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fpemud Tux's lil' helper

Joined: 15 Feb 2012 Posts: 82
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Posted: Thu Feb 07, 2013 6:14 am Post subject: What lib (or code) does android use to implement opengl? |
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What lib does android use for 3d game?
What gl version does it support? is it open source? how is it compare to mesa?
I can't get the answer from google...
Edit: title modified
Last edited by fpemud on Thu Feb 07, 2013 9:08 am; edited 1 time in total |
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eccerr0r Advocate

Joined: 01 Jul 2004 Posts: 3001 Location: USA
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Posted: Thu Feb 07, 2013 7:33 am Post subject: |
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from what I've gathered, which may or may not be correct - I've been seeing if it were possible to make a Maemo machine run Android apps without rebooting - say, a chroot - and it seems quite difficult due to massive abi differences. A whole 'wine' effort to convert the calls would be needed...
but I would think Android should at least still use glibc? not sure...
Maemo on the other hand seems very traditional Linux like. _________________ Core-i7-2700K@4.1GHz/8GB RAM/180GB SSD/Intel HD3000 graphics
What the heck am I advocating? |
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v_andal Apprentice

Joined: 26 Aug 2008 Posts: 219 Location: Germany
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Posted: Thu Feb 07, 2013 7:35 am Post subject: |
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I guess, you are asking wrong question. Android does not use any library for 3d game. Android is a system that allows creation of games, as well as all kinds of other applications. It provides set of libraries for doing it. The application developers pick the libraries that are most suitable for their applications. Android also provides OpenGL. Here's documentation http://developer.android.com/guide/topics/graphics/opengl.html
So, study the docs for available libraries and choose those that you want to use. |
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fpemud Tux's lil' helper

Joined: 15 Feb 2012 Posts: 82
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Posted: Thu Feb 07, 2013 9:07 am Post subject: |
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yeah, my question is obscure, sorry.
What I really want to ask is:
What lib (or code) does android use to implement opengl? How is it?
What gl version does it support?
is it open source?
is it developed from scratch by google or copied from other project?
how is it compare to mesa?
To v_andal:
I viewed that page, this page says something about the gl interface and gl version.
but nothing about the implementation status. |
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nix213 n00b


Joined: 08 Feb 2013 Posts: 11 Location: Illinois
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v_andal Apprentice

Joined: 26 Aug 2008 Posts: 219 Location: Germany
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Posted: Fri Feb 08, 2013 7:32 am Post subject: |
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Yep. It says so right at the beginning of the page that I gave link to
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Beginning with Android 2.2 (API Level 8 ), the framework supports the OpenGL ES 2.0 API specification.
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One can also access the native API using Android NDK http://developer.android.com/tools/sdk/ndk/index.html |
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