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Why is open source game development failing?
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hasufell
Retired Dev
Retired Dev


Joined: 29 Oct 2011
Posts: 429

PostPosted: Sun May 18, 2014 6:31 pm    Post subject: Reply with quote

vputz wrote:
1) Making games is one hell of a lot more work than people think

That's because people have to hack up everything on their own (sometimes even the engine), when the focus should be on creating content. Look at the mod-community of TES... it's unbelievable how much content people have created.

The problem is... we don't have many such moddable base-games/engines. Even less when it comes to opensource.
vputz wrote:
2) An unfinished game doesn't attract users

As someone else already mentioned, this was just proven wrong by steam.
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