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YEAH America's Army GameCD is out !!
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3Kirt
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PostPosted: Fri May 16, 2003 10:52 pm    Post subject: Re: mount cd? Reply with quote

Damasz wrote:
simonbh wrote:

if i try to mount the livecd.cloop file, it says that i must specify the filesystem type. I am assuming that the armyops directory is loced in this file. any suggestions?


Check out this thread, you need some knoppix tools to mount the cloop file:
https://forums.gentoo.org/viewtopic.php?p=191705#191705

I just booted with the livecd and scp'ed the /opt/armyops170 directory to another machine.


I did this with the latest version of cloop and tried to copy the armyops170/ dir to /usr/local/games and it froze up after copying a few files. I can't even kill -9 the copy.
I used version 0.68.. I just grabbed it from their FTP so i'm not really sure if that's a development release, but anyone else who tries this might want to use an earlier version.

KIRT
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Goalie_Ca
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PostPosted: Fri May 16, 2003 11:14 pm    Post subject: Reply with quote

Here's an error i get when xserver starts to load.

cannot open compiled/server-0.xkm
xserver does not support local
cannot set locale modifiers
qt: locales not supported on Xserver.
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mahdi
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Joined: 05 May 2003
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PostPosted: Sat May 17, 2003 4:04 am    Post subject: Reply with quote

This is great, I pulled the /opt/armyops directory off the disk (booted from the CD) and put it in /usr/local/games/armyops170/ (right next to UT2003, UT, RtCW and HOMM3) made the symlink as I said earlyier

ln -s /usr/local/games/armyops170/System/armyops-bin /usr/bin/armyops

And I'm playing America's Army on Linux! It works great!
I've tar'ed the directory to see how large it is to transfer...368099302
or about 359MB if you don't have a calculator handy ;)

Unfortunatly I do not have the space to host this. And at that size you might as well download the 500MB .iso (Now that explains why they used Fluxbox as the WM :lol: )
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perry
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PostPosted: Sat May 17, 2003 5:48 am    Post subject: Reply with quote

Holy cow, BitTorrent is FAST! I'm getting 200kB/s right now! I've used BitTorrent a couple times on Windows and never seen it this fast before. Fastest I've ever seen something downloading is around 180kB/s, on Linux or Windows, in any program from any source.

I started the d/l from the gentoogames server and was getting like 30kB/s (thanks to /. I bet). I stopped that, emerged bittorrent and a few dependencies, and I'll have the ISO done before I would have had it from the gentoogames server (well, I would, but I'm about to go to sleep and turn the computer off for the night).

Neat.
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Lovechild
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PostPosted: Sat May 17, 2003 6:24 am    Post subject: Reply with quote

I wish people would just release stuff like this entirely using bittorrent so we could survive a slashdotting or a request storm.
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Mux
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PostPosted: Sat May 17, 2003 7:04 am    Post subject: Reply with quote

kormoc:
But how do I start the game after mounting the iso?

Thanks!
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mahdi
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PostPosted: Sat May 17, 2003 7:30 am    Post subject: Reply with quote

perry wrote:
Holy cow, BitTorrent is FAST! I'm getting 200kB/s right now! I've used BitTorrent a couple times on Windows and never seen it this fast before. Fastest I've ever seen something downloading is around 180kB/s, on Linux or Windows, in any program from any source.

You must be hitting my torrent from work on a T1 ;)

The best I got durring the day to get it was 120k, for a minute.

Mux,
Boot from the CD, once you get to the GUI it will have the launcher up and ready for you.
but since you have the CD mounted...
opt/armyops170/System/armyops-bin
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chengfu
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PostPosted: Sat May 17, 2003 9:57 am    Post subject: Reply with quote

I just finished downloading the .iso via Bittorrent (and I'm still seeding) but I don't manage to extract the data from the .iso.
I mounted the .iso via loop.o to /mnt/cdrom and then mounted livecd.cloop to /mnt/tmp.
When I try to copy the files to my harddisk it stops at "Maps/Rifle_Range.aao". After that it's impossible to kill the "cp" command.
Is there a solution for this? Can anyone publish a torrent-file for the extracted directory?

Thanks in Advance,
CF
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chengfu
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PostPosted: Sat May 17, 2003 9:59 am    Post subject: Reply with quote

Argh, I just ralized 3Kirt's posting on top of this page. I'll try to build an older version of cloop and try again :-)
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iwasbiggs
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PostPosted: Sat May 17, 2003 10:43 am    Post subject: Reply with quote

Extracting the stuff for people who have it slow and cannot boot from the cd (first get the most recent cloop archive, make it - btw, this takes a couple of gigs of HD space):

Code:

$su
#mount /path/to/aadownloaded.iso /mnt/data
#cp /mnt/data/livecd.cloop /mnt/tmp
#umount /mnt/data
 // you could get rid of the aadownloaded.iso here. The next step will take 1.4 gigs or so
#/path/to/downloaded/made/cloop/extract_compressed_fs /mnt/tmp/livecd.cloop > /mnt/tmp/bigout.iso
// you could get rid of the livecd.cloop file here.
#mount /mnt/tmp/bigout.iso /mnt/data
#cp -R /mnt/data/opt/armyops170 /place/of/your/choosing
#umount /mnt/data
// you can get rid of bigout.iso now.

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Last edited by iwasbiggs on Sat May 17, 2003 8:37 pm; edited 1 time in total
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Sylhouette
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PostPosted: Sat May 17, 2003 11:50 am    Post subject: Reply with quote

Well i get a lot of unresolved symbol errors and i get an Fatal server error
Caught signal 4. Sever aborting


I think i just have to wait for a new iso
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chengfu
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PostPosted: Sat May 17, 2003 11:50 am    Post subject: Reply with quote

Thanks iwasbiggs, decompressing the image worked fine.

Unfortunately the game crashing directly after I got briefed for the first marksman training :-(
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d3c3it
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PostPosted: Sat May 17, 2003 12:18 pm    Post subject: Reply with quote

well i grabbed it and burned and tested it and it works a treat, apart from my sound that was hissing *not detected properly* but everything else worked a treat good work gentoo:)
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neurosis
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PostPosted: Sat May 17, 2003 12:54 pm    Post subject: cloop freezing during copy! Reply with quote

Like 3Kirt, cloop is freezing on me during the copy and nothing I do lets me kill the process! (short of rebooting.. argh)

What version of cloop has worked for you people? I've tried 0.68 and 0.66 so far.

Can someone go through what they did to get the cloop archive mounted?
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bos_mindwarp
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PostPosted: Sat May 17, 2003 1:00 pm    Post subject: Reply with quote

I started the game but it doesn't work that good:

- I cannot "look" with the mouse, meaning I cannot turn left or right. Yes I checked the settings.

- Refresh rate is 60 Hz, which is too low. Usually nvidia drivers defaults on 85Hz on my PC. Switching resolution wouldn't help.

- Keymap is not correct (SWE 105 keyboard) numpad keys are not recognized, as well as some ordinary keys.

Otherwise, it's a good effort.
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gsfgf
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PostPosted: Sat May 17, 2003 2:12 pm    Post subject: Reply with quote

MadEgg wrote:
Still haven't found the logic of some things...

Why on earth is mozilla installed in /usr/lib/mozilla :?:

They're bad. They should be using /usr/mozilla or at least /opt/mozilla
Quote:

The difference between /var and /opt seems also very vague to me. So I just install everything in /var and ignore /opt and be happy :D


oh wow. You don't install to /var. /var is for stuff that's written and read often. temp files, logs, spools, etc. go here. not apps. /opt is for apps that live in their own world.
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snutte
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PostPosted: Sat May 17, 2003 2:39 pm    Post subject: Reply with quote

Man this game is sweet. Played it now for a couple of hours. :)
Btw, would it be illegal for me to rip the game of the CD and then put it in a nice "aa.tar.bz2" and spread it to my friends or do they have to download the full livecd?
A 300mb tar.bz2 is more handy than a 500+ mb iso ;)
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InsaneHamster
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PostPosted: Sat May 17, 2003 4:59 pm    Post subject: nope Reply with quote

why would ripping it into a tar archive be eligal , u know u can download the game off there website for free, why so not, i already did :)
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lurid
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PostPosted: Sat May 17, 2003 5:02 pm    Post subject: Reply with quote

Downloaded, burned and booted my shiney new iso. Very nice to see the Gentoogames bootspash. X started with Fluxbox and to my supprise, it started at 1280x1024 at 75hz! I'd only been able to get 60hz at that res. So I quickly quit X, mounted my main partition and copied over the livecd's XF86Config. Score! Anyway, restarting X seemed to be a problem, so I rebooted the cd again. This time I let the game start. I promptly ran out of RAM and X died. This isn't the games fault, this happens to me regularly if I don't quit X every so often to clear out the RAM/swap. I need more, just haven't had the cash. So, I just copied AA dir over to /usr/local/games (which is actually where my 2nd hard drive is mounted to hold games excusivly) and booted my normal Gentoo. Game runs perfectly on my GeForce3, no glitches, no slow downs. I don't have sound, as usual (onboard intel8x0 + development kernels version of alsa), but the game seems great.

Good job to Gentoo and I look forward to new releases. If Gentoo was the best before, look out for the future. :D
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Ant
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PostPosted: Sat May 17, 2003 5:23 pm    Post subject: Reply with quote

Anyone know if there will be a ebuild?

The 300meg game would be better than the 524meg bootable ISO seeing as I only have modem (ouch the last rsync and 'emerge -u world' hurt)

Still downloading anyway, :cry: 74meg of 524, 22hrs 54min's to go. 8O
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bsolar
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PostPosted: Sat May 17, 2003 5:30 pm    Post subject: Reply with quote

Ant wrote:
Still downloading anyway, :cry: 74meg of 524, 22hrs 54min's to go. 8O

I always admired the bravery of the low-bandwidth users. :D
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Goalie_Ca
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PostPosted: Sat May 17, 2003 5:55 pm    Post subject: Reply with quote

Ya, i thought my 50 mins felt like forever.
Btw. how come you guys max out so low on bittorent. Haven't you guys ever gotten 300 or 400?
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iwasbiggs
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PostPosted: Sat May 17, 2003 8:34 pm    Post subject: Re: cloop freezing during copy! Reply with quote

neurosis wrote:
Like 3Kirt, cloop is freezing on me during the copy and nothing I do lets me kill the process! (short of rebooting.. argh)

What version of cloop has worked for you people? I've tried 0.68 and 0.66 so far.

Can someone go through what they did to get the cloop archive mounted?


See my post 3 above yours.
Extracting the pieces seperately makes things go much faster.
Version 0.68 will work.
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mahdi
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PostPosted: Sat May 17, 2003 10:04 pm    Post subject: Reply with quote

Rumor is there will be a Linux installer released a few days after E3 is over. so my guess is there should a 'true' linux install method available Tuesday or Wednesday...

Which is good, because my install method sometimes doesn't work for some reason ;)
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lordsibn
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PostPosted: Sun May 18, 2003 3:54 am    Post subject: Reply with quote

for those of you who still want to extract the cloop, but can't figure it out, download http://www.knopper.net/download/knoppix/cloop_0.68-2.tar.gz and extract it. I installed this with
Code:
make KERNEL_DIR=/usr/src/linux
cp extract_compressed_fs /usr/bin


then I mounted my cdrom (though you could mount the iso, if you really wanted), and used
Code:
extract_compressed_fs /cdrom/livecd.cloop > aa.e2fs
to extract it.

Then I mounted it, with
Code:
mount -t ext2 /path/to/aa.e2fs -o loop /mnt
and used
Code:
cp -Rdp /mnt/opt/armyops170 /opt
to get it out. Starting it is as easy as
Code:
cd /opt/armyops170/System && ./armyops-bin


(just in case anybody's interested)
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