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hellbringer Tux's lil' helper

Joined: 12 Feb 2003 Posts: 82
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Posted: Wed Jun 30, 2004 1:45 pm Post subject: |
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| Evangelion wrote: |
AFAIK they are working on it as we speak. It will propably be implemented in the next release. |
Sweet _________________ There is a lot of novelty and truth in what you say, but that which is true is not novel and that which is novel is not true. |
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headache Apprentice


Joined: 26 May 2004 Posts: 226
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Posted: Wed Jun 30, 2004 2:22 pm Post subject: |
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I've been testing Looking Glass on my P4 this morning and I had no problems getting it to work, but getting everything to work under it, is a nother issue :
I hope this program will get some attention and some development done on it. I'm all for new paradigms when it comes to desktops. maybe even some of you will not complain about the DE beeing to windowsy anymore  _________________ "I'd rather have a President who does it to a woman than one who does it to his country" -- Shirley Maclaine
Liberal (adj.): Free from bigotry; open to progress; tolerant of others. |
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ShadyCharacter n00b

Joined: 14 Apr 2004 Posts: 33
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Posted: Wed Jun 30, 2004 2:46 pm Post subject: |
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| I'm sure I would find this neat, except, well.. it doesn't really do anything. |
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AdolescentFred n00b

Joined: 17 Apr 2004 Posts: 49 Location: Oxfordshire, England
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Posted: Wed Jun 30, 2004 5:09 pm Post subject: |
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when i try to install the java image api thing i get this error
| Code: |
Unpacking...
Can't find /usr/bin/sum to do checksum. Continuing anyway.
Extracting...
/tmp/jai-1_1_2-lib-linux-i586-jdk.bin: line 241: ./install.sfx.2442: cannot execute binary file
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any ideas?
[edit] never mind i got it to install from the ebuild |
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ncb000gt n00b

Joined: 19 Jan 2004 Posts: 27
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Posted: Thu Jul 01, 2004 2:49 am Post subject: |
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i know it's been mentioned a bit but i'm stuck trying to get this to run in a window...it opens and terminates...
any suggestions on how to get it working?
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# ./lg3d-dev
/home/campbelln/local/java/lg3d/bin /home/campbelln/local/java/lg3d/bin
/home/campbelln/local/java/lg3d/bin
[1] 2791
#
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no window...to my knowledge the settings are set correctly.
I've installed jdk 1.5.0-beta2(emerge), jai(emerge), and java3d(tar/jar)
any help would be appreciated, thanks
- nc _________________ - nc |
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rav Tux's lil' helper


Joined: 24 Nov 2003 Posts: 114
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Trebiani Tux's lil' helper

Joined: 18 Dec 2003 Posts: 132 Location: Graz, AT
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cokehabit Advocate

Joined: 23 Apr 2004 Posts: 3302
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Posted: Thu Jul 01, 2004 10:57 am Post subject: |
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| i think more WM's = more choice = better |
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PedroKiefer n00b


Joined: 23 Mar 2003 Posts: 6 Location: Porto Alegre - RS - Brazil
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Posted: Fri Jul 02, 2004 3:13 pm Post subject: |
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I've made some screenshot of Looking Glass running in Gentoo. I've tested in 2 machines, a pentium3 650MHz and an athlon xp 2400+, it work in both, thought in the pentium3 i could not get it to work in fullscreen mode.
http://pedrok.homelinux.org:1234/gallery/lookingglass
Enjoy the shots  |
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pH n00b

Joined: 13 Sep 2002 Posts: 16 Location: MA, USA
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Posted: Fri Jul 02, 2004 3:20 pm Post subject: |
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| Anyone get Looking Glass working with multiple monitors? (Xinerama) |
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YopWongSapn l33t


Joined: 26 Jan 2004 Posts: 627
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Posted: Sat Jul 03, 2004 2:23 am Post subject: |
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Since the thread I started this morning about Looking Glass was inexplicably (and in my opinion wrongfully) moved to the dupes forum, I am posting my progress with the project in this thread, since this is the only thread I could find about it that wasn't in the dupes forum (I think the mod's are conspiring against Looking Glass ).
Alright, I got Looking Glass installed on my Fedora2 system, and the window mode works just fine. A little choppy, but I suspect it's becuase I'm running it on top of Gnome 2.6. Not too concerned about that. So, I kill Gnome and Xorg (yes, Fedora2 uses Xorg, which could very well be my problem), and when I run lg3d-session I get an xorg error saying the system could not find the default core pointer. Wierd thing is, I have no troubles starting up Gnome..."default core pointer" (aka the mouse ) is recognized right away. Looking Glass only seems to have problems initiating the mouse...if it's already been initiated it starts up just fine.
Anyone suggestions?
Has anyone else tried Looking Glass with Xorg? What were your experiences? Any success? _________________ Gentoo...it's like wiping your ass with silk. Or sandpaper. |
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homeobocks Guru


Joined: 19 Dec 2003 Posts: 345 Location: I'm from Canada, and they say I'm a little slow . . . eh?
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Posted: Sat Jul 03, 2004 2:33 am Post subject: |
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| PedroKiefer wrote: | I've made some screenshot of Looking Glass running in Gentoo. I've tested in 2 machines, a pentium3 650MHz and an athlon xp 2400+, it work in both, thought in the pentium3 i could not get it to work in fullscreen mode.
http://pedrok.homelinux.org:1234/gallery/lookingglass
Enjoy the shots  | Prepare to be /.ed. _________________ HOW DO I SHOT WEB |
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robfcollier n00b

Joined: 04 Jul 2004 Posts: 0
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Posted: Sun Jul 04, 2004 4:31 pm Post subject: lg3d-session working |
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I think glitz has a large impact commercially. A typical non-techie will not differentiate the display manager from the whole operating system. Seeing a slick 3d desktop will be translated to "linux is better" which makes me happy regardless of how valid it is. Anyone remember (Quarterdeck) Desqview? It was technically superior to Windows 1.0 but didn't look as cool. Aesthetics do matter. I wouldn't buy a car I thought was ugly no matter how good it was otherwise.
Anyway, I have lg3d-session running but it's very "crashy". Tips and errors follow if anyone's interested.
(btw: This is my first post. I've done lots of "lurking" and have benefited greatly from these forums so thanks to all.)
Running:
1) Switched to xorg from xfree (fixed unresolved externals)
2) ln -s /etc/X11/xorg.conf /etc/X11/XF86Config
3) Switch to psaux mouse (usb mouse crashes it)
4) Using lg_config_mp_x.xml and j3d1x1-nbfs (one of the paths was wrong in the original script)
Building:
1) Verify java is set up right before building:
export JAVA_HOME=/opt/jdk1.5.0
export PATH=$JAVA_HOME/bin:$PATH
export LD_LIBRARY_PATH=$JAVA_HOME/jre/lib:$LD_LIBRARY_PATH
2) (gentoo specific) If you emerge'ed ant, the /usr/bin/ant script won't work because it uses the java-config stuff and refuses to see 1.5. Just wrote my own short ant script that uses $JAVA_HOME.
3) native../build* scripts: changed "ld -bdynamic -G" to "gcc -shared" which fixed unresolved externals
4) run "ant release" to create the install (did it say that in the readme?).
Running/Crashing:
1) The "hard reset" after a lock-up can be avoided if you can ssh in an reboot the box remotely. Also try ctl-alt-f1 to switch consoles which works sometimes and "reset" to fix a messed up screen.
2) Most frequent lockups are invalid X11Event types (already reported)
receiveAndExtract: received: type = 94
Invalid X11 event type, type = 94
receiveAndExtract: received: type = 93
Invalid X11 event type, type = 93
I tried eating the exception and it seems to keep running longer (return MOTION).
3) I get frequent crashes that seem to involve mouse events or passing over certain widgets. A typical dump is shown below.
-------------stderr-------------
...
Invalid X11 event type, type = 94
Jul 4, 2004 11:09:25 AM org.jdesktop.lg3d.displayserver.nativewindow.x11.X11WindowManager run
WARNING: Error in X event dispatching:
java.lang.Error: Connection closed by X server: java.io.EOFException
at gnu.x11.Connection.read_message(Connection.java:345)
at gnu.x11.Connection.read_event(Connection.java:309)
at gnu.x11.Display.next_event(Display.java:713)
at org.jdesktop.lg3d.displayserver.nativewindow.x11.X11WindowManager.readAndDispatchEvent(X11WindowManager.java:165)
at org.jdesktop.lg3d.displayserver.nativewindow.x11.X11WindowManager.run(X11WindowManager.java:150)
at java.lang.Thread.run(Thread.java:595)
Jul 4, 2004 11:09:25 AM org.jdesktop.lg3d.displayserver.nativewindow.x11.X11WindowManager run |
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dan2003 Apprentice


Joined: 11 May 2003 Posts: 251 Location: somewhere near london, UK
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Posted: Mon Jul 05, 2004 6:10 pm Post subject: |
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I can't get it to run, like a previous post i get :
mango@S4 bin $ ./lg3d-dev
~/temp/lg3d/bin ~/temp/lg3d/bin
~/temp/lg3d/bin
[1] 8799
the log filecontains only :
mango@S4 bin $ cat /tmp/lgserver.log
LGCONFIG file:///home/mango/temp/lg3d/bin/../etc/lg3d/lgconfig_1p_nox.xml
JAVA_HOME /usr/java/jdk1.5.0/bin/
LGX11HOME /home/mango/temp/lg3d/bin/../ext/lg3d-x11
LGCORESRC /home/mango/temp/lg3d/bin/../src
X Server Version
release-0-5
/usr/java/jdk1.5.0/bin//bin /bin /usr/bin /usr/local/bin /opt/bin /usr/i686-pc-linux-gnu/gcc-bin/3.3 /usr/X11R6/bin /opt/blackdown-jdk-1.4.1/bin /opt/blackdown-jdk-1.4.1/jre/bin /usr/qt/3/bin /usr/kde/3.2/bin /usr/qt/2/bin /usr/games/bin
/home/mango/temp/lg3d/bin/../lib/i386:/usr/java/jdk1.5.0/bin//jre/lib:
BUT.. i realised my problem was an error in th JAVA_HOME path
After export JAVA_HOME=/usr/java/jdk1.5.0 (note no bin!!) it works!!! annd im amazed its so smooth! |
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r3pek Retired Dev

Joined: 17 Sep 2003 Posts: 568 Location: Lisbon - Portugal
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dan2003 Apprentice


Joined: 11 May 2003 Posts: 251 Location: somewhere near london, UK
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Posted: Mon Jul 05, 2004 7:04 pm Post subject: |
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I' cant get fullscreen to run accelerated, it takes ages to start Ijust sits on the blank X for ages, i assume because of this)
The error it get in the console is:
(EE) Failed to load module "GLcore" (module does not exist, 0)
Symbol __glXActiveScreens from module /usr/X11R6/lib/modules/extensions/libdri.a is unresolved!
Symbol __glXActiveScreens from module /usr/X11R6/lib/modules/extensions/libdri.a is unresolved!
Anbody know how to fix this?
GLcore loads and works in my Xorg sessions
It sems to run smoothly even like this tho!! Very nice candy! |
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AdolescentFred n00b

Joined: 17 Apr 2004 Posts: 49 Location: Oxfordshire, England
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Posted: Mon Jul 05, 2004 8:40 pm Post subject: |
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when i installed it i had it running perfectly in a wnidow on top of gnome, and all was good.
next day i reboot and nothing. it doesnt work any more. no error. no anything it just ends without any sign of looking glass.
also it wont run as a session
oh and i'm running xorg
[edit] nevermind works now ater exporting java home etc again.
still not as a session though |
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IWBCMAN Guru


Joined: 25 Jun 2002 Posts: 474
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Posted: Tue Jul 06, 2004 9:48 am Post subject: |
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please ignore this post-it was the worst I have ever contributed to these forums..... 
Last edited by IWBCMAN on Mon Aug 09, 2004 12:27 pm; edited 1 time in total |
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robfcollier n00b

Joined: 04 Jul 2004 Posts: 0
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Posted: Tue Jul 06, 2004 2:05 pm Post subject: |
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| Quote: |
(EE) Failed to load module "GLcore" (module does not exist, 0)
Symbol __glXActiveScreens from module /usr/X11R6/lib/modules/extensions/libdri.a is unresolved!
Symbol __glXActiveScreens from module /usr/X11R6/lib/modules/extensions/libdri.a is unresolved!
Anbody know how to fix this?
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Not sure what card you have but I got this error when using the wrong nvidia driver. Note that the lg "custom" x server uses /etc/X11/XF86Config and not xorg.conf. Just copying xorg.conf over XF86Config (or linking it) may fix it.
In my case, I had to change the module loaded from Module "nv" to Module "nvidia" and emerge nvidia-kernel and nvidia-glx. |
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KaZeR Apprentice


Joined: 04 Feb 2004 Posts: 267 Location: Au fond, à droite.
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Posted: Wed Jul 07, 2004 8:31 am Post subject: |
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| Quote: | (EE) Failed to load module "GLcore" (module does not exist, 0)
Symbol __glXActiveScreens from module /usr/X11R6/lib/modules/extensions/libdri.a is unresolved!
Symbol __glXActiveScreens from module /usr/X11R6/lib/modules/extensions/libdri.a is unresolved!
Anbody know how to fix this? |
I've heard somewhere that dri and nvidia glx driver can't be used together.. So you should try commenting the line which load dri in you XF86config file...
Hope this helps.. _________________ Foo. |
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dan2003 Apprentice


Joined: 11 May 2003 Posts: 251 Location: somewhere near london, UK
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Posted: Wed Jul 07, 2004 6:05 pm Post subject: |
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I comented out the Load dri statement which got rid of the two unresolved symbol statements, But i still get the error:
(==) Log file: "/var/log/XFree86.0.log", Time: Wed Jul 7 18:56:54 2004
(==) Using config file: "/etc/X11/XF86Config"
(EE) Failed to load module "GLcore" (module does not exist, 0)
(II) Initializing extension GLX
I'm using an nvidia GeForce 4 MX440 whith the NVidia drivers (6106) and kernel 2.6.7-ck4, GL works fine in xorg as i can play ut2004demo and glxgears etc without any problems. |
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JusKickNit n00b

Joined: 02 Jul 2003 Posts: 32
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Posted: Thu Jul 08, 2004 9:30 am Post subject: |
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| dan2003 wrote: | I comented out the Load dri statement which got rid of the two unresolved symbol statements, But i still get the error:
(==) Log file: "/var/log/XFree86.0.log", Time: Wed Jul 7 18:56:54 2004
(==) Using config file: "/etc/X11/XF86Config"
(EE) Failed to load module "GLcore" (module does not exist, 0)
(II) Initializing extension GLX
I'm using an nvidia GeForce 4 MX440 whith the NVidia drivers (6106) and kernel 2.6.7-ck4, GL works fine in xorg as i can play ut2004demo and glxgears etc without any problems. |
You should commit out GLcore and dri, not just dri. |
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gazoombo n00b


Joined: 22 Feb 2004 Posts: 56 Location: GR. MI. USA
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Posted: Tue Jul 13, 2004 2:33 am Post subject: |
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| viperlin wrote: | | fernandotcl wrote: | | HydroSan wrote: | | Looking Glass, as some said before me, isn't meant to be used with 2D apps such as... the current software avaliable. It's meant to be a brand new interface to computers. Think about what Mozilla would look like if the entire website was multi-layered and you could select which site you wanted out of the entire tree, or what eyecandy effects you could apply to every-day tasks to make it look nicer. Looking Glass is pretty much an SDK, as is Qt to KDE, and GTK to GNOME. Okay, not -exactly- the same, but the concept is still there. |
This looks like virtual reality. It seems Sun tried to make it look like the file manager used in an "Unix" system in Jurassic Park. However, nowadays we already have 3d file managers, and we keep using the good and old terminal or a 2d file manager to move files around. That shows that those things seem to be only eye-candy.
However, as I posted before, I think it's a nice initiative, because there can be more useful projects based on this idea. |
the jurassic park one really existed, it was used in the movie, not created for it....
i forget it's true name though |
It was called FSN, and it was developed by SGI. There is a similar open source program called FSV that I have used a couple times. Kind of fun to look at my music library in 3D. ;p _________________ Hoping to install Gentoo 2007.0 soon and rejoin the Linux world
My Ol' Box:
Abit NF7-S (nForce2 Chipset)
Athlon XP 2500+ Barton
512MB RAM (which may be in need of replacement)
NVIDIA GeForce3 |
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stonent Veteran


Joined: 07 Aug 2003 Posts: 1139 Location: Texas
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Posted: Tue Jul 13, 2004 2:55 am Post subject: |
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| gazoombo wrote: | | viperlin wrote: | | fernandotcl wrote: | | HydroSan wrote: | | Looking Glass, as some said before me, isn't meant to be used with 2D apps such as... the current software avaliable. It's meant to be a brand new interface to computers. Think about what Mozilla would look like if the entire website was multi-layered and you could select which site you wanted out of the entire tree, or what eyecandy effects you could apply to every-day tasks to make it look nicer. Looking Glass is pretty much an SDK, as is Qt to KDE, and GTK to GNOME. Okay, not -exactly- the same, but the concept is still there. |
This looks like virtual reality. It seems Sun tried to make it look like the file manager used in an "Unix" system in Jurassic Park. However, nowadays we already have 3d file managers, and we keep using the good and old terminal or a 2d file manager to move files around. That shows that those things seem to be only eye-candy.
However, as I posted before, I think it's a nice initiative, because there can be more useful projects based on this idea. |
the jurassic park one really existed, it was used in the movie, not created for it....
i forget it's true name though |
It was called FSN, and it was developed by SGI. There is a similar open source program called FSV that I have used a couple times. Kind of fun to look at my music library in 3D. ;p |
I beat you to it
| Quote: | | Posted: Wed Jun 30, 2004 12:47 am |
_________________ Inspiron 4100 & Sun UltraAXe
Portage on Solaris|Dell Laptop Hacks
The way you feel about organized religion is the same way I feel about organized socialism. |
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gazoombo n00b


Joined: 22 Feb 2004 Posts: 56 Location: GR. MI. USA
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Posted: Tue Jul 13, 2004 3:05 am Post subject: |
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I beat you to it
| Quote: | | Posted: Wed Jun 30, 2004 12:47 am |
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Dang. missed a page.
Back on topic: does anyone have an even slightly working ebuild for x86 yet? I'm curious to give this a try but don't have the time or disk space to go fiddling with piles of source I might not need. _________________ Hoping to install Gentoo 2007.0 soon and rejoin the Linux world
My Ol' Box:
Abit NF7-S (nForce2 Chipset)
Athlon XP 2500+ Barton
512MB RAM (which may be in need of replacement)
NVIDIA GeForce3 |
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