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scaramanga
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Joined: 31 May 2005
Posts: 171

PostPosted: Sun Jun 12, 2005 4:47 pm    Post subject: SASv3 crashes Reply with quote

I have just receeived my UT2k4 discs, and installed the new SASv3 immediately.

But SASv3 crashes?. It starts ok, the SASsplash flashes, and I get to choose to play a game, enter config, etc etc. But no matter what I select, SASv3 exits?.

I run the nVidia 7664 driver, Xorg 6.8.2-r1, Gentoo kernel 2.6.11-r9, and KDE 3.3.2.

The SASlog is copy pasted in below.......any tips?

************copy paste************
Log: Log file open, Sun Jun 12 12:08:31 2005
Init: Name subsystem initialized
Init: Version: 3355 (128.29)
Init: Compiled: Feb 20 2005 03:38:34
Init: Command line: -mod=SAS log=../SAS/System/SAS.log -userlogo=../SAS/Help/SASLogo.bmp
Init: (This is Linux patch version 3355.0)
Init: Character set: Unicode
Init: Base directory: /opt/ut2004/System/
Init: Ini:../SAS/System/SAS.ini UserIni:../SAS/System/SASUser.ini
Init: Build label: UT2004 Build UT2004_Build_[2005-02-15_17.02]
Init: Object subsystem initialized
Log: Initializing OpenGLDrv...
Log: binding libGL.so.1
Log: Game class is 'GameInfo'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 6.092557...
ScriptLog: GameInfo::InitGame : bEnableStatLogging True
Log: Browse: SASLogo.ut2?Name=Fragger_Tux?Class=Engine.Pawn?Character=Jakob?team=255?Sex=M?SAS=SASCT?OPFORCE=Arabian
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 33729->33695; refs: 349057
Log: Game class is 'CinematicGame'
Log: Bringing Level SASLogo.myLevel up for play (0) appSeconds: 7.534332...
ScriptLog: GameInfo::InitGame : bEnableStatLogging True
Log: PlayAnim: Sequence 'RunF' not found for mesh 'cageleft01'
Log: PlayAnim: Sequence 'RunF' not found for mesh 'cageright01'
Log: Created and initialized a new SDL viewport.
Log: ALAudio: Using ALC_EXT_capture to record audio.
ScriptLog: New Player Fragger_Tux id=6a5bb87c7e5ab30dad769fa5769bab89
Log: TTS: No output filename specified.
Log: Enter SetRes: 1280x1024 Fullscreen 1
Log: OpenGL
Log: GL_VENDOR : NVIDIA Corporation
Log: GL_RENDERER : GeForce4 Ti 4800 SE/AGP/SSE2
Log: GL_VERSION : 1.5.3 NVIDIA 76.64
Log: OpenGL: Device supports: GL
Log: OpenGL: Device supports: GL_EXT_bgra
Log: OpenGL: Device supports: GL_ARB_texture_compression
Log: OpenGL: Device supports: GL_EXT_texture_compression_s3tc
Log: OpenGL: Device supports: GL_ARB_texture_cube_map
Log: OpenGL: Device supports: GL_ARB_texture_env_combine
Log: OpenGL: Device supports: GL_NV_texture_env_combine4
Log: OpenGL: Device supports: GL_EXT_texture_lod_bias
Log: OpenGL: Device supports: GL_ARB_multitexture
Log: OpenGL: Device supports: GL_NV_vertex_array_range
Log: OpenGL: Device supports: GL_NV_vertex_array_range2
Log: OpenGL: Device supports: GL_ARB_multisample
Log: OpenGL: Device supports: GL_NV_multisample_filter_hint
Log: OpenGL: Device supports: GL_EXT_texture_filter_anisotropic
Log: OpenGL: Device supports: GL_ARB_vertex_buffer_object
Log: OpenGL: Device supports: GL_ARB_vertex_program
Log: OpenGL: C32 RGB888 Z24 S0
Log: OpenGL: Level of anisotropy is 1.000000 (max 8.000000).
Log: OpenGL: Have 0 multisamples buffers, 0 samples.
Log: OpenGL: Failed to get a multisample GL context
Log: OpenGL: allocated 32 MByte of AGP memory
Log: Startup time: 8.795164 seconds
Log: Precaching: SASLogo.LevelInfo0
Log: Static mesh batches: 416880 vertex bytes, 67440 index bytes
Log: Allocating 32768 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Allocating 336000 byte dynamic vertex buffer.
Log: Finished precaching geometry in 0.034 seconds
Log: Finished precaching textures in 0.146 seconds
Warning: ScriptedTrigger SASLogo.ScriptedTrigger6 (Function Gameplay.ScriptedTrigger.ValidAction:000D) Accessed None 'Actions'
Warning: ScriptedTrigger SASLogo.ScriptedTrigger6 (Function Gameplay.ScriptedSequence.SetActions:00DA) Accessed None 'Actions'
Warning: ScriptedTrigger SASLogo.ScriptedTrigger6 (Function Gameplay.ScriptedSequence.SetActions:00F5) ScriptedTrigger6 action 2 NOT VALID!!!
Log: URL: Adding default option Name=Fragger_Tux
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Jakob
Log: URL: Adding default option team=255
Log: Browse: Index.ut2?disconnect?Name=Fragger_Tux?Class=Engine.Pawn?Character=Jakob?team=255
Log: Failed; returning to Entry
Log: GP=FALSE
Log: Spawning new actor for Viewport SDLViewport
ScriptLog: New Player Fragger_Tux id=6a5bb87c7e5ab30dad769fa5769bab89
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Log:
Developer Backtrace:
Log: [ 1] ./ut2004-bin [0x85d5171]
Log: [ 2] [0xffffe420]
Log: [ 3] ./ut2004-bin(_ZN12FWaveModInfo12ReadWaveInfoER6TArrayIhE+0x173) [0x81ffb93]
Log: [ 4] ./ut2004-bin(_ZN10FSoundData9GetPeriodEv+0x68) [0x81fc598]
Log: [ 5] ./ut2004-bin(_ZN10FSoundData4LoadEv+0x10b) [0x81fc24b]
Log: [ 6] ./ut2004-bin(_ZlsR8FArchiveR10TLazyArrayIhE+0xac) [0x820134c]
Log: [ 7] ./ut2004-bin(_ZN6USound9SerializeER8FArchive+0x6e) [0x81fcdde]
Log: [ 8] ./ut2004-bin(_ZN11ULinkerLoad7PreloadEP7UObject+0x182) [0x8583812]
Log: [ 9] ./ut2004-bin(_ZN7UObject7EndLoadEv+0x152) [0x85b39a2]
Log: [10] ./ut2004-bin(_ZN7UObject16StaticLoadObjectEP6UClassPS_PKwS4_jP11UPackageMap+0x119) [0x85b3289]
Log: [11] ./ut2004-bin(_ZNK15UObjectProperty10ImportTextEPKwPhi+0x2cd) [0x85c6c7d]
Log: [12] ./ut2004-bin(_ZNK14UClassProperty10ImportTextEPKwPhi+0x47) [0x85c7077]
Log: [13] ./ut2004-bin(_ZN7UObject10LoadConfigEiP6UClassPKwiiiP9UProperty+0xa96) [0x85a4926]
Log: [14] ./ut2004-bin(_ZN6UClass9SerializeER8FArchive+0x7c8) [0x854fc38]
Log: [15] ./ut2004-bin(_ZN11ULinkerLoad7PreloadEP7UObject+0x182) [0x8583812]
Log: [16] ./ut2004-bin(_ZN7UObject7EndLoadEv+0x152) [0x85b39a2]
Log: [17] ./ut2004-bin(_ZN7UObject16StaticLoadObjectEP6UClassPS_PKwS4_jP11UPackageMap+0x119) [0x85b3289]
Log: [18] ./ut2004-bin(_ZN7UObject21execDynamicLoadObjectER6FFramePv+0x16b) [0x857b0ab]
Log: [19] ./ut2004-bin(_ZN7UObject12CallFunctionER6FFramePvP9UFunction+0x6c) [0x857c08c]
Log: [20] ./ut2004-bin(_ZN7UObject17execFinalFunctionER6FFramePv+0x34) [0x855e2c4]
Log: [21] ./ut2004-bin(_ZN7UObject12execMetaCastER6FFramePv+0x65) [0x855ec15]
Log: [22] ./ut2004-bin(_ZN7UObject7execLetER6FFramePv+0x245) [0x855dec5]
Log: [23] ./ut2004-bin(_ZN7UObject15ProcessInternalER6FFramePv+0x1b5) [0x857c6e5]
Log: [24] ./ut2004-bin(_ZN7UObject12CallFunctionER6FFramePvP9UFunction+0x3b7) [0x857c3d7]
Log: [25] ./ut2004-bin(_ZN7UObject19execVirtualFunctionER6FFramePv+0x48) [0x855e278]
Log: [26] ./ut2004-bin(_ZN7UObject11execContextER6FFramePv+0x18f) [0x855e21f]
Log: [27] ./ut2004-bin(_ZN7UObject12execMetaCastER6FFramePv+0x65) [0x855ec15]
Log: [28] ./ut2004-bin(_ZN7UObject7execLetER6FFramePv+0x245) [0x855dec5]
Log: [29] ./ut2004-bin(_ZN7UObject15ProcessInternalER6FFramePv+0x1b5) [0x857c6e5]
Log: [30] ./ut2004-bin(_ZN7UObject12CallFunctionER6FFramePvP9UFunction+0x3b7) [0x857c3d7]
Log: [31] ./ut2004-bin(_ZN7UObject19execVirtualFunctionER6FFramePv+0x48) [0x855e278]
Log: [32] ./ut2004-bin(_ZN7UObject11execContextER6FFramePv+0x18f) [0x855e21f]
Log: [33] ./ut2004-bin(_ZN7UObject15ProcessInternalER6FFramePv+0x1b5) [0x857c6e5]
Log: [34] ./ut2004-bin(_ZN7UObject12CallFunctionER6FFramePvP9UFunction+0x3b7) [0x857c3d7]
Log: [35] ./ut2004-bin(_ZN7UObject19execVirtualFunctionER6FFramePv+0x48) [0x855e278]
Log: [36] ./ut2004-bin(_ZN7UObject11execContextER6FFramePv+0x18f) [0x855e21f]
Log: [37] ./ut2004-bin(_ZN7UObject15ProcessInternalER6FFramePv+0x1b5) [0x857c6e5]
Log: [38] ./ut2004-bin(_ZN7UObject12CallFunctionER6FFramePvP9UFunction+0x3b7) [0x857c3d7]
Log: [39] ./ut2004-bin(_ZN7UObject19execVirtualFunctionER6FFramePv+0x48) [0x855e278]
Log: [40] ./ut2004-bin(_ZN7UObject15ProcessInternalER6FFramePv+0x1b5) [0x857c6e5]
Log: [41] ./ut2004-bin(_ZN7UObject12CallFunctionER6FFramePvP9UFunction+0x3b7) [0x857c3d7]
Log: [42] ./ut2004-bin(_ZN7UObject17execFinalFunctionER6FFramePv+0x34) [0x855e2c4]
Log: [43] ./ut2004-bin(_ZN7UObject15ProcessInternalER6FFramePv+0x20b) [0x857c73b]
Log: [44] ./ut2004-bin(_ZN7UObject12CallFunctionER6FFramePvP9UFunction+0x3b7) [0x857c3d7]
Log: [45] ./ut2004-bin(_ZN7UObject19execVirtualFunctionER6FFramePv+0x48) [0x855e278]
Log: [46] ./ut2004-bin(_ZN7UObject11execContextER6FFramePv+0x18f) [0x855e21f]
Log: [47] ./ut2004-bin(_ZN7UObject15ProcessInternalER6FFramePv+0x1b5) [0x857c6e5]
Log: [48] ./ut2004-bin(_ZN7UObject12ProcessEventEP9UFunctionPvS2_+0x19a) [0x857c97a]
Log: [49] ./ut2004-bin(_ZN7UObject15ProcessDelegateE5FNameP15FScriptDelegatePvS3_+0xd0) [0x857cc30]
Log: [50] ./ut2004-bin(_ZN13UGUIComponent13MouseReleasedEv+0x246) [0x86ecbd6]
Log: [51] ./ut2004-bin(_ZN14UGUIController13MouseReleasedEv+0x3d3) [0x86e6753]
Log: [52] ./ut2004-bin(_ZN14UGUIController14NativeKeyEventERhS0_f+0x413) [0x86e57a3]
Log: [53] ./ut2004-bin(_ZN18UInteractionMaster21MasterProcessKeyEventE9EInputKey12EInputActionf+0x2a4) [0x846d0e4]
Log: [54] ./ut2004-bin(_ZN7UEngine10InputEventEP9UViewport9EInputKey12EInputActionf+0x81) [0x822c001]
Log: [55] ./ut2004-bin(_ZN12USDLViewport15CauseInputEventEi12EInputActionf+0x54) [0x87287e4]
Log: [56] ./ut2004-bin(_ZN12USDLViewport11UpdateInputEif+0x3a6) [0x8728c86]
Log: [57] ./ut2004-bin(_ZN9CMainLoop7RunLoopEv+0x1fa) [0x8170d2a]
Log: [58] ./ut2004-bin [0x816865f]
Log: [59] ./ut2004-bin(main+0x2ff0) [0x8164690]
Log: [60] /lib/tls/libc.so.6(__libc_start_main+0xed) [0xb7d7615d]
Log: [61] ./ut2004-bin(readdir+0x99) [0x8161471]
Log: Unreal Call Stack: FWaveModInfo::ReadWaveInfo <- callingGetPerioid <- 1 <- FSoundData::Load <- TLazyArray<< <- USound::Serialize <- LoadObject <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- UObjectProperty::ImportText <- UClassProperty::ImportText <- UObject::LoadConfig <- UClass::Serialize <- LoadObject <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- UObject::ProcessEvent <- UObject::ProcessDelegate <- UGUIComponent::MouseReleased <- UGUIController::MouseReleased <- UGUIController::NativeKeyEvent::LeftMouseClick <- UGUIController::NativeKeyEvent <- UInteractionMaster::MasterProcessKeyEvent <- UEngine::InputEvent <- USDLViewport::CauseInputEvent <- USDLViewport::UpdateInput <- MessagePump <- MainLoop
Exit: Exiting.
Log: FileManager: Reading 0 GByte 73 MByte 668 KByte 734 Bytes from HD took 2.058590 seconds (0.680930 reading, 1.377660 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Sun Jun 12 12:09:03 2005
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gabelhonz
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Joined: 30 Aug 2004
Posts: 222
Location: 10010100111110011

PostPosted: Wed Jun 22, 2005 3:51 pm    Post subject: Reply with quote

Hi,

FWaveModInfo is a known Unreal Bug ... it will be fixed in the next patch i heard...
but when ???? i dont know.....

i have the same problem, and i think it is maybe the glibc ??? on an suse system with glibc 2.3.2 it runs without any problems....

hmmm.....

EDIT: http://forums.jolt.co.uk/showthread.php?t=425327
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