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dlucik@go2.pl n00b
Joined: 07 Mar 2005 Posts: 44
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Posted: Sun Mar 13, 2005 3:19 am Post subject: ATI PROBLEM 3D |
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Najpierw jakiś tydzien meczylem sie z plikiem xorg.conf bo fglrxconfig robil mi bledny plik zapominał o Section "Screen"
teraz kiedy to opanowalem nie moge zagrać sobie w Tux bo jest brzydka grafika i zacina. W glxgears jest juz duzo lepiej no ich\yba tak mniej wiecej powinno być? Nie odsyłajcie mnie do FAQ bo przeczytalem to od deski do deski i nic !! Co mam zrobić zeby mi gry normalnie dzxiałały ? MAM ati radeon 9550 i Amd 64.
Code: | bash-2.05b# glxgears
1620 frames in 5.0 seconds = 324.000 FPS
1920 frames in 5.0 seconds = 384.000 FPS
1800 frames in 5.0 seconds = 360.000 FPS
1912 frames in 5.0 seconds = 382.400 FPS
1920 frames in 5.0 seconds = 384.000 FPS
1800 frames in 5.0 seconds = 360.000 FPS
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Code: |
glxinfo
name of display: :0.0
display: :0 screen: 0
direct rendering: No
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_EXT_import_context, GLX_OML_swap_method, GLX_SGI_make_current_read,
GLX_SGIS_multisample, GLX_SGIX_fbconfig
client glx vendor string: ATI
client glx version string: 1.3
client glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_ATI_pixel_format_float,
GLX_ATI_render_texture
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
GLX_ARB_multisample
OpenGL vendor string: Mesa project: www.mesa3d.org
OpenGL renderer string: Mesa GLX Indirect
OpenGL version string: 1.2 (1.5 Mesa 6.1)
OpenGL extensions:
GL_ARB_imaging, GL_ARB_multitexture, GL_ARB_texture_border_clamp,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3,
GL_ARB_transpose_matrix, GL_EXT_abgr, GL_EXT_blend_color,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_texture_env_add,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_lod_bias
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x23 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None
0x24 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None
0x25 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None
0x26 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None
0x27 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x28 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x29 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 1 0 None
0x2a 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 1 0 None
0x2b 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None
0x2c 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None
0x2d 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None
0x2e 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None
0x2f 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x30 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x31 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 1 0 None
0x32 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 1 0 None
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totencham Apprentice
Joined: 05 Dec 2004 Posts: 299 Location: Szczecin, Poland
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Posted: Sun Mar 13, 2005 10:43 am Post subject: |
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Musisz włączyć Direct Rendering! Aby to zrobić, musisz odpowiednio skonfigurować swoje jądro:
W sekcji Device drivers-> Graphics support zaznacz:
<*> Support for frame buffer devices
a następnie swoją kartę, w twoim przypadku najprawdopodobniej będzie to:
<*> ATI Radeon display support
Następnie w sekcji Device drivers -> Character devices zaznacz:
<*> /dev/agpgart (AGP support)
i poniżej wybierz opcję odpowiednią do kontrolera AGP znajdującego się na twojej płycie głównej. Jeżeli nie wiesz, powinno to być napisane w instrukcji płyty.
Następnie w tej samej sekcji zaznacz
<*> Direct Rendering Manager (XFree86 4.1.0 and higher DRI support)
i poniżej wybierz swojąkartę graficzną, tzn. powinno to być u ciebie
<*> ATI Radeon.
Teraz skompiluj jądro i po resie odpal glxinfo. Powinieneś zobaczyć "direct rendering: Yes". Jeżeli dalej masz "direct rendering: No", to powinieneś dodać do swojego xorg.conf w dowolnym miejscu, np. na końcu, takie oto linie:
Code: | Section "dri"
Group 0
Mode 0666
EndSection
| oraz w sekcji Modules sprawdź, czy masz wpisane:
Code: |
Load "glx"
Load "dri"
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Teraz zrestartuj swoje X'y i odpal glxinfo. Jeżeli wciąż masz "direct rendering: No", najprawdopodobniej będziesz musiał na nowo zemergować xorga z flagą opengl (przynajmniej ja tak musiałem zrobić):
Code: | USE="opengl" emerge xorg-x11 |
Zanim jednak to zrobisz, koniecznie utwórz kopię zapasową swojego xorg.conf! Nie sądzę, żebyś miał ochotę edytować go na nowo Po emergu (pół dnia z głowy) odpowiednio popraw wspomniany plik i zrestartuj X'y. Wpisz:
Code: | opengl-update xorg-x11 |
i restart X'ów. Teraz glxinfo nie ma wyboru i musi pokazać upragnione "Yes". _________________ http://gentoo-wiki.com/HOWTO_Index
cd /usr/src/linux && egrep -ir "( fuck)|( shit)" *
Linux registered user #376896 |
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muchar Bodhisattva
Joined: 04 Feb 2004 Posts: 690 Location: /dev/urandom
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Posted: Sun Mar 13, 2005 12:14 pm Post subject: |
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Z tego co wiem, to wlasnie
Code: | < > Direct Rendering Manager (XFree86 4.1.0 and higher DRI support) |
powinno byc odznaczone, przynajmniej w przypadku uzywania sterownikow ati-drivers. Ja tak mam i mam ok:
Code: | muchar@ozyrys ~/.mozilla $ glxinfo | grep direct
direct rendering: Yes |
No i przyadku sterownikow fglrx, to po co je instalowac i nie uzywac?
Zas w sterownikach ekranu:
A i osiagi mam niezle w glxgears... _________________ MuchaR
Nie denerwuj mnie. Kliknij tu!!!
Homepage: http://muchar.one.pl!!! |
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totencham Apprentice
Joined: 05 Dec 2004 Posts: 299 Location: Szczecin, Poland
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Posted: Sun Mar 13, 2005 1:16 pm Post subject: |
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Nie mam karty ATI, posiadam Matroxa g400. Problem wydał mi się podobny do tego, jaki ja miałem,więc powiedziałem jak samemu go rozwiązałem. Czysta chęć pomocy . Peace. _________________ http://gentoo-wiki.com/HOWTO_Index
cd /usr/src/linux && egrep -ir "( fuck)|( shit)" *
Linux registered user #376896 |
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dlucik@go2.pl n00b
Joined: 07 Mar 2005 Posts: 44
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Posted: Sun Mar 13, 2005 2:48 pm Post subject: Niema sterowników agp |
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Code: | <*> /dev/agpgart (AGP support)
i poniżej wybierz opcję odpowiednią do kontrolera AGP znajdującego się na twojej płycie głównej. Jeżeli nie wiesz, powinno to być napisane w instrukcji płyty. | i tu jest wlasnie problem mam plyte na nForce a w kernelu jest tylko plyta z intela mam tylko jeden sterownik do byboru prubowalem juz zainstalowac inne zródla ale nietety jest to samo tylko jak\as plytka intela i to chyba jest glówny problem |
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Prompty Apprentice
Joined: 08 Feb 2004 Posts: 292
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Posted: Sun Mar 13, 2005 3:51 pm Post subject: |
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wiec jakie sterowniki najlepiej wyemergowac ? bo chyba ze ze trzy .. ati-drivers , fglrx( czy jak im tam ) i dla x'ow _________________ <input stupid message here> |
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dlucik@go2.pl n00b
Joined: 07 Mar 2005 Posts: 44
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Posted: Sun Mar 13, 2005 4:54 pm Post subject: |
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zrobilem jeszce raz emerge x11-xorg i...
jak wpisze openhl-update ati to Code: | glx
glxgears glxinfo
bash-2.05b# glx
glxgears glxinfo
bash-2.05b# glxinfo
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_EXT_import_context, GLX_OML_swap_method, GLX_SGI_make_current_read,
GLX_SGIS_multisample, GLX_SGIX_fbconfig
client glx vendor string: ATI
client glx version string: 1.3
client glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_ATI_pixel_format_float,
GLX_ATI_render_texture
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
GLX_ARB_multisample
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: RADEON 9550 Generic
OpenGL version string: 1.3.4893 (X4.3.0-8.10.19)
OpenGL extensions:
GL_ARB_multitexture, GL_EXT_texture_env_add, GL_EXT_compiled_vertex_array,
GL_S3_s3tc, GL_ARB_depth_texture, GL_ARB_fragment_program,
GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
GL_ARB_multisample, GL_ARB_occlusion_query, GL_ARB_point_parameters,
GL_ARB_point_sprite, GL_ARB_shader_objects, GL_ARB_shading_language_100,
GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp,
GL_ARB_texture_compression, GL_ARB_texture_cube_map,
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix,
GL_ARB_vertex_blend, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program,
GL_ARB_vertex_shader, GL_ARB_window_pos, GL_ATI_draw_buffers,
GL_ATI_element_array, GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader,
GL_ATI_map_object_buffer, GL_ATI_separate_stencil,
GL_ATI_texture_env_combine3, GL_ATI_texture_float,
GL_ATI_texture_mirror_once, GL_ATI_vertex_array_object,
GL_ATI_vertex_attrib_array_object, GL_ATI_vertex_streams,
GL_ATIX_texture_env_combine3, GL_ATIX_texture_env_route,
GL_ATIX_vertex_shader_output_point_size, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_blend_color, GL_EXT_blend_func_separate, GL_EXT_blend_minmax,
GL_EXT_blend_subtract, GL_EXT_clip_volume_hint,
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays,
GL_EXT_packed_pixels, GL_EXT_point_parameters, GL_EXT_rescale_normal,
GL_EXT_secondary_color, GL_EXT_separate_specular_color,
GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_EXT_texgen_reflection,
GL_EXT_texture3D, GL_EXT_texture_compression_s3tc,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
GL_EXT_texture_rectangle, GL_EXT_vertex_array, GL_EXT_vertex_shader,
GL_HP_occlusion_test, GL_NV_blend_square, GL_NV_occlusion_query,
GL_NV_texgen_reflection, GL_SGI_color_matrix, GL_SGIS_generate_mipmap,
GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x23 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None
0x24 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None
0x25 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None
0x26 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None
0x27 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x28 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x29 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 1 0 None
0x2a 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 1 0 None
0x2b 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None
0x2c 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None
0x2d 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None
0x2e 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None
0x2f 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x30 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x31 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 1 0 None
0x32 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 1 0 None |
a jak opengl-update xorg-x11
to
Code: | name of display: :0.0
display: :0 screen: 0
direct rendering: No
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_EXT_import_context, GLX_OML_swap_method, GLX_SGI_make_current_read,
GLX_SGIS_multisample, GLX_SGIX_fbconfig
client glx vendor string: SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_OML_swap_method,
GLX_OML_sync_control, GLX_SGI_make_current_read, GLX_SGI_swap_control,
GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group
GLX extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIS_multisample
OpenGL vendor string: Mesa project: www.mesa3d.org
OpenGL renderer string: Mesa GLX Indirect
OpenGL version string: 1.2 (1.5 Mesa 6.2.1)
OpenGL extensions:
GL_ARB_depth_texture, GL_ARB_imaging, GL_ARB_multitexture,
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shadow,
GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
GL_ARB_transpose_matrix, GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_blend_color, GL_EXT_blend_func_separate, GL_EXT_blend_logic_op,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_clip_volume_hint,
GL_EXT_copy_texture, GL_EXT_draw_range_elements, GL_EXT_fog_coord,
GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels, GL_EXT_point_parameters,
GL_EXT_polygon_offset, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture,
GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_lod_bias, GL_EXT_texture_object,
GL_EXT_texture_rectangle, GL_EXT_vertex_array, GL_APPLE_packed_pixels,
GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once,
GL_ATIX_texture_env_combine3, GL_IBM_texture_mirrored_repeat,
GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_ycbcr_texture,
GL_NV_blend_square, GL_NV_point_sprite, GL_NV_texgen_reflection,
GL_NV_texture_rectangle, GL_SGIS_generate_mipmap,
GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow,
GL_SGIX_shadow_ambient, GL_SUN_multi_draw_arrays
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x23 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 None
0x24 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 None
0x25 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 None
0x26 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 None
0x27 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x28 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x29 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 None
0x2a 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 None
0x2b 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 None
0x2c 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 None
0x2d 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 None
0x2e 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 None
0x2f 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x30 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x31 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 None
0x32 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 None
bash-2.05b# |
Na tym pierwszym to tux jeszce bardziej zarywa alee jest rendering. Ja chyba musze zaladować sterowniki do agp nvidia-agp Ale jak to zrobić. Musze to zrobic z modulu bo nie mam takiej opcji w jadrze jest tylko dla jakies plyty z intela niewiem czy to przez to ze mam amd 64 ?
Pomuzcie mi !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1 |
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dlucik@go2.pl n00b
Joined: 07 Mar 2005 Posts: 44
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Posted: Mon Mar 14, 2005 12:03 am Post subject: xFree |
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Jakos nik nie ma na to wszystko pomyslu !! Jedyne co mi przyszlo do glowy to odinstalowac Xorg i zainstalowac xfree moze to nie jest najlepszy pomysl ale teraz wlasnie jestem w trybie textoiwym i instaluje xfree moze bedzie lepiej. |
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Criss-PL Apprentice
Joined: 07 Mar 2005 Posts: 158 Location: Szczecin
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Posted: Mon Mar 14, 2005 8:57 am Post subject: |
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Z tego co wiem to w wersji jadra 2.6.10-gentoo-r6 jest sterownik AGP do NForce - poszukaj dobrze powinien byc troszke nizej od "/dev/agpgart suport"... |
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dlucik@go2.pl n00b
Joined: 07 Mar 2005 Posts: 44
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Posted: Tue Mar 15, 2005 1:47 pm Post subject: Nforce |
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Sciagnolem to jadro i nie ma chyba ze zle szukam ale powino to by˘ chyba w Devices > Character Devices no i ponizej tego co nampisales ale tam mam tylko jedna opcje intel.... Niewiem czy to przezto ze mam Amd64. Zaczynam juz zalowac ze kupilem taki proc moglem kupic jakiegos Bartona i mialbym spokuj sterownikow do ati przez emerge tez nie idzie zainstalowac!!!! Musze to robic recznie |
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