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Loki Games and upcoming Gentoo 1.4
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jkinross
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Joined: 11 Jul 2002
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PostPosted: Mon Aug 12, 2002 1:48 pm    Post subject: Loki Games and upcoming Gentoo 1.4 Reply with quote

Will all of my Loki games break due to the binary incompatability of GCC 3.2 than Gentoo 1.4 is to be compiled with?
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CYwolf
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Joined: 01 Jun 2002
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PostPosted: Mon Aug 12, 2002 5:50 pm    Post subject: Hmm. Reply with quote

I don't have any Loki games, but it seems possible that they're statically linked to libstdc++ in order to run on a much wider variety of systems.
Can't say for sure, though. Try google?
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jkinross
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PostPosted: Mon Aug 12, 2002 6:19 pm    Post subject: Reply with quote

Hmm, Mabey the 2D games are static put the 3D games would have to be dynamic for the Nvidia drivers to work.
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paulisdead
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Joined: 10 Apr 2002
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PostPosted: Mon Aug 12, 2002 7:47 pm    Post subject: Reply with quote

I'm sort of using 1.4. A few days before it came out, I took a 1.3b stage1 tarball and installed that after modifying it to use GCC-3.2_pre instead of 3.1.1. Quake3 is the only Loki game I've got, and that works great. RTCW runs good too. Even the commercial WineX runs JK2 like a champ. Unfortunately civ3 is just dog ass slow through wineX. I'm also using the Nvidia 2960 drivers, and they seem to work well too.
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jkinross
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PostPosted: Mon Aug 12, 2002 7:50 pm    Post subject: Reply with quote

Excellent. I was concerned that none of my games would work after updating.
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