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l_bratch Guru
Joined: 08 Feb 2005 Posts: 494 Location: Jersey
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Posted: Fri Apr 28, 2006 9:50 pm Post subject: |
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Works great. |
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PaulBredbury Watchman
Joined: 14 Jul 2005 Posts: 7310
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Posted: Fri Apr 28, 2006 9:56 pm Post subject: |
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Please state that on the bug, where the devs will see it. |
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l_bratch Guru
Joined: 08 Feb 2005 Posts: 494 Location: Jersey
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Posted: Fri Apr 28, 2006 10:01 pm Post subject: |
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Sorry about that, have done so now. |
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PaulBredbury Watchman
Joined: 14 Jul 2005 Posts: 7310
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Posted: Sat Apr 29, 2006 8:46 pm Post subject: |
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l_bratch wrote: | So wget thought it suceeded, but actually it had just downloaded the forbidden page. |
I was thinking about reporting that on bugzilla, but a glance through /usr/lib/portage/pym/portage.py from portage-2.1_pre9-r4 shows that it will automatically regrab files which don't match the manifest. It's only failing for you because you're downloading a new file which doesn't have a manifest entry yet.
Code: | verified_ok,reason = portage_checksum.verify_all(mysettings["DISTDIR"]+"/"+myfile, mydigests[myfile])
if not verified_ok:
print reason
writemsg("!!! Previously fetched file: "+str(myfile)+"\n")
writemsg("!!! Reason: "+reason[0]+"\n")
writemsg("!!! Got: %s\n!!! Expected: %s\n" % (reason[0], reason[1]))
writemsg("Refetching...\n\n") |
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Dr. Arbeitslos Apprentice
Joined: 13 Aug 2005 Posts: 152
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Posted: Sat Apr 29, 2006 11:55 pm Post subject: |
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i tried 1.2.1 (installed per installer, not the ebuildpatch).
i always get an segmentation fault if i run the quake4-smp AND set r_useSMP "1" while connecting to an internetserver.
but if i create a server for myself it works fine (even the quake4-smp with r_useSMP "1") and i get high fps.
consoleoutput says only SMP Enabled or something and then segmenteaion fault.
with r_useSMP 0 it runs fine (but much slower).
has anyone problems like that?
i have intel P4 with HT and nvidia card |
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nukem996 l33t
Joined: 13 Nov 2003 Posts: 776
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Posted: Sun Apr 30, 2006 3:58 am Post subject: |
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Dr. Arbeitslos wrote: | i tried 1.2.1 (installed per installer, not the ebuildpatch).
i always get an segmentation fault if i run the quake4-smp AND set r_useSMP "1" while connecting to an internetserver.
but if i create a server for myself it works fine (even the quake4-smp with r_useSMP "1") and i get high fps.
consoleoutput says only SMP Enabled or something and then segmenteaion fault.
with r_useSMP 0 it runs fine (but much slower).
has anyone problems like that?
i have intel P4 with HT and nvidia card |
Phoronix has. Im waiting on the ebuild personally. |
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Dr. Arbeitslos Apprentice
Joined: 13 Aug 2005 Posts: 152
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Posted: Sun Apr 30, 2006 6:48 am Post subject: |
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thank you nukem.
the article says:
Quote: | When attempting to connect to a multiplayer server with the quake4smp binary, the game with v1.2.1 is known to produce a segmentation fault. This issue can be potentially fixed by using the r_useSMP 0 command to disable the SMP feature, and then once connected to server it can be re-enabled. |
that isn't true for me. even while connecting with r_useSMP "0" it segfaults, if I turn useSMP on later by hand. I hope id is going to fix it |
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