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Gravis USB Gamepad sort of working, not really
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ShadyMilkman
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Joined: 20 Apr 2002
Posts: 57

PostPosted: Sun Jul 07, 2002 6:24 pm    Post subject: Gravis USB Gamepad sort of working, not really Reply with quote

I finally got my kernel where it could recognize my device and it shows up in /dev/usb/hid/hiddev0 and I symlinked that to /dev/js0. However, whenever I try to use it w/ a program, say snes9x (snes9x -joydev0 /dev/js0 game.smc) it doesn't recognize it. If I do a cat /dev/js0 and press some buttons it'll show up weird characters. What do I have to do to get it working? (p.s. I also tried it w/ quake3 and it didn't recognize it either).
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phi
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Joined: 11 Jul 2002
Posts: 7

PostPosted: Sun Jul 14, 2002 1:05 am    Post subject: Re Reply with quote

I've got a USB Gamepad Pro, and I've got it working like this:

I compiled my kernel to have full hid support (Do not use the partial modules) with the input sublayer as a module. Then I also have the joydev module compiled separately so appended to /etc/modules.autoload is

hid
mousedev
joydev

And I'm good to go. The joystick device is /dev/input/js0 and Zsnes detects it without a problem.
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