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Failed to initialize backend "alsa"
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curmudgeon
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PostPosted: Tue Apr 08, 2014 1:06 pm    Post subject: Failed to initialize backend "alsa" Reply with quote

Code:

$ /path/to/a/game
Renderer: OpenGL (NVIDIA Corporation // GeForce 9500 GT/PCIe/SSE2 // 3.3.0 NVIDIA 319.49)
AL lib: (WW) alc_initconfig: Failed to initialize backend "pulse"
AL lib: (WW) alc_initconfig: Failed to initialize backend "alsa"
AL lib: (EE) oss_open_playback: Could not open /dev/dsp: Device or resource busy
Sound.hx:96: Error: Could not load "path/to/some/sound"


The last line repeats endlessly throughout the game as it attempts to play sound files.

I don't have pulse enabled, so I understand the first line, but sound works perfectly in all other applications.

Any idea what is going on?

Thank you in advance.
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audiodef
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Joined: 06 Jul 2005
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Location: The soundosphere

PostPosted: Tue Apr 08, 2014 3:24 pm    Post subject: Reply with quote

1. Do you have other programs running that are using the sound card?

2. Do you have alsasound started?

Code:

/etc/init.d/alsasound start

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curmudgeon
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PostPosted: Wed Apr 09, 2014 8:11 pm    Post subject: Reply with quote

audiodef wrote:
1. Do you have other programs running that are using the sound card?

2. Do you have alsasound started?

Code:

/etc/init.d/alsasound start


1. Nothing I know of at the same time. This machine is running KDE, and I do recall (I think it was for KDE 3) that the sound server would block any application from accessing the server for sixty seconds after the last KDE use.

2. Yes, of course. Every other application is using it without any problem.

I did an strace, and I can't find any indication of the game even looking for /dev/dsp or anything to do with alsa - I just see the warnings.
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