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eNTi Veteran


Joined: 19 Oct 2002 Posts: 1011 Location: Salzburg, Austria
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Posted: Tue Sep 19, 2006 6:26 pm Post subject: [SOLVED] GAMES_PREFIX_OPT in /etc/make.conf |
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anyone knows, why GAMES_PREFIX_OPT isn't used by so many ebuilds? _________________ If you fall off a cliff, you might as well try to fly. After all, you got nothing to lose.
-- John Sheridan - Babylon 5, Season 4
Last edited by eNTi on Thu Sep 21, 2006 1:27 pm; edited 1 time in total |
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Voltago Veteran


Joined: 02 Sep 2003 Posts: 2237 Location: Hinter den Materiequellen
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Posted: Tue Sep 19, 2006 6:52 pm Post subject: |
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| I think this variable is supposed for really _massive_ games that want some GB storage like nwn, and it's hardly worth using it in ebuilds for supertux and the like. |
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AllenJB Veteran


Joined: 02 Sep 2005 Posts: 1151 Location: Canterbury, Kent
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Posted: Thu Sep 21, 2006 1:19 pm Post subject: |
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GAMES_PREFIX_OPT is used by binary games (games which aren't compiled from source) such as UT2004. Games which compile from source (such as any of the quake series (except quake3-bin and quake 4) or open source games like nethack) use GAMES_PREFIX.
This follows the standard of using /opt only for binary-based packages, with all other games packages usually being installed under /usr/games. /usr is used as the prefix for most packages, with / (/bin and /sbin) being reserved for only packages required to actually boot the system (ideally). /usr/local is usually used for packages compiled by the user outside of the distributions packaging system.
Hope that helps
Allen _________________ http://gentoo-wiki.com :: http://lug.org.uk :: http://www.linux.org/groups/ :: User Blogs |
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eNTi Veteran


Joined: 19 Oct 2002 Posts: 1011 Location: Salzburg, Austria
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Posted: Thu Sep 21, 2006 1:27 pm Post subject: |
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thx. _________________ If you fall off a cliff, you might as well try to fly. After all, you got nothing to lose.
-- John Sheridan - Babylon 5, Season 4 |
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