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haylocki
Tux's lil' helper
Tux's lil' helper


Joined: 10 Apr 2002
Posts: 85
Location: London

PostPosted: Tue Oct 22, 2002 9:38 pm    Post subject: vegastrike ebuild Reply with quote

I've just uploaded an ebuild for vegastrike (a 3d space battle / trading game) .
its bug #9511 (download the tar archive)

the ebuild will let you install and run the game, with the command vegastrike,
or vslauncher, but the vsinstall & vssetup programs still report errors :-(

I've uploaded it in the hope someone could fix it for me (Please).

Vegastrike is a rather large download, and has quite a few dependencies, so I don't recomend modem users having a go (unless they really must play the game, and have a day to wait for the download to complete).

TIA

Ian
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darrencarter
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Joined: 29 Sep 2002
Posts: 3
Location: Little Canada, MN

PostPosted: Thu Oct 31, 2002 1:05 am    Post subject: Vegastrike Problem Reply with quote

I got Vegastrike to emerge with the above mentioned ebuild (even vssetup works), but when I launch, I get a window with random graphical gibberish, followed by it shutting down.

When you said that the ebuild needed to be fixed, did you mean that some of the dependencies are not accounted for as well?

Thanks,
Darren
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haylocki
Tux's lil' helper
Tux's lil' helper


Joined: 10 Apr 2002
Posts: 85
Location: London

PostPosted: Thu Oct 31, 2002 7:42 am    Post subject: Reply with quote

Hi,
When I run vegastrike, I also get the window full of gibberish, but then it clears to the correct view, and runs ok. I thought this was just the program sorting out it's graphics buffer as it started up.

Have you tried running the program with vslauncher ? That's the program I use as this lets you select which mission you wish to run.

I had hoped that I had found all the dependencies.

One thing that is definately missing are the music files. these have to be downloaded after accepting some conditions, so I didn't know how to get that to work in the ebuild.

I haven't got any sound working in vegastrike on my machine anyway :-( so I didn't worry to much about that.

does the output on the terminal give any clues as to why the program crashed ?

I compiled the s/w with gcc 3.2 and flags "march=i686 -O3 -pipes" even though I have a Duron proc, as I have found anything else seems to make my system unstable.

I also ran the program as root not as a normal user, maybe that might help.

Hope something here might help with your problem.

Ian
P.S.

I'm now compileing vgastrike on my works pc (shhhh don't tell the boss ;-) ). I'll see if it works here as this pc has a different proc.
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haylocki
Tux's lil' helper
Tux's lil' helper


Joined: 10 Apr 2002
Posts: 85
Location: London

PostPosted: Thu Oct 31, 2002 9:21 am    Post subject: Reply with quote

I've just had a look at the ebuild on my pc, and it is not the ebuild that I uploaded.
It appears that someone has updated (completely re-wrote) the ebuild already.

This ebuild must be available when the ~arch flag is set in make.conf.
maybe you can try this version, as it is very different from my version.

Though there seem to be far less dependencies listed than in my ebuild....

It's just finished compiling on my machine.

still can't get vsinstall to work,

vssetup gives this error :

bash-2.05b# vssetup
Unable to read from setup.config

I've had this problem before, can't remember what fixed it :-(

typing vegastrike runs ok.

Ian
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darrencarter
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Joined: 29 Sep 2002
Posts: 3
Location: Little Canada, MN

PostPosted: Fri Nov 01, 2002 1:53 am    Post subject: Vssetup Reply with quote

The setup.config file is located in ~/.vegastrike/ so if you run vssetup from there, it will find it. When I get off work tonight I'm going to check the error messages I get when it crashes.

Darren Carter
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