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pjp
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PostPosted: Wed Jan 29, 2014 5:02 am    Post subject: The $200k gaming experience Reply with quote

loltards

Forget to pay your virtual game bill? Could cost you $200,000
Quote:
Carl was awakened by a messaging app on his phone used by alliance members alerting him that their system B-R5RB was under attack by rivals. He wasn't scheduled to work in real life Monday, so he spent the entire day sending virtual ships into the fray. He said dozens of his alliance members took off work to join the fight, which is being waged by more than 4,000 players - and spectated by thousands more on the game streaming service Twitch.

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PostPosted: Wed Jan 29, 2014 5:07 am    Post subject: Reply with quote

:lol:
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PostPosted: Wed Jan 29, 2014 5:24 am    Post subject: Reply with quote

pjp wrote:
loltards


notageek wrote:
:lol:


++
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PostPosted: Wed Jan 29, 2014 5:49 am    Post subject: Reply with quote

Quote:
To compensate for thousands of starship captains battling each other online, Coker said CCP Games instituted what it calls "time dilation," which slows down the game's servers to about 10 percent of normal time, so players aren't dropped and their commands are issued in the order in which they were received. Carl said it's made for a massive but slow battle.

I bet they did no such thing. I bet their servers are just overloaded and everything is happening in slow motion. They pretend they are doing it on purpose so they don't have 500,000 users go apeshit on them.

The story talks about the destruction of $200K worth of virtual assets. What about the millions of dollars worth of lost productivity because ten thousand people called in sick to work? I wonder how many real-world BTU that battle created. Teh global warming! :lol:
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pjp
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PostPosted: Wed Jan 29, 2014 4:39 pm    Post subject: Reply with quote

"Lost productivity" due to usage of sick time seems a lot like MS complaining of "lost sales" due to piracy. I've never known anyplace to make work disappear just because a person didn't come into the office. Either other people get it done if it is critical, or the person still gets to do it when they return.
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PostPosted: Wed Jan 29, 2014 7:48 pm    Post subject: Reply with quote

Your experience is not universally representative, and your understanding of microeconomics is incomplete. Not all companies have people sitting around doing nothing (and probably complaining about how their job sucks) who can just pick up slack, and delaying some unit of work for a day still costs money, particularly if it is part of a critical path for anything.
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PostPosted: Wed Jan 29, 2014 8:34 pm    Post subject: Reply with quote

BoneKracker wrote:
Not all companies have people sitting around doing nothing (and probably complaining about how their job sucks) who can just pick up slack, and delaying some unit of work for a day still costs money, particularly if it is part of a critical path for anything.

Well yes, I guess some companies do indeed rely on a single unreplacable person doing the work of a critical path.
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pjp
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PostPosted: Wed Jan 29, 2014 8:35 pm    Post subject: Reply with quote

BoneKracker wrote:
Your experience is not universally representative, and your understanding of microeconomics is incomplete. Not all companies have people sitting around doing nothing (and probably complaining about how their job sucks) who can just pick up slack, and delaying some unit of work for a day still costs money, particularly if it is part of a critical path for anything.
And yet, what needs to get done, gets done. Must be the gnomes.
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Bones McCracker
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PostPosted: Thu Jan 30, 2014 1:08 am    Post subject: Reply with quote

Dr.Willy wrote:
BoneKracker wrote:
Not all companies have people sitting around doing nothing (and probably complaining about how their job sucks) who can just pick up slack, and delaying some unit of work for a day still costs money, particularly if it is part of a critical path for anything.

Well yes, I guess some companies do indeed rely on a single unreplacable person doing the work of a critical path.

Irreplaceable has nothing to do with it. Whoever replaces the missing person is doing that work instead of what they would have been doing. Unless you've got people sitting around with their thumb up their ass, that means something gets delayed, and that costs money.
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PostPosted: Thu Jan 30, 2014 12:23 pm    Post subject: Reply with quote

BoneKracker wrote:
Irreplaceable has nothing to do with it. Whoever replaces the missing person is doing that work instead of what they would have been doing. Unless you've got people sitting around with their thumb up their ass, that means something gets delayed, and that costs money.

Ah, but the person replacing the missing person has not been working on a critical-path task and therefore has a buffer to work with.
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PostPosted: Thu Jan 30, 2014 3:44 pm    Post subject: Reply with quote

That still costs money, unless people were under-utilized to begin with. The inefficiency of somebody stepping into a work stream for a single task also costs money. Somebody pays, whether it's the firm, your co-worker pulling compensated overtime, or your customer getting less for their money.
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wildhorse
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PostPosted: Thu Jan 30, 2014 3:55 pm    Post subject: Reply with quote

Looks like team USA is losing the war. :lol:
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PostPosted: Thu Jan 30, 2014 4:38 pm    Post subject: Reply with quote

BoneKracker wrote:
That still costs money, unless people were under-utilized to begin with.

Unless you're working in a company with like 3 employees, you need overcapacity.
If you have undercapacity, you have to turn down orders and having exactly the required capacity is more or less impossible because markets are volatile.
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pjp
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PostPosted: Thu Jan 30, 2014 7:42 pm    Post subject: Reply with quote

Dr.Willy wrote:
BoneKracker wrote:
That still costs money, unless people were under-utilized to begin with.

Unless you're working in a company with like 3 employees, you need overcapacity.
If you have undercapacity, you have to turn down orders and having exactly the required capacity is more or less impossible because markets are volatile.
Not to mention burn out due to operating at 100% capacity. Except the organizations he describes aren't concerned with their biological liability cogs and sprockets.
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