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Running Frozen Bubbles Give Me Segmentation Fault!
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spbecker
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PostPosted: Wed Jan 22, 2003 3:46 pm    Post subject: Reply with quote

[quote="sOuLjA"]
o wrote:


/edit
now it works but I have to change the driver in XF86Config to "nv" and "opengl-update xfree" but that isn`t comfortable, because I`m playing other games like quake3 and for this game I need the NV drivers...


I wonder why I don't have to do this. I don't even have to restart X for it work...only change from nvidia to xfree via opengl-update. Maybe it's because I'm using 4191 drivers.
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sOuLjA
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PostPosted: Wed Jan 22, 2003 4:32 pm    Post subject: Reply with quote

[quote="spbecker"]
sOuLjA wrote:
o wrote:


/edit
now it works but I have to change the driver in XF86Config to "nv" and "opengl-update xfree" but that isn`t comfortable, because I`m playing other games like quake3 and for this game I need the NV drivers...


I wonder why I don't have to do this. I don't even have to restart X for it work...only change from nvidia to xfree via opengl-update. Maybe it's because I'm using 4191 drivers.


hm I`m confused, now I try only to switch to xfree (opengl-update) and it works, last time I did that it hangs 8O but who cares, now it works :)
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GaMMa
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PostPosted: Sun Jan 26, 2003 4:22 am    Post subject: Reply with quote

Has anyone thought of making a little script that would execute opengl-update xfree, run frozen-bubbles, then on close run opengl-update nvidia?
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DNH
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PostPosted: Sun Jan 26, 2003 4:54 am    Post subject: Reply with quote

I use a little bash script to do just that...very simple, mind you, but effective. I had to add the opengl-update command to sudoers. Call it what you will...
Code:
#!/bin/bash
sudo /usr/sbin/opengl-update xfree
frozen-bubble
sudo /usr/sbin/opengl-update nvidia

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chatgris
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PostPosted: Mon Feb 03, 2003 12:36 am    Post subject: I got it to work! Reply with quote

I got it to work!

I got it fromt he gentoo-user mailing list someone was talking about it..

Code:
artsdsp frozen-bubble


Works for me :D
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munkmill
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PostPosted: Mon Feb 03, 2003 5:15 pm    Post subject: Reply with quote

Quote:
Code:

Code:
artsdsp frozen-bubble


Works for me


Yeah, for me too!!!! :D [/code]
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DuF
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PostPosted: Tue Feb 04, 2003 1:50 am    Post subject: Reply with quote

just switch opengl-update nvidia to opengl-update xfree to get it work !

[EDIT]it's just feedback, how I get it work ![/EDIT] :)


Last edited by DuF on Tue Feb 04, 2003 2:12 am; edited 1 time in total
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chatgris
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PostPosted: Tue Feb 04, 2003 1:58 am    Post subject: Reply with quote

DuF wrote:
just switch opengl-update nvidia to opengl-update xfree to get it work !


How could that have anything to do with artsdsp?
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DuF
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PostPosted: Tue Feb 04, 2003 2:10 am    Post subject: Reply with quote

I'm not saying that this have anything to do with artsdsp, but I just say that I get Frozen-bubble works with this method !
I'm not on my computer, so I can't try with artsdsp. Maybe when I will go home, I will let feedback on my experience.
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chatgris
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PostPosted: Tue Feb 04, 2003 2:17 am    Post subject: Reply with quote

oooh ok :D
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herbie
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PostPosted: Tue Feb 04, 2003 11:50 am    Post subject: Reply with quote

OK, to to summarise people get a segmentation fault when running frozen-bubble normally but the problem disapears when doing either of the following:
1 opengl-update xfree, and running it as normal
2 artsdsp frozen-bubble, with or without nvidia's opengl library

but disabling sound completly with frozen-bubble --nosound still produces a segmentation fault!

What on earth is the connection here?
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chatgris
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PostPosted: Tue Feb 04, 2003 1:01 pm    Post subject: Reply with quote

Hmmm true..

artsdsp gets rid of the segfault for me, but also for me frozen-bubble --nosound still produces a segfault.
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hook
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PostPosted: Tue Feb 04, 2003 1:12 pm    Post subject: Reply with quote

none works for me (anymore) ...i got a little problem with kde (botk 3.04 and 3.1) and a foo ramstick, so i won't do any experiments on my gentoo

in either way i run it, i get a compilation error considering perl and /usr/bin/frozen-bubble's 43th line
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chatgris
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PostPosted: Tue Feb 04, 2003 1:37 pm    Post subject: Reply with quote

Not sure if oyu know this I believe all (and definately my) problem was after compile//instal when we went to run it, not during compile...
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hook
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PostPosted: Tue Feb 04, 2003 2:43 pm    Post subject: Reply with quote

well, i do have it installed, and i was watching this topic since it started.

...the problem is that it was working fine with the opengl-update xfree, but now it doens't want to anymore ...there's probably (=very surely) something wrong with my gentoo (concerning kde and probably something else) ...i'll try to remerge kde and X and a few other things when i find the time, replace the foo ramstick and my brother leaves for a week, so i have compiling time ;) ...man, i need a comp for myself!
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chatgris
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PostPosted: Tue Feb 04, 2003 3:34 pm    Post subject: Reply with quote

Oooh my bad :oops: I re-read your initial post and realised that it's perl and that's why you get a compile error...

I'm a C programmer, compiling and running are two completely different concepts for me 8).
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hook
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PostPosted: Tue Feb 04, 2003 8:38 pm    Post subject: Reply with quote

no prob :) ...i use the same difference, but i just wanted to make it more clear where the prob is :)

Code:
Can't locate fbmdkcommon.pb in @INC (<a list of locations>) at /usr/bin/frozen-bubble line 43.
BEGIN failed--compilation aborted at /usr/bin/frozen-bubble line 43.


...that's what i get ...maybe i'll look a bit into it tomorow :)
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DesertFox
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PostPosted: Tue Feb 04, 2003 8:57 pm    Post subject: Reply with quote

just to refresh this post a little:

I am running flux on an updated 1.4_rc1

I get the seg fault by default, and switching to opengl-update xfree gives me the same error as running artsdsp frozen-bubble (with xfree and nvidia opengl):

Quote:
[SDL Init] libpng warning: Application was compiled with png.h from libpng-1.0.12
libpng warning: Application is running with png.c from libpng-1.2.5
libpng error: Incompatible libpng version in application and library
Fatal signal: Segmentation Fault (SDL Parachute Deployed)


Don't know why it works for everyone else. I have tried various combinations of things and still nothing.
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herbie
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PostPosted: Tue Feb 04, 2003 9:05 pm    Post subject: Reply with quote

Quote:
[SDL Init] libpng warning: Application was compiled with png.h from libpng-1.0.12
libpng warning: Application is running with png.c from libpng-1.2.5
libpng error: Incompatible libpng version in application and library
Fatal signal: Segmentation Fault (SDL Parachute Deployed)


looks like frozen-bubble was compiled against on older version of libpng and you have since upgraded it. Try reemerging frozen-bubble so that it compiles against the newer libpng and see it that helps.
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kerframil
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PostPosted: Wed Feb 05, 2003 6:14 pm    Post subject: Reply with quote

Quote:
Try reemerging frozen-bubble so that it compiles against the newer libpng and see it that helps

Re-emerging dev-perl/sdl-perl might be more advisable, as that provides the module which forms the the glue between Perl and SDL. I suppose it wouldn't hurt to re-emerge frozen-bubble too though.
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art
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PostPosted: Wed Feb 05, 2003 11:52 pm    Post subject: Frozen bubble Reply with quote

I'm running 1.4rc2 kde 3.1 nvidia 4191 artsdsp works for me
Thanks :D
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globox
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PostPosted: Thu Feb 06, 2003 7:23 pm    Post subject: Reply with quote

Yeah, frozen-bubble running through artsdsp works here too! 8)
Now I'd really like to know where this strange behaviour comes from...
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darktux
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PostPosted: Thu Feb 06, 2003 7:50 pm    Post subject: Reply with quote

What was I thinking.... KDE after all is good at something! Running frozen-bubble! :twisted: :twisted:

Had KDe installed for my mom to use, and gave a shot at the artsdsp trick, and it also worked out for me :roll:
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chatgris
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PostPosted: Thu Feb 06, 2003 8:59 pm    Post subject: Reply with quote

Hey!! Lets not start questioning the viability of my favourite window manager here :evil:
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darktux
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PostPosted: Tue Feb 18, 2003 11:52 pm    Post subject: Reply with quote

Quote:

[[ Frozen-Bubble-1.0.0 ]]

http://www.frozen-bubble.org/

Copyright (c) 2000, 2001, 2002, 2003 Guillaume Cottenceau.
Artwork: Alexis Younes <73lab at free.fr>
Amaury Amblard-Ladurantie <amaury at linuxfr.org>
Soundtrack: Matthias Le Bidan <matthias.le_bidan at caramail.com>
Design & Programming: Guillaume Cottenceau <guillaume.cottenceau at free.fr>
Level Editor: Kim and David Joham <[k|d]joham at yahoo.com>

Sponsored by MandrakeSoft <http://www.mandrakesoft.com/>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License version 2, as
published by the Free Software Foundation.

[SDL Init] Segmentation fault


Same error on the latest version, but hey! SAME SOLUTION! :)
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