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4head_ n00b
Joined: 28 Apr 2005 Posts: 6
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Posted: Thu May 12, 2005 6:24 pm Post subject: Cedega not working very good on AMD64!? |
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I have Cedega 4.3.1 installed to test it, and I want to try it with Battlefield 1942 demo and Medal of Honor Breaktrough demo. BF1942 seems to work, but when I try to run MoH I get this:
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# cedega TransGaming_Drive/Program\ Files/EA\ GAMES/Medal\ of\ Honor\ Allied\ Assault\ Breakthrough\ Demo/moh_breakthrough_demo.exe
wine: Unhandled exception, starting debugger...
WineDbg starting on pid 3
No debug information in ELF '/usr/lib/transgaming_cedega//winex/bin/wine' (0x00000000)
Breakpoint 1 at 0x4d0dc3f0
*** Invalid address 0x4d0e6f38
No debug information in ELF '/usr/lib/transgaming_cedega//winex/pthread_lib/libwine.so' (0x5565a000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libwine_unicode.so' (0x5566f000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libwine_port.so' (0x55736000)
No debug information in ELF '/lib32/tls/libm.so.6' (0x5574f000)
No debug information in ELF '/lib32/tls/libpthread.so.0' (0x55773000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libkernel32.so' (0x55c23000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libuser32.so' (0x55ca4000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libgdi32.so' (0x55dcc000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libadvapi32.so' (0x55e43000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libwineserver.so' (0x55e6a000)
No debug information in ELF '/usr/lib32/libfreetype.so.6' (0x55ec2000)
No debug information in ELF '/lib32/libz.so.1' (0x55f31000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libx11drv.so' (0x55f56000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libwine_tsx11.so' (0x55fd6000)
No debug information in ELF '/usr/lib32/libSM.so.6' (0x55ffe000)
No debug information in ELF '/usr/lib32/libICE.so.6' (0x56007000)
No debug information in ELF '/usr/lib32/opengl/nvidia/lib/libGL.so.1' (0x5601f000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libGLU.so.1' (0x56097000)
No debug information in ELF '/usr/lib32/libXext.so.6' (0x56152000)
No debug information in ELF '/usr/lib32/libX11.so.6' (0x56160000)
No debug information in ELF '/usr/lib32/opengl/nvidia/lib/libGLcore.so.1' (0x5622a000)
No debug information in ELF '/usr/lib32/opengl/nvidia/lib/tls/libnvidia-tls.so.1' (0x5697b000)
No debug information in ELF '/emul/linux/x86/usr/lib/X11/locale/lib/common/xlcUTF8Load.so.2' (0x56a1b000)
No debug information in ELF '/emul/linux/x86/usr/lib/X11/locale/lib/common/ximcp.so.2' (0x56a1d000)
No debug information in ELF '/usr/lib32/libXcursor.so.1' (0x56a50000)
No debug information in ELF '/usr/lib32/libXrender.so.1' (0x56a59000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libddraw.so' (0x570f0000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libd3dgl.so' (0x57250000)
No debug information in 32bit DLL 'D:\TransGaming_Drive\Program Files\EA GAMES\Medal of Honor Allied Assault Breakthrough Demo\configure_breakthrough_demo.exe' (0x00400000)
No debug information in 32bit DLL 'NTDLL.DLL' (0x55594000)
No debug information in 32bit DLL 'KERNEL32.DLL' (0x55c56000)
No debug information in 32bit DLL 'ADVAPI32.DLL' (0x55e55000)
No debug information in 32bit DLL 'GDI32.DLL' (0x55deb000)
No debug information in 32bit DLL 'USER32.DLL' (0x55cdb000)
No debug information in 32bit DLL 'X11DRV.DLL' (0x55f75000)
No debug information in 32bit DLL 'D3DGL.DLL' (0x57261000)
Unhandled exception: page fault on read access to 0x00000224 in 32-bit code (0x00401298).
In 32-bit mode.
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:005b
EIP:00401298 ESP:55c121c0 EBP:00000002 EFLAGS:00010246( R- 00 I Z- -P1 )
EAX:00000220 EBX:00000000 ECX:00000000 EDX:00000000
ESI:0000000b EDI:0040fd14
Stack dump:
0x55c121c0 (NTDLL.DLL.sqrt+0x4b8480): 00000000 00000000 55c1226c 55641368
0x55c121d0 (NTDLL.DLL.sqrt+0x4b8490): 4a299d7d 0040fd14 00000220 00403b42
0x55c121e0 (NTDLL.DLL.sqrt+0x4b84a0): 004034d6 00404da9 00400000 00000000
0x55c121f0 (NTDLL.DLL.sqrt+0x4b84b0): ffffd422 00000005 00000000 00000000
0x55c12200 (NTDLL.DLL.sqrt+0x4b84c0): 55641368 c0000005 ffffd422 555a0255
0x55c12210 (NTDLL.DLL.sqrt+0x4b84d0): 00000044 00000000 00000000 00000000
0x55c12220 (NTDLL.DLL.sqrt+0x4b84e0):
Backtrace:
=>0 0x00401298 (configure_breakthrough_demo.exe..text+0x298 in D:\TransGaming_Drive\Program Files\EA GAMES\Medal of Honor Allied Assault Breakthrough Demo\configure_breakthrough_demo.exe) (ebp=00000002)
0x00401298 (configure_breakthrough_demo.exe..text+0x298 in D:\TransGaming_Drive\Program Files\EA GAMES\Medal of Honor Allied Assault Breakthrough Demo\configure_breakthrough_demo.exe): movl 0x4(%eax),%ecx
Modules:
Address Module Name
0x00400000-00416000 (PE) D:\TransGaming_Drive\Program Files\EA GAMES\Medal of Honor Allied Assault Breakthrough Demo\configure_breakthrough_demo.exe
0x55594000-55596000 (PE) NTDLL.DLL
0x55c56000-55c58000 (PE) KERNEL32.DLL
0x55cdb000-55cdd000 (PE) USER32.DLL
0x55deb000-55ded000 (PE) GDI32.DLL
0x55e55000-55e57000 (PE) ADVAPI32.DLL
0x55f75000-55f77000 (PE) X11DRV.DLL
0x57261000-57263000 (PE) D3DGL.DLL
Threads:
process tid prio
00000003 (D) D:\TransGaming_Drive\Program Files\EA GAMES\Medal of Honor Allied Assault Breakthrough Demo\configure_breakthrough_demo.exe
00000004 0 <==
00000001
00000002 0
WineDbg terminated on pid 3
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I have emul-libs for qt, sound, X, baselibs and compat installed. I have an nptlonly system ever since, ALSA and OSS emu are working fine. Whats going on here? I also tried Ghost Recon and Homeworld2 which give a similar error. Damn this is not very impressive so far - hat am I doing wrong or whats wrong with my setup? I'm running gentoo-sources-2.6.11-r7 with the newest NVidia drivers.
Tom _________________ "Sometime they'll give a war and nobody will come" - Carl Sandburg |
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4head_ n00b
Joined: 28 Apr 2005 Posts: 6
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Posted: Thu May 12, 2005 6:27 pm Post subject: |
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Um, I just saw in the error log, that actually the auto-configure program is giving those errors, not MoH itself. Is there any way around this?
Tom _________________ "Sometime they'll give a war and nobody will come" - Carl Sandburg |
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