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Is EmptyEpsilon playable by now?
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klammerj
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Joined: 19 Jan 2023
Posts: 12

PostPosted: Sun Nov 26, 2023 6:22 pm    Post subject: Is EmptyEpsilon playable by now? Reply with quote

Good evening,

I just saw that there's a new version(2022.10.28)
available. I've had the 2022.03.16 version before and on startup it
gave a segfault because they never called SDL init.
The crash in question is:
Quote:

38 return ((SDL_VideoData *)SDL_GetVideoDevice()->driverdata)->display;
((SDL_VideoData *)SDL_GetVideoDevice())
returns NULL


That alone weren't to
bad because I could still start it via gdb.
ee.sh:
Quote:

#!/bin/bash
#
#empty epsilon is missing the SDL_Init call. do it via gdb...
#

gdb EmptyEpsilon <<EOF
break main
run
p SDL_Init(0x2031)
cont
quit
EOF


Now I'm wondering if that's fixed by now.
Does anybody know?
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klammerj
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Joined: 19 Jan 2023
Posts: 12

PostPosted: Sat Dec 02, 2023 4:30 pm    Post subject: [Re]Is EmptyEpsilon playable by now? Reply with quote

Upgraded and it seems to work now...
(gdb sez the call to SDL_Init() is at:
/usr/src/debug/games-simulation/EmptyEpsilon-2022.10.28/SeriousProton-EE-2022.10.28/src/engine.cpp:73)
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