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Black_Xmas
n00b
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Joined: 28 Apr 2002
Posts: 13
Location: Andover, England

PostPosted: Sun Jul 21, 2002 12:46 pm    Post subject: Unreal Tournament Install/Run problems Reply with quote

Hullo All :)

Hope somebody can help me because I'm at a loss for a solution for my problem. I've searched these forums, linuxnewbie forums and Google, but no love.

After having a few false starts with installing UT (namely not having ms Joilet extensions compiled into my kernel :oops: ) I've come up to a wall in my installation. I'm having no problems with the CD's now, but near the end of the install things aren't going quite how they should be. I think that the install script is not completed because when I try to run ut as either root or a regular user I get an error saying that the entry map does not exsist.

It DOES exsist, but it is still compressed (Entry.XXX.uz). All the maps are supposed to be decompressed at the end of the script. I watched the install again and noticed that when the progress bar gets to about 75% it jumps out of the install and says everything is fine and dandy. I also noticed that in the console that I ran the install script from reports that "No matching Delta for /usr/local/games/ut/System/Editor.u" and this might have something to do with it.

I am trying to install using the loki ut-install-436-GOTY script and I have the double CD GOTY UT edition. I have tried to install it several times, completely removing everything from ~/.loki and using the uninstall script provided by loki.

[edit: It stops not long after inserting the second CD]

The UnrealTournament log says:

Code:


Init: Name subsystem initialized
Init: Version: 436
Init: Compiled: Oct 30 2000 11:53:24
Init: Command line: -log
Init: Base Directory:
Init: Character set: ANSI
Log: Bound to Core.so
Log: Bound to Engine.so
Init: Object subsystem initialized
Init: CPU Speed=1394.625501 MHz
Init: Unreal engine initialized
Log: Bound to SDLDrv.so
Init: Joystick [0] : Unknown Joystick
Init: SDLClient initialised.
Log: Bound to Render.so
Init: Lighting subsystem initialised
Init: Rendering initialized
Log: LoadMap: Entry
Warning: Failed to load 'Entry': Cant find file 'Entry'
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing USDLCLient::ShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down



Can anyone shed some light on this please? I'd appriciate the help

B_X
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Scandium
Retired Dev
Retired Dev


Joined: 22 Apr 2002
Posts: 340
Location: Germany

PostPosted: Mon Jul 22, 2002 5:17 pm    Post subject: Reply with quote

Hi,

I had the same problem(s), too.
The problem is that the Linux install script for the Game Of The Year Edition doesn't uncompress maps, so that's why it fails with "Entry" (as the intro is based on a map called "Entry").

It's only one command that makes your UT working but I can't remember...

I think I found the answer in the FAQ but the UT FAQ on Loki's site is 404 :(

I suggest you to write to the news group (lokigames.com --> UT --> Discussion Forum)
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Dic
n00b
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Joined: 21 Jul 2002
Posts: 22
Location: us of a

PostPosted: Tue Jul 23, 2002 5:45 am    Post subject: Reply with quote

ahh the goty install does decompress maps on the second disk

are u using goty disks with the goty install

there is a 436 installer too .... ..
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puddpunk
l33t
l33t


Joined: 20 Jul 2002
Posts: 681
Location: New Zealand

PostPosted: Wed Jul 24, 2002 8:25 am    Post subject: . Reply with quote

Yo uare using the best of infragames version? That version isnt supported by the loki bins and i have had no sucess getting them to work.

Loki used to have a ticket on its fenris bugzilla with a script that will decompress those map files, but trawl the net as i might i cant find a thing!! :(

Try finding another version of the game, or try running it under winex :)
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