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Mgiese Veteran


Joined: 23 Mar 2005 Posts: 1240 Location: indiana
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Posted: Tue Mar 14, 2006 3:05 pm Post subject: Re: sound problem witg emilia-pinball |
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| PaulBredbury wrote: | | Mgiese wrote: | | but i got no sound... |
Try sdl-mixer-r1 - that fixes a nasty mikmod bug. Let me know whether it works, so I can fix the ebuild. |
dont know what happend, after restart and merging sdl-mixer i did nothing special, but now the sound works... i just set on the sound in the game... is there any other bether looking pinball flipper for linux ? the emilia-pinball is just looking a bit boring...
sorry for the long time without answering.. but was just to busy... _________________ I do not have a Superman complex, for I am God not Superman  |
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PaulBredbury Watchman


Joined: 14 Jul 2005 Posts: 6609
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Posted: Tue Mar 14, 2006 3:33 pm Post subject: Re: sound problem witg emilia-pinball |
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| PaulBredbury wrote: | | Try sdl-mixer-r1 - that fixes a nasty mikmod bug. |
Reported in bugzilla. |
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Mgiese Veteran


Joined: 23 Mar 2005 Posts: 1240 Location: indiana
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Posted: Tue Mar 14, 2006 5:44 pm Post subject: |
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| PaulBredbury wrote: | | Zimyc wrote: | | However, you should get the latest version from www.cubeengine.com so you get to play online. |
Cube is in portage (emerge cube), and here is Sauerbraten. |
now that i emerged sdl-mixer, i dont know where to find a solution...
this appeared when i wanted to play a bit cube...
sound init failed (SDL_mixer): Could not open requested file
any idea ?
thx a lot _________________ I do not have a Superman complex, for I am God not Superman  |
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PaulBredbury Watchman


Joined: 14 Jul 2005 Posts: 6609
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Posted: Tue Mar 14, 2006 5:51 pm Post subject: |
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| Mgiese wrote: | | sound init failed (SDL_mixer): Could not open requested file |
Run this, as already mentioned, and make the appropriate changes to your package.* files:
| Code: | | emerge =sdl-mixer-1.2.6-r1 |
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Mgiese Veteran


Joined: 23 Mar 2005 Posts: 1240 Location: indiana
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Posted: Thu Mar 16, 2006 9:29 pm Post subject: |
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thx that was very helpful , just put sdl-mixer with ~x86 keyword to /etc/portage/package.keywords
thx again
was a bit confused , thought you meant a command : sdl-mixer-r1 _________________ I do not have a Superman complex, for I am God not Superman  |
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HeXiLeD l33t


Joined: 20 Aug 2005 Posts: 892 Location: online
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Mgiese Veteran


Joined: 23 Mar 2005 Posts: 1240 Location: indiana
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Posted: Thu Apr 13, 2006 11:58 am Post subject: my gamelist |
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games i used to play:
Counterstrike 1.6 and Source mostly with cedega, wine is still unstable
Americas Army (native)
Lands of Lore (dosbox)
Tomb Raider 3 (cedega without midi, i havent setup yet)
Battle of Wesnoth (native)
Cube (native)
Quake3 (native)
RTCW (native)
tuxracer (native)
simcity3000 (native)
Heroes of Might and Magic3 (native)
Briquolo (native)
Crack Attack (native)
I have no tomatoes (native)
Ksudoku,Gnudoku (native)
old x86 Dosgames : Cat(CGA), Pango(CGA), DynaBlaster, Tombraider, Eye of the Beholder2,Lands of Lore, Pinball Dreams 1& 2, Inidana Jones3, Indiana Jones-Fate of Atlantis, Frogger, Monkey Island, Mortal Kombat, Prince of Persia 1&2, GoldenAxe(dunno how to start into game), Arkanoid(CGA), Lemmins2-The Tribes = DOSBOS, works pretty well for ALL dosgames i tried so far...
and also a lot of the native Linux Games out there
THX 1000x the developers
will try NFSmW and Civilisation4, when i am having a powerful video_card again
HAVE FUN and A NICE DAY EVERYBODY _________________ I do not have a Superman complex, for I am God not Superman  |
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