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zakk l33t


Joined: 16 Jun 2003 Posts: 613 Location: San Francisco, CA
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bunder Bodhisattva


Joined: 10 Apr 2004 Posts: 5213
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Posted: Fri Oct 24, 2008 3:10 am Post subject: |
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sweet, that'd be another game that i wouldn't need wine+steam for.  _________________ goodbye fgo. it was nice knowing you. |
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whig l33t

Joined: 27 Nov 2004 Posts: 963 Location: New Zealand
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Posted: Fri Oct 24, 2008 5:21 am Post subject: |
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| Thanks for the heads-up. Even just a native demo is better going than UT3. |
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Naib Advocate


Joined: 21 May 2004 Posts: 3891 Location: UK - Birmingham
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Posted: Mon Oct 27, 2008 10:00 pm Post subject: |
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damb! that was unexpected!!!
am after a decent single player FPS and a game to fill the void before X3 and world of goo comes out
where can I buy this from? don't want to just goto HMV and just pick up the windows version, wanna at least go "woohoo keep supporting linux" _________________
| Quote: | | Voting holds no real power, he who counts the votes has the true power. |
Weaver Projects
whats the difference between 9/11 and a cow?
u stop milking a cow after 10 years |
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Hyper_Eye Guru


Joined: 17 Aug 2003 Posts: 401 Location: Huntsville, AL.
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Posted: Tue Oct 28, 2008 2:30 pm Post subject: |
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I played through Prey on the 360 and I thought it was a really good game. It won't make a top 5 but it is a good game. _________________ Gentoo Gaming Videos |
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hensan l33t


Joined: 26 Jun 2003 Posts: 868 Location: Sweden
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Posted: Tue Oct 28, 2008 8:39 pm Post subject: |
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Played through the demo. Pretty nice, might just buy it.
Only problem I had was that you can't choose widescreen resolutions in the settings in-game. You can get them by editing the config file though:
| Code: | seta r_customHeight "1050"
seta r_customWidth "1680"
seta r_mode "-1"
seta r_aspectRatio "2" |
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ocin Guru

Joined: 01 Jan 2006 Posts: 500
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Posted: Tue Nov 04, 2008 1:21 am Post subject: |
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I added the ebuild from bug #24379 to devnull overlay under games-fps/prey-demo
It rocks. Enjoy! |
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hasselhoff n00b

Joined: 10 Nov 2002 Posts: 8
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Posted: Tue Dec 30, 2008 8:01 pm Post subject: |
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| I posted a new version of ocin's ebuild to bug #24379 for the new version of the demo released on 12-07-2008. I also modified the ebuild a bit. The nvidia memory test library is now part of the install, and on amd64 systems, emul-linux-x86-sdl is used as the openal dependency and the openal soft link points to the 32-bit library from that package instead of the lib64 version from media-libs/openal. |
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corrosif Apprentice


Joined: 21 Dec 2003 Posts: 171 Location: France
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Posted: Wed Dec 31, 2008 3:02 pm Post subject: |
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Prey retail version is also available for Linux:
http://icculus.org/prey/
It would be nice to make an ebuild for it... I already ordered the game, as soon as I get the DVD I will test it and maybe help writing it. _________________ S'il n'y a pas de solution, alors il n'y a pas de problème (logique Shadok). |
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Sawn n00b

Joined: 19 Aug 2007 Posts: 18 Location: Reims, France. Yeah...the country ruled by a ridiculous dwarf.
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Posted: Sat Jan 03, 2009 10:22 pm Post subject: |
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Does someone have news on a possible ebuild to install Prey's retail version ? _________________ Born Loser. |
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ocin Guru

Joined: 01 Jan 2006 Posts: 500
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Posted: Sat Jan 03, 2009 10:58 pm Post subject: |
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| hasselhoff wrote: | | I posted a new version of ocin's ebuild to bug #24379 for the new version of the demo released on 12-07-2008. I also modified the ebuild a bit. The nvidia memory test library is now part of the install, and on amd64 systems, emul-linux-x86-sdl is used as the openal dependency and the openal soft link points to the 32-bit library from that package instead of the lib64 version from media-libs/openal. |
thanks, I have updated the overlay. |
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sleipner n00b

Joined: 13 Aug 2005 Posts: 48
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Posted: Sun Jan 25, 2009 2:53 pm Post subject: |
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here is ebuilds i made while back.. based on those prey-demo ebuilds
prey-bin-12072008.ebuild
| Code: |
# Copyright 1999-2008 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: $
inherit eutils games multilib
DESCRIPTION="First person shooter from 3D Realms"
HOMEPAGE="http://icculus.org/prey/ http://www.3drealms.com/prey/"
SRC_URI="http://icculus.org/prey/downloads/prey-installer-${PV}.bin"
LICENSE="PREY PUNKBUSTER"
SLOT="0"
KEYWORDS="~x86 ~amd64"
IUSE="openal opengl dedicated cdinstall"
PROPERTIES="interactive"
RESTRICT="strip mirror"
QA_EXECSTACK="${GAMES_PREFIX_OPT:1}/prey/libSDL-1.2.so.0
${GAMES_PREFIX_OPT:1}/prey/pb/pbag.so
${GAMES_PREFIX_OPT:1}/prey/pb/pbcl.so
${GAMES_PREFIX_OPT:1}/prey/pb/pbsv.so"
QA_TEXTRELS="${GAMES_PREFIX_OPT:1}/prey/pb/pbag.so
${GAMES_PREFIX_OPT:1}/prey/pb/pbcl.so
${GAMES_PREFIX_OPT:1}/prey/pb/pbsv.so"
DEPEND="app-arch/unzip"
RDEPEND="opengl? ( virtual/opengl )
openal? ( x86? ( media-libs/openal )
amd64? ( app-emulation/emul-linux-x86-sdl ) )
sys-libs/glibc
cdinstall? ( games-fps/prey-data )"
S=${WORKDIR}
GAMES_CHECK_LICENSE="no"
dir=${GAMES_PREFIX_OPT}/prey
Ddir=${D}/${dir}
pkg_setup() {
# This is a binary x86 package => ABI=x86
has_multilib_profile && ABI="x86"
}
src_unpack() {
unzip ${DISTDIR}/prey-installer-${PV}.bin &> /dev/null
}
src_install() {
cd ${S}
dodir "${dir}"
insinto "${dir}"
doins data/prey_readme.txt data/prey_license.txt \
data/punkbuster_license.txt || die "doins texts"
doins -r data/punkbuster-linux-x86/pb || die "doins punkbuster"
exeinto "${dir}"
doexe data/prey-linux-x86/libgcc_s.so.1 \
data/prey-linux-x86/prey.x86 \
data/prey-linux-x86/libSDL-1.2.so.0 \
data/prey-linux-x86/libNvidiaVidMemTest.so \
data/prey-linux-x86/prey \
data/prey-linux-x86/libstdc++.so.5 || die "doexe executables"
exeinto "${dir}/base"
doexe data/prey-linux-x86/base/gamex86.so || die "doexe base/gamex86.so"
insinto "${dir}/base"
doins -r data/prey-linux-data/base/* || die "doins data"
if use openal; then
dosym /usr/$(get_libdir)/libopenal.so ${dir}/openal.so
fi
newicon data/prey-linux-data/prey.png ${PN}.png
games_make_wrapper prey ./prey.x86 "${dir}" "${dir}"
make_desktop_entry prey "Prey"
prepgamesdirs
}
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prey-data-1.0.ebuild
| Code: |
# Copyright 1999-2008 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: $
inherit eutils games
DESCRIPTION="First person shooter from 3D Realms data files"
HOMEPAGE="http://icculus.org/prey/ http://www.3drealms.com/prey/"
SRC_URI=""
LICENSE="PREY"
SLOT="0"
KEYWORDS="~amd64 ~x86"
IUSE=""
S=${WORKDIR}
GAMES_CHECK_LICENSE="no"
src_unpack() {
cdrom_get_cds /Setup/Data/Base/pak000.pk4
}
src_install() {
local dir=${GAMES_PREFIX_OPT}/prey
cd "${CDROM_ROOT}"/Setup/Data/Base
insinto "${dir}"/base
doins pak00{0..4}.pk4 || die "doins pak failed"
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
elog "This is just the data portion of the game. You will need to install"
elog "games-fps/prey-bin to play it."
}
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tuppe666 Guru


Joined: 02 Mar 2004 Posts: 423
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Posted: Sat Feb 26, 2011 10:08 pm Post subject: |
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I just got the game (50p) I'm running 64-bit on a Intel GMA 4500HD integrated graphics and it fails with | Code: | -------------------------------
WARNING: vertex array range in virtual memory (SLOW)
signal caught: Segmentation fault
si_code 1
Please post the following data to https://bugzilla.icculus.org/ ...
Stacktrace from glibc:
./prey.x86() [0x82777d3]
./prey.x86() [0x8276fb6]
[0xf7739410]
App build date/time: Nov 26 2008 ... 00:04:58
Signal: 11
STACK 0x82777d3
STACK 0x8276fb6
STACK 0xf7739410
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I used the icculus prey-installer (prey-installer-02192009.bin) which suffered from a similar error with an additional OpenAL problem now using these ebuilds http://bugs.gentoo.org/270050
Has anyone got this working recently |
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