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chomber
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PostPosted: Sat Nov 01, 2003 9:01 pm    Post subject: Linux Graphic Card Benchmarks? Reply with quote

Hello gaming community,

Am I only one who is intrested about graphic card benchmarks?
There are coming new cards available in 4-6 month cycle and latest decent article/benchmark what I found (from tomshardware.com) was made in year 2000!! come on!

It could be nice to see how drivers are improving, how kernel version is affecting, I know that it's a lot of work but at least some popular cards from nvidia and ATI could be measured eg. comparison of geforce2 gts, geforce 4200, geforce FX 5xxx and ATI 9600, 98xx...

I am pretty sure some of you guys are working in place where you could lend these cards for eg. weekend and made some article/benchmark?

You could use eg. Quake3, Enemy territory, unreal tournament 2003 etc.

I bet you would get lot's of hits and news about it and first of all you could make huge help for linux gaming community.

just my 2c for this dark area...

- Cho


Last edited by chomber on Sun Nov 02, 2003 8:14 pm; edited 1 time in total
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MADcow
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Joined: 23 Jan 2003
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PostPosted: Sun Nov 02, 2003 4:10 pm    Post subject: Reply with quote

glxgears!everyone is doing it!</sarcasm>
really, we need something better than glxgears.
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TheCoop
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PostPosted: Sun Nov 02, 2003 4:15 pm    Post subject: Reply with quote

ut2003-demo has gfx card benchmarking stuff in it
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blue.sca
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PostPosted: Sun Nov 02, 2003 7:06 pm    Post subject: Reply with quote

quake3 demo4... a liitle more balanced on cpu but still ok
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pross
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PostPosted: Mon Nov 03, 2003 12:16 am    Post subject: Reply with quote

How about quake3-demo (as its in potage) with default settings at 800x600...?
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sgaap
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PostPosted: Mon Nov 03, 2003 2:42 am    Post subject: Reply with quote

quake3-demo

800x600
default settings
no sound ( s_initsound 0 and snd_restart in your q3 console)
demo2

linux: 163,5 fps (latest nvidia drivers)
windows xp: 141,7 fps (5.2.1.6 forceware)

system:
athlon xp 2000 (1666mhz)
kt133a
pc133@133
leadtek 5900 LX 128mb

//edit
linux:(demo2) 152,3 at 1280x1024@32bit everything max (detail,trillinear),
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Last edited by sgaap on Mon Nov 03, 2003 6:50 pm; edited 1 time in total
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pross
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PostPosted: Mon Nov 03, 2003 1:41 pm    Post subject: Reply with quote

1399 frames, 4.4 seconds: 319.1 fps
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sgaap
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PostPosted: Mon Nov 03, 2003 6:09 pm    Post subject: Reply with quote

:P time to upgrade my mobo and memory me thinks ...
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dreas
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PostPosted: Mon Nov 03, 2003 9:40 pm    Post subject: Reply with quote

sgaap wrote:
:P time to upgrade my mobo and memory me thinks ...

btw, what mainboard do you own? I have a MSI K7T Turbo with the KT133a chip too and MSI says it supports a XP up to 1800+ only. Though I heard a guy was running a xp 2000+ on it too... just wondering.
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sgaap
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PostPosted: Mon Nov 03, 2003 11:37 pm    Post subject: Reply with quote

I also run a 2000+ on a kt133a (with 1666 its the max I can run on this board)
But mobo's and memory are fairly cheap I noticed so its probably good for my performance to upgrade it to a nforce2 with some ddr
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RangerDude
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PostPosted: Tue Nov 04, 2003 7:35 am    Post subject: Reply with quote

sgaap wrote:

linux:(demo2) 152,3 at 1280x1024@32bit everything max (detail,trillinear),

How do you get 32bit colors when Xfree only supports 24?
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SQLBoy
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PostPosted: Tue Nov 04, 2003 1:02 pm    Post subject: Reply with quote

32 bit color is really 24 bit color. There is no difference quality wise. 1 byte is allotted to each color channel. The difference is that in 32 bit color the 4th byte is wasted. This will actually improve performance in many cases because 32bit processors are more efficient accessing data in 4 byte blocks (32 bits).

RangerDude wrote:
sgaap wrote:

linux:(demo2) 152,3 at 1280x1024@32bit everything max (detail,trillinear),

How do you get 32bit colors when Xfree only supports 24?
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