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ATI Drivers 8.12.10 released
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MadDogE134
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PostPosted: Mon Apr 11, 2005 7:26 pm    Post subject: ATI Drivers 8.12.10 released Reply with quote

is anyone working on an ebuild for this?
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Momiji
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PostPosted: Mon Apr 11, 2005 7:52 pm    Post subject: Reply with quote

It's already in Portage.
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scotty2hott2k
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PostPosted: Mon Apr 11, 2005 8:31 pm    Post subject: Reply with quote

i cant see it in portage (but that may be due to me being uber n00b), i did emerge -s ati-driver and latest version is the evrsion i have which is 8.10.19
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boniek
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PostPosted: Mon Apr 11, 2005 8:36 pm    Post subject: Reply with quote

try ACCEPT_KEYWORDS="~x86" emerge -pv ati-drivers
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jdgill0
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PostPosted: Mon Apr 11, 2005 8:59 pm    Post subject: Reply with quote

scotty2hott2k wrote:
i cant see it in portage (but that may be due to me being uber n00b), i did emerge -s ati-driver and latest version is the evrsion i have which is 8.10.19


Two very good tools for searching portage packages are eix and esearch. I particulary like eix as it will show you ALL the versions available and whether or not they are masked.

Example output for eix ati-drivers
Code:
* media-video/ati-drivers
     Available versions:  8.8.25 *~8.8.25-r3 8.10.19 *~8.12.10
     Installed:           8.12.10
     Homepage:            http://www.ati.com
     Description:         Ati precompiled drivers for r350, r300, r250 and r200 chipsets

* media-video/ati-drivers-extra
     Available versions:  8.8.25 ~8.10.19
     Installed:           no
     Homepage:            http://www.ati.com
     Description:         Ati precompiled drivers extra application


If you try either of these, be sure to run update-eix and/or eupdatedb for eix and esearch respectively every time you sync portage. The results from either of these packages are instant, unlike "emerge -s".
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scotty2hott2k
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PostPosted: Mon Apr 11, 2005 9:41 pm    Post subject: Reply with quote

ok cheers guys, got the newest drivers installed :D
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MadDogE134
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PostPosted: Mon Apr 11, 2005 11:35 pm    Post subject: Reply with quote

thnx i found it m8... i synced last night and didn't see it... but synced this after and found it :)
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russianpirate
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PostPosted: Tue Apr 12, 2005 12:24 am    Post subject: Reply with quote

updating eix every time takes like 30 secs.. its would take 15 secs to search in emerge -S.. what i think should be updated is the long waits before every emerge command (it probly updates its own db.. but every time so that sucks)
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zxiiro
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PostPosted: Tue Apr 12, 2005 3:46 am    Post subject: Reply with quote

anything significant in this update?
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PostPosted: Tue Apr 12, 2005 4:23 am    Post subject: hm Reply with quote

* Unreal Tournament 2004: Intermittent hesitation is no longer noticed while playing Onslaught
* Moving or resizing pseudocolor windows no longer results in corruption being noticed on the desktop
* The name and version number of the X.org server is now detected correctly at runtime.
* Attempting to launch any application while Viewperf 7.1.1 is running in the background, no longer results in the Red Hat Enterprise 3.0 version 2. operating system failing to respond
* 64 bit system with 4 GB or more of system RAM, no longer fails to intialize 3D graphic acceleration
* The ATI FireGL™ V5000 now uses the DDC information correctly and no longer mis-identifies Low Voltage Differential Signal (LVDS) as Transition Minimized Differential Signaling (TMDS)

No apparent speed boosts noticed :-| at least they are developing it regularly now though :D
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PostPosted: Tue Apr 12, 2005 12:49 pm    Post subject: Reply with quote

russianpirate wrote:
updating eix every time takes like 30 secs.. its would take 15 secs to search in emerge -S.. what i think should be updated is the long waits before every emerge command (it probly updates its own db.. but every time so that sucks)


Updating eix database is fairly insignificant versus doing a full emerge sync, at least I think it is:
Code:
emerge sync && update-eix
     or even
emerge sync && update-eix && eupdatedb


Whenever you are not sure what you are looking for, eix is more thorough and much faster for successive searches. I think the benifits of eix far outweight 30 extra seconds at the end of a sync.

On the other hand, the kind of search functionality and speed that eix (or even esearch i suppose) has would be nice to have within emerge. I guess this has probably been discussed elsewhere in the forums though.
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PostPosted: Tue Apr 12, 2005 2:54 pm    Post subject: Reply with quote

ut2004 runs so much better now, but I have seen a 3d performance increase across the board on my 9600xt. Excellent to see ATI getting their act together...
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PostPosted: Tue Apr 12, 2005 7:34 pm    Post subject: Reply with quote

awyeah wrote:
ut2004 runs so much better now, but I have seen a 3d performance increase across the board on my 9600xt. Excellent to see ATI getting their act together...


So you have the new ati-drivers working with DRM under 2.6.11? I am using the same kernel sources and I have a 9200 Pro that refuses to enable DRM.

[EDIT]
OK, I am moron ... how many times I remembered to run opengl-update, but not this time! ... anyways, I guess I got my confused on what I had and had not done. At any rate, I now have the latest ati-drivers working with drm.
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Last edited by jdgill0 on Tue Apr 12, 2005 7:55 pm; edited 1 time in total
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Bobrepuss
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PostPosted: Tue Apr 12, 2005 7:54 pm    Post subject: m Reply with quote

I have it working with 2.6.10 as well
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Arainach
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PostPosted: Wed Apr 13, 2005 4:09 am    Post subject: Reply with quote

I'm on Gentoo-Sources-2.6.11. I had been running these without realizing it (must have been in one of my emerge -Du worlds and I didn't see it). I definatley noticed the lack of stutter in UT2004, but attributed it to upgrading to a Gig of RAM. Maybe this is part of it too.
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awyeah
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PostPosted: Wed Apr 13, 2005 1:44 pm    Post subject: Reply with quote

jdgill0 wrote:

So you have the new ati-drivers working with DRM under 2.6.11? I am using the same kernel sources and I have a 9200 Pro that refuses to enable DRM.



I just checked my kernel config and its not enabled, do you rekon if i recomile with it added I may see some kind of performance boost?
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PostPosted: Wed Apr 13, 2005 2:02 pm    Post subject: Reply with quote

You shouldn't enable the DRM in the kernel if you're using the ATI driver. It isn't required, and if you also enable the radeon DRM driver it can interfere with the fglrx module and stop things from working properly.
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PostPosted: Wed Apr 13, 2005 2:26 pm    Post subject: Reply with quote

Wedge_ wrote:
You shouldn't enable the DRM in the kernel if you're using the ATI driver. It isn't required, and if you also enable the radeon DRM driver it can interfere with the fglrx module and stop things from working properly.


Not only is it not needed, but by not having DRM in the kernel at all you don't have to worry about re-emerging the ati-drivers everytime you recompile the kernel -- unless you upgrade your kernel, which would require a re-emerge. The problem that I had was that I had overlooked running opengl-update ati -- shame shame :( ... but it's working now. :D

I do have a question though that has been bugging me. I have agpgart and the appropriate chipset compiled into the kernel, however in xorg.conf I seem to have the best luck using ATI's internal agpgart -- perhaps I should retry using the external now that I have it working. Is this correct? Are you guys using the internal or external agpgart? I recall from way back when I first started using ati's drivers that I used the external agpgart.
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awyeah
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PostPosted: Wed Apr 13, 2005 3:09 pm    Post subject: Reply with quote

Mines currently set to:

Option "UseInternalAGPGART" "no"

Looks like I am using the external agpgart, i will give it a try with the internal when I get a chance and see if theres any improvement.
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PostPosted: Wed Apr 13, 2005 3:14 pm    Post subject: hm Reply with quote

im using external agpart
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PostPosted: Wed Apr 13, 2005 4:10 pm    Post subject: Reply with quote

Since I now have the ati-drivers working, I tried using the external agpgart. My results are that both internal and external work for me, and I see no difference in the results I get with fgl_glxgears or glxgears. I might see a little improvement in responsiveness of the desktop, but that is by no means a quantitative analysis and could very likely be a figment of my imagination.

Of course, there could be a difference in game play. Someone that plays games could probably confirm or deny a performance difference in using the external agpgart versus the internal one?
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