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lazy_bum
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PostPosted: Wed Mar 14, 2007 12:25 pm    Post subject: Reply with quote

wah_wah_69 wrote:
Htbaa wrote:
A great and simple to use PSX Emulator for Windows is pSX. It can be found at http://psxemulator.gazaxian.com/ and maybe it works under Linux via Wine?


It has been ported to linux recently,unfortunately I don't have a linux box right now.

Can anyone try it?

http://psxemulator.gazaxian.com/pSX_linux_1_11.tar.bz2

I tried it, it looks funny in fullscreen. Bugs mentioned in the homepage (like sound when "starting") are there.
Anyway, it works fine. I will keep using ePSXe (1.5.2)... but I'm open for new stuff like pSX and will try the new versions. (-;

nativemad wrote:
For the second Gamepad i use this http://interreality.org/~tetron/technology/joy2key/

My second pad works great with ammoQ's padjoy plugin, but only with ePSXe 1.5.2 (1.6.0 is buggy ;-)
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bobobo
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PostPosted: Wed Mar 14, 2007 11:57 pm    Post subject: Reply with quote

I tried psx, i don't have the issues you mention. In other words, it worked perfectly, good video & audio performance.
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Arek75
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PostPosted: Thu Mar 15, 2007 8:04 pm    Post subject: Reply with quote

From what I've read on the pSX forums, if you're having video problems/issues there's a couple of possibilities:

  1. If you're getting GTK-related warnings/errors, pSX doesn't run, or both, make sure you have gtkglext and gtkglextmm installed (if pSX runs, you have gtkglext, but possibly not gtkglextmm). If problems persist, you might try the WIP version of pSX (check the pSX forums for a link).
  2. If you're having color problems, you should try a different video driver, or a different version of the video driver you use. Any video driver that supports HW rendering on your vidcard should work (switching drivers between stable/testing and/or switching to foss drivers if available [some ati users] might do the trick). Mesa's SW GL support may work, but it'll probably be slow (dunno how much GL pSX actually uses...).
  3. Finally, if neither of these problems applies to you, you should probably try the WIP version of pSX - linux support is still new, but improves with every build.

As for the sound problem (skipping and underruns, right?), try increasing your latency - 35-40ms may work. Or better still, figure out a reliable way to reduce alsa's buffers to <21ms (the smallest people with this problem seem to be able to get them).

Please keep in mind that all this info is stuff I gained by simply reading their forums - I'm still building my system, so it'll be a bit before I can actually test.

Hope this helps.

--Arek
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Kaga
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PostPosted: Sat Mar 17, 2007 5:28 pm    Post subject: Reply with quote

niskel wrote:
Dr. Arbeitslos wrote:
im playing gt2 using epsxe 1.6 + padjoy plugin with a ms sidewinder pro gamepad on usb. its analog and works great
Any insight on how you got this working? Or did it just seem to work automatically for you? I am using a Logitech Rumblepad 2, the sticks register fine in other games but never worked with any PSX emulator.


Use QJoypad. It'll get them working.
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Dugan
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PostPosted: Thu Mar 22, 2007 11:02 am    Post subject: Reply with quote

I assume you use QJoyPad to set the sticks up as "gradient" axes? How do you configure ePSXe to match that?
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Bill Cosby
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PostPosted: Wed Apr 25, 2007 7:45 am    Post subject: Reply with quote

bobobo wrote:
I tried psx, i don't have the issues you mention. In other words, it worked perfectly, good video & audio performance.

I agree, finally a PSX emulator which is still worked on :)
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cruzki
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PostPosted: Sat Apr 28, 2007 10:26 pm    Post subject: Reply with quote

how do you tried it? There isn't an ebuild in portage nor bugzilla and the bin version don't work in my machinne. I think I am lost some dependencies but there isn't a INSTALL.txt with the dependencies needed!!!!!!!!
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bobobo
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PostPosted: Sun Apr 29, 2007 3:14 pm    Post subject: Reply with quote

Well , can you post the error message if there is one ?
(the binary just worked on my machine)
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PostPosted: Tue May 01, 2007 11:38 am    Post subject: Reply with quote

I needed gtkglext, gtkglextmm and glade for pSX
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Kasumi_Ninja
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PostPosted: Tue Sep 04, 2007 1:17 pm    Post subject: Reply with quote

Another vote for pSX, it's the best psx emulator out there! Check http://briancarper.net/2007/08/25/psx/ for Gentoo install instructions.
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PostPosted: Thu Sep 11, 2008 7:33 pm    Post subject: Reply with quote

Bump :-/

Shotpiece wrote:
I think there's one called PCSX as well, but i haven't tried it. I found epsxe to be really accurate and smooth, but the fact that it is impossible to get a second controller working, even with the padjoy plugin, makes it somewhat useless to me.


anyone care to share the info on how to set it up to make both pads work, i tried several times and if it doesn't want to work right, i had to disable pad2 to so that pad1 would work again, ive even tried with
Code:
OmniJoy Init: You are using v1.0.0 build 8
 * Init pad[0][libpadOmniJoy.so]
OmniJoy: Using Joystick Microsoft X-Box 360 pad for controller 1
OmniJoy: Using Joystick Mega World for controller 2
 * Open pad[0]
 * Closing pad ... done
 * Closing spu ... done
 * Shutdown gpu [0] 
Segmentation fault


and both pads accepted the configuration, until u use one of them then neither pad works
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PostPosted: Sun Sep 28, 2008 6:32 pm    Post subject: Reply with quote

Is it normal pcsx or pcsx-df ?

normal pcsx hasn't been updated in a long time.
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PostPosted: Tue Sep 30, 2008 5:03 pm    Post subject: Reply with quote

its epsxe i got sick of messing about with pcsx, epsxe seems ok apart from this damn no 2 control pad issue, sux wen u got m8's round n u can't play 2 player :-/
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Spacefreak
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PostPosted: Mon Mar 09, 2009 7:45 pm    Post subject: Reply with quote

Yep, reviving an oldie. More recently it seems the most updated PSX emulator is pSX. It just runs out of the box (assuming you have all the necessary packages and bios.) It even goes all zsnes and has a fast forward button. (SOOOO useful in games like Xenogears, if you've already played through before.) I'm actually trying to get pSX working right now, but having a slight problem.

It seems Gentoo applies the gtkglext package different than other systems. Running
Code:
./pSX

returns that there was an error loading libgtkglext-x11-1.0.so.0 Anyone know a way around this problem?
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cuchumino
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PostPosted: Mon Mar 16, 2009 10:50 pm    Post subject: Reply with quote

back when I had time for games, say.... 2 years go, I loved to use epsxe....

so my vote goes to that. :D
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rtomek
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PostPosted: Mon Jul 06, 2009 7:17 pm    Post subject: Reply with quote

lysergicacid wrote:
Bump :-/

Shotpiece wrote:
I think there's one called PCSX as well, but i haven't tried it. I found epsxe to be really accurate and smooth, but the fact that it is impossible to get a second controller working, even with the padjoy plugin, makes it somewhat useless to me.


anyone care to share the info on how to set it up to make both pads work, i tried several times and if it doesn't want to work right, i had to disable pad2 to so that pad1 would work again, ive even tried with
Code:
OmniJoy Init: You are using v1.0.0 build 8
 * Init pad[0][libpadOmniJoy.so]
OmniJoy: Using Joystick Microsoft X-Box 360 pad for controller 1
OmniJoy: Using Joystick Mega World for controller 2
 * Open pad[0]
 * Closing pad ... done
 * Closing spu ... done
 * Shutdown gpu [0] 
Segmentation fault


and both pads accepted the configuration, until u use one of them then neither pad works


I use PadJoy, not omnijoy. You can find it here: http://download.ammoq.com/

epsxe is working great on my amd64 system. It seems to be working better than on my windows laptop, so that's always a plus.
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PostPosted: Tue Jul 28, 2009 12:43 am    Post subject: Reply with quote

The exiting thing in PSX emulation is the TWO forks of PSX both get rid of the painful handling of plugins and support 64-bit PCSX-reloaded and PCSX-df. The svn of PCSX-df looks really exciting but PCSX-reloaded is making more solid releases. These packages unfortunately conflict with each other, but I suspect one of these will become definitive package for Playstation emulation
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Holysword
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PostPosted: Fri Feb 18, 2011 6:08 pm    Post subject: Reply with quote

With epsxe hard masked due to gtk+-1, what should we choose instead?
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PostPosted: Thu May 12, 2011 10:56 pm    Post subject: Reply with quote

ePSXe 1.7.0 will likely never be ported to linux... so why not run it using wine? I've been doing this for some time and it works great- better performance and less resource usage than the linux port. :)
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PostPosted: Fri May 13, 2011 9:36 am    Post subject: Reply with quote

Holysword wrote:
With epsxe hard masked due to gtk+-1, what should we choose instead?


i use pcsxr, there are ebuilds for it

http://pcsxr.codeplex.com/
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Holysword
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PostPosted: Sat Dec 03, 2011 9:40 pm    Post subject: Reply with quote

yoshi314 wrote:
i use pcsxr, there are ebuilds for it

http://pcsxr.codeplex.com/

Terrific. Trying now!
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