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Normie Tux's lil' helper


Joined: 03 Jul 2002 Posts: 83
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Posted: Sun Aug 11, 2002 3:39 am Post subject: Mounting CloneCD (*.ccd, *.img) Images |
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For sake of my sanity (I have a lot of old/new games), I keep my often-played games in images on my hard drive. For example, I have Warcraft 3 running off of a CloneCD image. I want to try to play the game in Gentoo from the image (the image itself is *.img, the cuesheet (I guess) is *.ccd), which means mounting said image (which is NOT a standard *.iso). Does anyone have any idea how to do this?
If not, is there a way (in Windoze, I guess) to convert them to simple *.iso's without losing any data? (I heard somewhere that *.iso's can be mounted in *nix, don't know where or how though )
-Normie -- "Where's me drink?!" _________________ Achaea. Play it. Love it. Live it.
Last edited by Normie on Sun Aug 11, 2002 5:33 am; edited 1 time in total |
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Pigeon Guru


Joined: 21 Jun 2002 Posts: 307
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Posted: Sun Aug 11, 2002 5:00 am Post subject: |
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| I know *.cue/*.bin images are just an iso with a cuesheet file, and mount -o bind foo.bin /mnt/bar -t iso9660 works... assuming you've tried this, (with foo.img instead of foo.bin of course) (prudence can't hurt) just mount the image in windows like you normally do and rip a real honest-to-goodness iso like the mounted image was a normal CD. It *should* work, depending on your ripper program. |
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Normie Tux's lil' helper


Joined: 03 Jul 2002 Posts: 83
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Posted: Sun Aug 11, 2002 5:33 am Post subject: |
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Actually, I haven't tried it (I'm waiting for the 1.4 release before I sacrifice 24 hours of my computer's life to compiling ), though I will as soon as possible. I don't think it will work, though--a 1:1 rip using CloneCD seems something of a far cry from an ISO made in Nero or something. If anyone has any experience here, feel free to correct me
-Normie -- "I shot the sheriff, and the deputy, and yer wee doggy too!" _________________ Achaea. Play it. Love it. Live it. |
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Skreems n00b

Joined: 03 Jul 2002 Posts: 57 Location: ISU - Ames, Iowa
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Posted: Thu Oct 24, 2002 6:39 am Post subject: |
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| How does that bind of the bin file work, exactly? When I try it mount complains that it's "not a directory" and then quits. |
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dr_strange Guru


Joined: 16 Apr 2002 Posts: 480 Location: Cambridge, UK
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Posted: Thu Oct 24, 2002 7:10 am Post subject: |
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just a thought; try the program Isobuster with wine to convert your image files to standard iso format, maybe it will work
from bin to iso it is even easier, there is bin2iso (it's in portage), that does the job perfectly |
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RebelYell n00b


Joined: 28 Jun 2002 Posts: 41
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Posted: Thu Oct 24, 2002 10:41 am Post subject: Re: Mounting CloneCD (*.ccd, *.img) Images |
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| Normie wrote: | For sake of my sanity (I have a lot of old/new games), I keep my often-played games in images on my hard drive. For example, I have Warcraft 3 running off of a CloneCD image. I want to try to play the game in Gentoo from the image (the image itself is *.img, the cuesheet (I guess) is *.ccd), which means mounting said image (which is NOT a standard *.iso). Does anyone have any idea how to do this?
If not, is there a way (in Windoze, I guess) to convert them to simple *.iso's without losing any data? (I heard somewhere that *.iso's can be mounted in *nix, don't know where or how though )
-Normie -- "Where's me drink?!" |
Check this out:
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bash-2.05a# emerge -s chunk
Searching...
[ Results for search key : chunk ]
[ Applications found : 1 ]
* app-cdr/bchunk
Latest version available: 1.1.1
Latest version installed: [ Not Installed ]
Homepage: http://hes.iki.fi/bchunk/
Description: Converts bin/cue CD-images to iso+wav/cdr
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In other words, you can convert your bin/cue cd images to plain isos with this nifty app. (available for windoze too under the name bin2iso)
Good luck! |
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BinaryAlchemy n00b

Joined: 31 May 2002 Posts: 41 Location: Ca, US
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Posted: Thu Oct 24, 2002 5:27 pm Post subject: |
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| Pigeon wrote: | | ...mount -o bind foo.bin /mnt/bar -t iso9660... |
Don't you mean "mount -o loop foo.bin /mnt/bar -t iso9660"? |
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phelan Tux's lil' helper


Joined: 22 Aug 2002 Posts: 110 Location: Zürich, Switzerland
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Posted: Thu Oct 24, 2002 8:01 pm Post subject: |
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| Skreems wrote: | | How does that bind of the bin file work, exactly? When I try it mount complains that it's "not a directory" and then quits. |
You mustn't type the quotation marks.
But it doesn't work for me either. It mentions a bad superblock and that the loop device might be damaged |
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nalin Apprentice

Joined: 27 Sep 2002 Posts: 172 Location: Long Beach
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Posted: Tue Oct 29, 2002 5:05 am Post subject: |
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Ok,
First of all to clarify, the original poster wanted to mount .img/.cue as opposed to .bin/.cue, subtle difference but the former has, to my knowledge, no linux native burning software.
I have tried several variations on the mounting instructions given (with bind loop and bind,loop) and have not been able to mount a .img file, though I havnt found success with a bin file either so thats not saying much...For both filetypes the bind and bind,loop variations complain about the fact that the file is not a block device, the loop variation gives:
mount: wrong fs type, bad option, bad superblock on /dev/loop1,
or too many mounted file systems
BTW, Anyone know how to convert or burn the .img files without resorting to wine anywhere along the line, ie using linux native apps??? |
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Curious Bodhisattva


Joined: 13 May 2002 Posts: 395 Location: Sydney, Australia
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Posted: Tue Oct 29, 2002 5:15 am Post subject: |
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| nalin wrote: | | BTW, Anyone know how to convert or burn the .img files without resorting to wine anywhere along the line, ie using linux native apps??? |
I was under the impression that Cue/Bin sets were in fact the same structurally as Cue/Img sets - just a raw dump of the data with a Cue file specifying the bytes per sector, track layout, etc.
If this is the case, I have had great success using cdrdao to burn Cue / Bin images.
-- Curious _________________ Are you down with the Hawk? |
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nalin Apprentice

Joined: 27 Sep 2002 Posts: 172 Location: Long Beach
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Posted: Tue Oct 29, 2002 5:38 am Post subject: |
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| After broadening my search a bit i found this thread which details the (suprisingly trivial) conversion between the two filetypes, and following the instructions I was able to play my backed up playstation discs under epsxe (which will load .bin files). |
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Phlogiston Veteran


Joined: 27 Jan 2004 Posts: 1925 Location: Europe, Swizerland
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Posted: Tue Jun 13, 2006 5:58 am Post subject: |
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Hmm what if there is no .cue file, I have here only a foo.img... What can I do? _________________ Workstation: 5.1 SurroundSound, LIRC remote control; Laptop [IBM-T43]: patched sources, s2disk/ram, fingerprint sensor |
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tekknokrat Apprentice

Joined: 17 Apr 2005 Posts: 278 Location: Magdeburg
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Posted: Wed Aug 30, 2006 8:42 pm Post subject: |
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cue files are plain text files with following content:
test.cue:
FILE "test.bin" BINARY
TRACK 01 MODE1/2352
INDEX 01 00:00:00
what the number behind mode1 meens - i don't know! |
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kernelOfTruth Watchman


Joined: 20 Dec 2005 Posts: 5314 Location: Vienna, Austria; Germany; hello world :)
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.maverick Apprentice


Joined: 29 Jan 2004 Posts: 151 Location: Bonn
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Posted: Thu Aug 31, 2006 6:42 pm Post subject: |
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You could try cdemu, also in portage. It should be able to use ccd's natively.
/edit You should bump the version manually to 0.8 in your overlay, 0.7 is broken with kernel 2.6.17
Isn't there a bug already for this?! |
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