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[Nvidia] Pas de direct rendering ... <Résolu>
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krankkatze
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Joined: 11 May 2008
Posts: 4

PostPosted: Sat Jun 07, 2008 1:43 pm    Post subject: [Nvidia] Pas de direct rendering ... <Résolu> Reply with quote

Bonsoir,
J'ai récemment voulu tester tremulous, mais lorsque je le lance, X se coupe brutalement. Vraissemblablement, le problème venait du fait que le direct rendering n'était pas activé. J'ai donc suivi le Guide pour NVidia, j'ai correctement configuré mon noyau, installé nvidia-drivers, modifié mon xorg.conf et rebooté. Le problème a persisté.

Voici mon xorg.conf :
Code:
Section "ServerLayout"
   Identifier     "X.org Configured"
   Screen      0  "Screen0" 0 0
   InputDevice    "Mouse0" "CorePointer"
   InputDevice    "Keyboard0" "CoreKeyboard"
EndSection

Section "Files"
   RgbPath      "/usr/share/X11/rgb"
   ModulePath   "/usr/lib/xorg/modules"
   FontPath     "/usr/share/fonts/misc/"
   FontPath     "/usr/share/fonts/TTF/"
   FontPath     "/usr/share/fonts/OTF"
   FontPath     "/usr/share/fonts/Type1/"
   FontPath     "/usr/share/fonts/100dpi/"
   FontPath     "/usr/share/fonts/75dpi/"
EndSection

Section "Module"
   Load  "glx"
   #Load  "dri"
   Load  "xtrap"
   Load  "extmod"
   Load  "record"
   Load  "GLcore"
   Load  "dbe"
   Load  "type1"
   Load  "freetype"
EndSection

Section "InputDevice"
   Identifier  "Keyboard0"
   Driver      "kbd"
EndSection

Section "InputDevice"
   Identifier  "Mouse0"
   Driver      "mouse"
   Option       "Protocol" "auto"
   Option       "Device" "/dev/input/mice"
   Option       "ZAxisMapping" "4 5 6 7"
EndSection

Section "Monitor"

   #DisplaySize     340   270   # mm
 ### Comment all HorizSync and VertRefresh values to use DDC:
   Identifier   "Monitor0"
   VendorName   "BNQ"
   ModelName    "BenQ FP72E"
 ### Comment all HorizSync and VertRefresh values to use DDC:
   HorizSync    31.5 - 64.3
   VertRefresh  50.0 - 100.0
   Option       "DPMS"
EndSection

Section "Device"

        ### Available Driver options are:-
        ### Values: <i>: integer, <f>: float, <bool>: "True"/"False",
        ### <string>: "String", <freq>: "<f> Hz/kHz/MHz"
        ### [arg]: arg optional
        #Option     "SWcursor"              # [<bool>]
        #Option     "HWcursor"              # [<bool>]
        #Option     "NoAccel"               # [<bool>]
        #Option     "ShadowFB"              # [<bool>]
        #Option     "UseFBDev"              # [<bool>]
        #Option     "Rotate"                # [<str>]
        #Option     "VideoKey"              # <i>
        #Option     "FlatPanel"             # [<bool>]
        #Option     "FPDither"              # [<bool>]
        #Option     "CrtcNumber"            # <i>
        #Option     "FPScale"               # [<bool>]
        #Option     "FPTweak"               # <i>
        #Option     "DualHead"              # [<bool>]
   Identifier  "Card0"
   Driver      "nvidia"
   VendorName  "nVidia Corporation"
   BoardName   "NV11GL [Quadro2 MXR/EX/Go]"
   BusID       "PCI:1:0:0"
EndSection

Section "Screen"
   Identifier "Screen0"
   Device     "Card0"
   Monitor    "Monitor0"
   DefaultDepth   16
   SubSection "Display"
      Viewport   0 0
      Depth     16
   EndSubSection
   SubSection "Display"
      Viewport   0 0
      Depth     16
   EndSubSection
   SubSection "Display"
      Viewport   0 0
      Depth     16
   EndSubSection
   SubSection "Display"
      Viewport   0 0
      Depth     16
   EndSubSection
   SubSection "Display"
      Viewport   0 0
      Depth     16
   EndSubSection
   SubSection "Display"
      Viewport   0 0
      Depth     24
   EndSubSection
EndSection


Et voici un glxinfo :

Code:
name of display: :0.0
display: :0  screen: 0
direct rendering: No (If you want to find out why, try setting LIBGL_DEBUG=verbose)
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
    GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
    GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method,
    GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_hyperpipe,
    GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig, GLX_MESA_copy_sub_buffer
client glx vendor string: SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
    GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control,
    GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control,
    GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
    GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
GLX version: 1.2
GLX extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
    GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGIS_multisample,
    GLX_SGIX_fbconfig, GLX_EXT_texture_from_pixmap
OpenGL vendor string: Mesa project: www.mesa3d.org
OpenGL renderer string: Mesa GLX Indirect
OpenGL version string: 1.4 (1.5 Mesa 6.5.2)
OpenGL extensions:
    GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_fragment_program,
    GL_ARB_imaging, GL_ARB_multisample, GL_ARB_multitexture,
    GL_ARB_occlusion_query, GL_ARB_point_parameters, GL_ARB_point_sprite,
    GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp,
    GL_ARB_texture_compression, GL_ARB_texture_cube_map,
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
    GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
    GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two,
    GL_ARB_texture_rectangle, GL_ARB_transpose_matrix, GL_ARB_vertex_program,
    GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
    GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
    GL_EXT_clip_volume_hint, GL_EXT_copy_texture, GL_EXT_draw_range_elements,
    GL_EXT_fog_coord, GL_EXT_framebuffer_object, GL_EXT_multi_draw_arrays,
    GL_EXT_packed_pixels, GL_EXT_paletted_texture, GL_EXT_point_parameters,
    GL_EXT_polygon_offset, GL_EXT_rescale_normal, GL_EXT_secondary_color,
    GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
    GL_EXT_shared_texture_palette, GL_EXT_stencil_wrap, GL_EXT_subtexture,
    GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_edge_clamp,
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
    GL_EXT_texture_env_dot3, GL_EXT_texture_lod_bias,
    GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
    GL_EXT_texture_rectangle, GL_EXT_vertex_array, GL_APPLE_packed_pixels,
    GL_ATI_draw_buffers, GL_ATI_texture_env_combine3,
    GL_ATI_texture_mirror_once, GL_ATIX_texture_env_combine3,
    GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
    GL_MESA_pack_invert, GL_MESA_ycbcr_texture, GL_NV_blend_square,
    GL_NV_fragment_program, GL_NV_light_max_exponent, GL_NV_point_sprite,
    GL_NV_texgen_reflection, GL_NV_texture_rectangle, GL_NV_vertex_program,
    GL_NV_vertex_program1_1, GL_SGI_color_matrix, GL_SGI_color_table,
    GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
    GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SGIX_depth_texture,
    GL_SGIX_shadow, GL_SGIX_shadow_ambient, GL_SUN_multi_draw_arrays

   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x23 16 tc  0 16  0 r  y  .  5  6  5  0  0 16  0  0  0  0  0  0 0 None
0x24 16 tc  0 16  0 r  y  .  5  6  5  0  0 16  8 16 16 16  0  0 0 None
0x25 16 tc  0 24  0 r  y  .  5  6  5  8  0 16  8 16 16 16 16  0 0 None
0x26 16 tc  0 24  0 r  .  .  5  6  5  8  0 16  8 16 16 16 16  0 0 None
0x27 16 dc  0 16  0 r  y  .  5  6  5  0  0 16  0  0  0  0  0  0 0 None
0x28 16 dc  0 16  0 r  y  .  5  6  5  0  0 16  8 16 16 16  0  0 0 None
0x29 16 dc  0 24  0 r  y  .  5  6  5  8  0 16  8 16 16 16 16  0 0 None
0x2a 16 dc  0 24  0 r  .  .  5  6  5  8  0 16  8 16 16 16 16  0 0 None


Merci pour votre aide !


Last edited by krankkatze on Sat Jun 07, 2008 3:58 pm; edited 1 time in total
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elyes
Tux's lil' helper
Tux's lil' helper


Joined: 27 Apr 2008
Posts: 111
Location: Calvados Normandie France

PostPosted: Sat Jun 07, 2008 3:26 pm    Post subject: Reply with quote

salut,

lances ca pour voir:
Code:
 eselect opengl set nvidia && glxinfo |grep direct


le guide c'est ici: http://www.gentoo.org/doc/fr/nvidia-guide.xml ;)
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krankkatze
n00b
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Joined: 11 May 2008
Posts: 4

PostPosted: Sat Jun 07, 2008 3:57 pm    Post subject: Reply with quote

Merci :)
J'ai recompilé nvidia-drivers, exécuté la commande que tu as donnée, et tout a marché.
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