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Jeff Binder Tux's lil' helper
Joined: 06 Dec 2002 Posts: 117 Location: RPI (Troy, NY, US, etc.)
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Posted: Tue Mar 18, 2003 5:31 am Post subject: 2.5.65 |
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The latest development kernel is out now. I haven't seen an ebuild yet, but I couldn't wait, so I just grabbed a patch.
Man, it is fast! Ingo's interactive scheduler patch (the one mentioned in the gaming-sources thread) is merged in now, and it makes a major difference. Before I stuck with the stable tree because my flash card reader doesn't work with the 2.5 series, but this is worth it.
Also of note, there's now a GTK+ configurator, 'make gconfig'. _________________ Anyone who attributes a quote to themself is a pompous fool.
--me |
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pens Tux's lil' helper
Joined: 01 Jan 2003 Posts: 121 Location: Irvine, CA
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Posted: Tue Mar 18, 2003 6:06 am Post subject: |
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sweet! i've been waiting for this for quite some times now... |
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ultraslacker Tux's lil' helper
Joined: 03 Aug 2002 Posts: 124 Location: lazy fairy land
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Posted: Tue Mar 18, 2003 6:19 am Post subject: |
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I was playing around with 2.5.64 over the weekend and had no luck getting X to behave with nvidia. Maybe I'll give it another go. |
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frippz Guru
Joined: 22 Aug 2002 Posts: 460 Location: Sweden
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Posted: Tue Mar 18, 2003 8:57 am Post subject: |
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Finally!! This will be fun to see! |
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charlieg Advocate
Joined: 30 Jul 2002 Posts: 2149 Location: Manchester UK
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Posted: Tue Mar 18, 2003 9:42 am Post subject: |
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ultraslacker wrote: | I was playing around with 2.5.64 over the weekend and had no luck getting X to behave with nvidia. Maybe I'll give it another go. |
Yeah, I've had this problem as well... X11 just fails to load the nvidia driver even though it seems to get most of the way through initialising it. _________________ Want Free games?
Free Gamer - open source games list & commentary
Open source web-enabled rich UI platform: Vexi |
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klimg n00b
Joined: 21 Sep 2002 Posts: 55
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Posted: Tue Mar 18, 2003 11:12 am Post subject: |
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Doesn't mount reiser and xfree doesn't work neither does the sis900 eth.Framebuffersupport for sis fails to compile.Looks like this is going to be a little project. |
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Jeff Binder Tux's lil' helper
Joined: 06 Dec 2002 Posts: 117 Location: RPI (Troy, NY, US, etc.)
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Posted: Tue Mar 18, 2003 4:34 pm Post subject: |
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If you're using modules, remember that the modutils package no longer works with the 2.5 kernels. To be able to use modules, you need to install the module-init-tools package (yes, it's masked). If you don't do this all modules will fail to load.
You'll also have to re-emerge nvidia-kernel when you change your kernel. Preferably do that after you get module-init-tools. I'm using the 4191 nvidia drivers (pbuffers are broken in earlier versions), and I'm not sure if older versions work with 2.5.65. You can certainly try. _________________ Anyone who attributes a quote to themself is a pompous fool.
--me |
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Lovechild Advocate
Joined: 17 May 2002 Posts: 2858 Location: Århus, Denmark
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Posted: Tue Mar 18, 2003 5:32 pm Post subject: |
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Yay, 2.5.65-mm1 is out to, and now X starts...
And this baby is fast, but sadly the preloading hacks make mplayer die after a while (buhu)... but Evolution 1.3.1 comes up like a flash now, it's so damn fast. |
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silverter Guru
Joined: 10 Apr 2002 Posts: 491 Location: Ulm, DE
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Posted: Tue Mar 18, 2003 5:48 pm Post subject: |
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Lovechild
I can't seem to find the 2.5.65-mm1 sources in portage. Where did you get them from?
regards, _________________ -- A Guru was once a Beginner -- |
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zypher Retired Dev
Joined: 10 Jun 2002 Posts: 416 Location: Cologne, ger.
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Posted: Tue Mar 18, 2003 7:15 pm Post subject: |
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Hmmm, I have the same problems with 2.5.65 as with all the 2.5.x series.
Sound in quake3 stutters.
Untils that's fixed I have to stay with 2.4.20-ck4 which is a good one, too. _________________ linux user 65882 |
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kableh n00b
Joined: 18 Mar 2003 Posts: 2
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Posted: Tue Mar 18, 2003 7:38 pm Post subject: Help a (gentoo) n00b build 2.5? |
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Hey guys,
Is there any special way to build 2.5 on Gentoo (ebuild?) or is it a roll-your-own kind of deal?
I'm working through Documentation/Changes right now and getting stuck on some of the prerequisites. For example, I need binutils 2.9.5.0.25 but my system reports 2.13.90.0.18. Also, module-init-tools is masked, but I cant figure out what in package.mask could be doing that.
Thanks in advance |
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Lovechild Advocate
Joined: 17 May 2002 Posts: 2858 Location: Århus, Denmark
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Posted: Tue Mar 18, 2003 8:28 pm Post subject: |
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silverter wrote: | Lovechild
I can't seem to find the 2.5.65-mm1 sources in portage. Where did you get them from?
regards, |
I did it my own damn self - I made the ebuild, and of course it removes the smalldevfs patch which causes a bit strange behavior if your system isn't configured correctly.
Expect a ebuild to hit portage within a day or two - otherwise, just copy one of the old ebuilds and it really isn't much harder than that..
I'm amazed that people here can't bother to download a tarball and unpack it by themselves - is it really that hard, or did portge just spoil everyone? |
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paulisdead Guru
Joined: 10 Apr 2002 Posts: 510 Location: Seattle, WA
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Posted: Tue Mar 18, 2003 11:03 pm Post subject: |
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For those of you having nvidia driver problems, I hope this helps. For some reason, modprobe NVdriver, and insmod NVdriver, and putting it in modules.autoload, doesn't seem to work for me with 2.5.64-bk11/2.5.65. However,
insmod /lib/modules/2.5.65/video/NVdriver
works for me. My other modules seem to load OK through more normal ways. And yes, I have module-init-tools installed.
I've also found that 2.4.20-wolk-rc2 was more responsive on the destkop, ie Gnome drawers always fily open, fast menus, etc, even under a full load. Also Kazaa Lite through wine only eats up around 25-35% of my proc cycles, whereas in 2.5.65 it starts at 25% and eventually winds up around 90% or so. But my glxgears are about 150-200fps higher, and ut2003 seems to run a bit more smoothely.
Last edited by paulisdead on Tue Mar 18, 2003 11:19 pm; edited 1 time in total |
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zojas Veteran
Joined: 22 Apr 2002 Posts: 1138 Location: Phoenix, AZ
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Posted: Tue Mar 18, 2003 11:06 pm Post subject: Re: Help a (gentoo) n00b build 2.5? |
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module-init-tools has ~x86 in the KEYWORDS in the ebuild file. that's why it appears masked. either add
Code: | ACCEPT_KEYWORDS="~x86" | to /etc/make.conf or remove the '~' from the ebuild script.
binutils 2.13.90.0.18 is NEWER than binutils 2.9.5.0.25, so should be fine.
kableh wrote: | I need binutils 2.9.5.0.25 but my system reports 2.13.90.0.18. Also, module-init-tools is masked, but I cant figure out what in package.mask could be doing that.
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TheCoop Veteran
Joined: 15 Jun 2002 Posts: 1814 Location: Where you least expect it
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Posted: Tue Mar 18, 2003 11:10 pm Post subject: |
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does nvidia driver 4192 work unpatched with the development kernels? _________________ 95% of all computer errors occur between chair and keyboard (TM)
"One World, One web, One program" - Microsoft Promo ad.
"Ein Volk, Ein Reich, Ein Führer" - Adolf Hitler
Change the world - move a rock |
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kableh n00b
Joined: 18 Mar 2003 Posts: 2
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Posted: Tue Mar 18, 2003 11:11 pm Post subject: Re: Help a (gentoo) n00b build 2.5? |
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Ug, yea, caught the binutils problem shortly after I posted, need... more... coffee...
Thanks for the help. Love this distro =) |
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paulisdead Guru
Joined: 10 Apr 2002 Posts: 510 Location: Seattle, WA
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Posted: Tue Mar 18, 2003 11:24 pm Post subject: |
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TheCoop wrote: | does nvidia driver 4192 work unpatched with the development kernels? |
I don't think so. I tried them under 2.5.64-bk11 but emerged them, so Portage was nice enough to realize I'm using a 2.5 kernel, and patch the drivers for me. Did the same thing with the 3123, which is what I'm using since I'm on Gnome and the 4191s hate Nautilus. |
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Carlos Guru
Joined: 07 Aug 2002 Posts: 458 Location: Providence, RI
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Posted: Tue Mar 18, 2003 11:28 pm Post subject: |
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Lovechild wrote: | I'm amazed that people here can't bother to download a tarball and unpack it by themselves - is it really that hard, or did portge just spoil everyone? | It's not so much that building from a tarball is difficult - I did it all the time as a Slack user - but the fact that Portage is sooo much easier, so much easier that it makes me lazy.
Which is a good thing, because now 2.5.65 is in Portage. _________________ Man must shape his tools lest they shape him. |
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sgaap l33t
Joined: 16 Aug 2002 Posts: 754 Location: Enschede, The Netherlands
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Posted: Wed Mar 19, 2003 12:32 am Post subject: |
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Quote: |
For those of you having nvidia driver problems, I hope this helps. For some reason, modprobe NVdriver, and insmod NVdriver, and putting it in modules.autoload, doesn't seem to work for me with 2.5.64-bk11/2.5.65. However,
insmod /lib/modules/2.5.65/video/NVdriver
works for me
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Renaming that driver to NVdriver.ko worked for me for the autoloading |
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paulisdead Guru
Joined: 10 Apr 2002 Posts: 510 Location: Seattle, WA
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Posted: Wed Mar 19, 2003 12:37 am Post subject: |
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Didn't even think of that, I've just been using local.start to get the whole path in there. |
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Jeff Binder Tux's lil' helper
Joined: 06 Dec 2002 Posts: 117 Location: RPI (Troy, NY, US, etc.)
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Posted: Wed Mar 19, 2003 4:00 am Post subject: |
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I've been checking everything out... one problem I've had was awful framerates in some games, for example Starcraft (under winex). The problem is the new interactive scheduling.
I can get good performance if I use the chrt program to run winex as an interactive process. You can get that program in the schedutils package here (not the one in portage):
http://www.tech9.net/rml/schedutils/
Then run the game as:
chrt -f 1 -- [the command to run the game]
There're some other types of scheduling you can use as well, but I haven't tried them yet. There's plenty to play with here .
EDIT: I wasn't thinking there! Don't setuid chrt! That would allow any user to execute commands as root. Any ideas on how to do this securely? _________________ Anyone who attributes a quote to themself is a pompous fool.
--me |
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Lovechild Advocate
Joined: 17 May 2002 Posts: 2858 Location: Århus, Denmark
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Posted: Wed Mar 19, 2003 5:30 am Post subject: |
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Carlos wrote: | Lovechild wrote: | I'm amazed that people here can't bother to download a tarball and unpack it by themselves - is it really that hard, or did portge just spoil everyone? | It's not so much that building from a tarball is difficult - I did it all the time as a Slack user - but the fact that Portage is sooo much easier, so much easier that it makes me lazy.
Which is a good thing, because now 2.5.65 is in Portage. |
Then please take 5 mins to read the ebuild instead of begging for tech support... And then you will discover why I get so angry everytime someone asks me to provide an ebuild for this.
it's a simple matter of copying the ebuild... |
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modal Apprentice
Joined: 02 Oct 2002 Posts: 277
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Posted: Wed Mar 19, 2003 6:24 am Post subject: |
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Quote: | If you're using modules, remember that the modutils package no longer works with the 2.5 kernels. To be able to use modules, you need to install the module-init-tools package (yes, it's masked). If you don't do this all modules will fail to load. |
I've been wondering why I can never get any modules to work with development-sources...i'm an idiot...yeah! |
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Carlos Guru
Joined: 07 Aug 2002 Posts: 458 Location: Providence, RI
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Posted: Wed Mar 19, 2003 6:29 am Post subject: |
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Lovechild wrote: | Then please take 5 mins to read the ebuild instead of begging for tech support... And then you will discover why I get so angry everytime someone asks me to provide an ebuild for this. | Sure,I haven't been begging for tech support, or asking for ebuilds; I've been lazy, but I'm quite willing to having to wait a while to get ebuilds for new packages instead of making them myself.
Also, in silverter's defense not everyone knows how easy it is to rename an ebuild to get a higher-version package, and after all sometimes you do have to do stuff that's non-trivial.
Enough about that, though.
Anyone know much about how either LVM or EVMS are looking with the 2.5 branch? I've googled a bit, to no avail. _________________ Man must shape his tools lest they shape him. |
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Lovechild Advocate
Joined: 17 May 2002 Posts: 2858 Location: Århus, Denmark
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Posted: Wed Mar 19, 2003 7:51 am Post subject: |
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LWM2 is in (as I recall), but Linus and Alan didn't like EVMS so that is being rewritten to use the md and lwm interface so to work with 2.5, but it will not appear in the 2.5 kernel (nor in 2.6) - if it was to go in it would have to wait untill kernel 2.7.
www.kernelnewbies.org has a status list of all major changes in the kernel and when they have been included, or when they are scheduled to go in (some are pre 2.6 some are post 2.6). |
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