_EXT_framebuffer_sRGB,
    GLX_NV_present_video, GLX_NV_copy_image, GLX_NV_multisample_coverage,
    GLX_NV_video_capture, GLX_EXT_create_context_es2_profile,
    GLX_ARB_create_context_robustness
GLX version: 1.4
GLX extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
    GLX_EXT_swap_control, GLX_EXT_texture_from_pixmap, GLX_ARB_create_context,
    GLX_ARB_create_context_profile, GLX_EXT_create_context_es2_profile,
    GLX_ARB_create_context_robustness, GLX_ARB_multisample,
    GLX_NV_float_buffer, GLX_ARB_fbconfig_float, GLX_EXT_framebuffer_sRGB,
    GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 8600 GTS/PCI/SSE2
OpenGL version string: 3.3.0 NVIDIA 270.26
OpenGL shading language version string: 3.30 NVIDIA via Cg compiler
OpenGL extensions:
    GL_ARB_blend_func_extended, GL_ARB_color_buffer_float,
    GL_ARB_compatibility, GL_ARB_copy_buffer, GL_ARB_depth_buffer_float,
    GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_draw_buffers,
    GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced,
    GL_ARB_ES2_compatibility, GL_ARB_explicit_attrib_location,
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program,
    GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
    GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
    GL_ARB_geometry_shader4, GL_ARB_get_program_binary,
    GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging,
    GL_ARB_instanced_arrays, GL_ARB_map_buffer_range, GL_ARB_multisample,
    GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2,
    GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
    GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sampler_objects,
    GL_ARB_seamless_cube_map, GL_ARB_separate_shader_objects,
    GL_ARB_shader_bit_encoding, GL_ARB_shader_objects,
    GL_ARB_shading_language_100, GL_ARB_shading_language_include,
    GL_ARB_shadow, GL_ARB_sync, GL_ARB_texture_border_clamp,
    GL_ARB_texture_buffer_object, GL_ARB_texture_compression,
    GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map,
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
    GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
    GL_ARB_texture_float, GL_ARB_texture_mirrored_repeat,
    GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
    GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
    GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_transpose_matrix,
    GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
    GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object,
    GL_ARB_vertex_program, GL_ARB_vertex_shader,
    GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array,
    GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float,
    GL_ATI_texture_mirror_once, GL_S3_s3tc, GL_EXT_texture_env_add,
    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color,
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
    GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access,
    GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements,
    GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
    GL_EXTX_framebuffer_mixed_formats, GL_EXT_framebuffer_object,
    GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4,
    GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4,
    GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
    GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
    GL_EXT_point_parameters, GL_EXT_provoking_vertex, GL_EXT_rescale_normal,
    GL_EXT_secondary_color, GL_EXT_separate_shader_objects,
    GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
    GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D,
    GL_EXT_texture_array, GL_EXT_texture_buffer_object,
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc,
    GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
    GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888,
    GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias,
    GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
    GL_EXT_texture_shared_exponent, GL_EXT_texture_sRGB,
    GL_EXT_texture_swizzle, GL_EXT_texture_type_2_10_10_10_REV,
    GL_EXT_timer_query, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
    GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat,
    GL_KTX_buffer_region, GL_NV_alpha_test, GL_NV_blend_minmax,
    GL_NV_blend_square, GL_NV_complex_primitives, GL_NV_conditional_render,
    GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_buffer_float,
    GL_NV_depth_clamp, GL_NV_explicit_multisample,
    GL_NV_fbo_color_attachments, GL_NV_fence, GL_NV_float_buffer,
    GL_NV_fog_distance, GL_NV_fragdepth, GL_NV_fragment_program,
    GL_NV_fragment_program_option, GL_NV_fragment_program2,
    GL_NV_framebuffer_multisample_coverage, GL_NV_geometry_shader4,
    GL_NV_gpu_program4, GL_NV_half_float, GL_NV_light_max_exponent,
    GL_NV_multisample_coverage, GL_NV_multisample_filter_hint,
    GL_NV_occlusion_query, GL_NV_packed_depth_stencil,
    GL_NV_parameter_buffer_object, GL_NV_parameter_buffer_object2,
    GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_primitive_restart,
    GL_NV_register_combiners, GL_NV_register_combiners2,
    GL_NV_shader_buffer_load, GL_NV_texgen_reflection, GL_NV_texture_barrier,
    GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
    GL_NV_texture_expand_normal, GL_NV_texture_lod_clamp,
    GL_NV_texture_multisample, GL_NV_texture_rectangle, GL_NV_texture_shader,
    GL_NV_texture_shader2, GL_NV_texture_shader3, GL_NV_transform_feedback,
    GL_NV_vdpau_interop, GL_NV_vertex_array_range, GL_NV_vertex_array_range2,
    GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program,
    GL_NV_vertex_program1_1, GL_NV_vertex_program2,
    GL_NV_vertex_program2_option, GL_NV_vertex_program3,
    GL_NVX_conditional_render, GL_NVX_gpu_memory_info, GL_OES_depth24,
    GL_OES_depth32, GL_OES_depth_texture, GL_OES_element_index_uint,
    GL_OES_fbo_render_mipmap, GL_OES_get_program_binary, GL_OES_mapbuffer,
    GL_OES_packed_depth_stencil, GL_OES_rgb8_rgba8,
    GL_OES_standard_derivatives, GL_OES_texture_3D, GL_OES_texture_float,
    GL_OES_texture_float_linear, GL_OES_texture_half_float,
    GL_OES_texture_half_float_linear, GL_OES_texture_npot,
    GL_OES_vertex_array_object, GL_OES_vertex_half_float,
    GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture,
    GL_SGIX_shadow, GL_SUN_slice_accum
And much more...
Code:
display: :0  screen: 1
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
Etc etc etc......

xorg.conf

Code:

# nvidia-xconfig: X configuration file generated by nvidia-xconfig
# nvidia-xconfig:  version 270.26  (buildmeister@swio-display-x86-rhel47-01.nvidia.com)  Sun Feb 13 22:49:56 PST 2011

Section "ServerLayout"

    Identifier     "Layout0"
    Screen      0  "Screen0" RightOf "Screen1"
    Screen      1  "Screen1" 0 0
    InputDevice    "Keyboard0" "CoreKeyboard"
    InputDevice    "Mouse0" "CorePointer"
    Option         "Xinerama" "0"
EndSection

Section "Files"
EndSection

Section "Module"
    Load           "glx"
EndSection

Section "InputDevice"

    # generated from data in "/etc/conf.d/gpm"
    Identifier     "Mouse0"
    Driver         "mouse"
    Option         "Protocol"
    Option         "Device" "/dev/input/mice"
    Option         "Emulate3Buttons" "no"
    Option         "ZAxisMapping" "4 5"
EndSection

Section "InputDevice"

    # generated from default
    Identifier     "Keyboard0"
    Driver         "kbd"
EndSection

Section "Monitor"
    Identifier     "Monitor0"
    VendorName     "Unknown"
    ModelName      "Toshiba Matsushita Display Technology Co., Ltd LCD-MONI"
    HorizSync       30.0 - 83.0
    VertRefresh     55.0 - 75.0
    Option         "DPMS"
EndSection

Section "Monitor"
    Identifier     "Monitor1"
    VendorName     "Unknown"
    ModelName      "Philips 190CW"
    HorizSync       30.0 - 83.0
    VertRefresh     55.0 - 75.0
EndSection

Section "Device"
    Identifier     "Device0"
    Driver         "nvidia"
    VendorName     "NVIDIA Corporation"
    BoardName      "GeForce 8600 GTS"
    BusID          "PCI:3:0:0"
    Screen          0
EndSection

Section "Device"
    Identifier     "Device1"
    Driver         "nvidia"
    VendorName     "NVIDIA Corporation"
    BoardName      "GeForce 8600 GTS"
    BusID          "PCI:3:0:0"
    Screen          1
EndSection

Section "Screen"
    Identifier     "Screen0"
    Device         "Device0"
    Monitor        "Monitor0"
    DefaultDepth    24
    Option         "TwinView" "0"
    Option         "metamodes" "CRT: nvidia-auto-select +0+0"
    SubSection     "Display"
        Depth       24
    EndSubSection
EndSection

Section "Screen"
    Identifier     "Screen1"
    Device         "Device1"
    Monitor        "Monitor1"
    DefaultDepth    24
    Option         "TwinView" "0"
    Option         "metamodes" "DFP: nvidia-auto-select +0+0"
    SubSection     "Display"
        Depth       24
    EndSubSection
EndSection


And:
Code:
samuel@localhost ~ $ eselect opengl list
Available OpenGL implementations:
  [1]   nvidia *
  [2]   xorg-x11
samuel@localhost ~ $


Help please.
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cach0rr0
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PostPosted: Fri Mar 04, 2011 11:10 pm    Post subject: Reply with quote

Moved from Multimedia to Duplicate Threads.

dupe of http://forums.gentoo.org/viewtopic-t-867505-highlight-.html
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