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andrewwalker27
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PostPosted: Tue Oct 30, 2007 6:16 pm    Post subject: Can't get Half Life 2 going! Reply with quote

I'm having an absolute nightmare trying to get Half Life 2 going on Gentoo. My spec is as follows:
Gentoo ~x86_64
nvidia-drivers-100.14.19
wine-0.9.48
gentoo-sources-2.6.23

Steam has successfully downloaded the game to my machine but every time I try to run it, I get the steam screen come up with the header Updating Half-Life 2 preparing to launch Half-Life 2 and an error box from wine with the following,

Steam.exe (main exception): Win32 StructuredException at 7A3CDF8D:
Attempt to read from virtual address 68 without appropriate access rights.

Then steam dies.
I've tried in a console

env WINEPREFIX="/home/fred/.wine" wine "C:\Program Files\Valve\Steam\Steam.exe" -applaunch 220

and the output I get is shutting down and a number that increases before the crash and this output

client callback thread error
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs
fixme:winmm:MMDRV_Exit Closing while ll-driver open

Can anyone tell me what is going on, I've trawled the web for hours but still can't find the problem, has anyone got it going with a similar spec? I've tried downloading older wine versions but the result is the same, however, many people are claiming it works.

There is a steam log file but all it says is

CsComm Session Oct-30-2007 23:15:04.736 [16] ReconnectThread (16) Starting
CsComm Session Oct-30-2007 23:15:51.865 [16] ReconnectThread (16) Told to exit
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eyoung100
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PostPosted: Wed Oct 31, 2007 1:51 pm    Post subject: Reply with quote

In order for Half Life 2 to run in Windows, you must have Administrator rights. In XP, this was easy, as every user created had admin rights by default, unless you disabled Fast User Switching. When the game starts rights are checked. In Windows you get a nice error box that says you need Administrative rights. In Wine, you get an abnormal exit. I don't know if this is fixed in Cedega, but I know it will not work in Wine, because you can never run Wine as Root. You may want to check at Transgaming, Cedega, the paid version of Wine.
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andrewwalker27
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PostPosted: Wed Oct 31, 2007 6:25 pm    Post subject: Reply with quote

I'm not saying you're wrong but the wine site actually lists half life 2 as working at silver rated and steam itself at gold rated
see this link
http://appdb.winehq.org/

I'm pretty sure they're referring to wine and not codeweavers but I could be wrong, what do you think?
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downer
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PostPosted: Sat Nov 03, 2007 7:34 am    Post subject: Reply with quote

I get this exact same error when trying to launch Half-Life 1.
Searched around a bit and found some old threads on linux-gamers.net where they have the same problem with cedega also: http://www.linux-gamers.net/modules/newbb/viewtopic.php?topic_id=1791&forum=41&post_id=8865#forumpost8865
No solution though. :cry:

I'll keep looking.

//D
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Schizoid
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PostPosted: Sat Nov 03, 2007 8:23 am    Post subject: Reply with quote

I have Steam working fine with wine 0.9.48. You do not need Cedega.

Now if I could just get Steam games not to lock up shortly after I start playing. . .
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downer
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PostPosted: Sat Nov 03, 2007 9:43 am    Post subject: Reply with quote

Schizoid wrote:
I have Steam working fine with wine 0.9.48. You do not need Cedega.

Now if I could just get Steam games not to lock up shortly after I start playing. . .


I use 0.9.48 also. Strange.
I basically did like this (but from portage), but still I get that error.


//D
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PeterH
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PostPosted: Mon Nov 12, 2007 10:12 am    Post subject: Reply with quote

There is a bug with wine 0.9.48 that made half-life 2 and hl2 based games crash when loading.
This is fixed in wine 0.9.49.
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andrewwalker27
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PostPosted: Mon Nov 12, 2007 12:12 pm    Post subject: Reply with quote

If only that was true!

wine: Unhandled page fault on write access to 0x00000022 at address 0xd498a37 (thread 0034), starting debugger...
Unhandled exception: page fault on write access to 0x00000022 in 32-bit code (0x0d498a37).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:0d498a37 ESP:0034e574 EBP:00000004 EFLAGS:00010216( - 00 -RIAP1)
EAX:00000000 EBX:07350070 ECX:0d4aa9d0 EDX:0d4a67b8
ESI:00000700 EDI:0d4aa9d0
Stack dump:
0x0034e574: 00000090 0d4aa9d0 00000004 006a07f4
0x0034e584: 0d499d32 07350070 00000730 23360074
0x0034e594: 0d4aa9d0 006a07f4 0d49a084 23360074
0x0034e5a4: 00000730 23360074 0d4aa9f0 0d4aa9d0
0x0034e5b4: 0d4986ca 23360074 ffffffff 0034e60c
0x0034e5c4: 00000008 0034ff08 00000000 100070bb
Backtrace:
=>1 0x0d498a37 in datacache (+0x8a37) (0x00000004)
2 0x00000000 (0x00000000)
0x0d498a37: addw $0xffff,0x22(%eax)
Modules:
Module Address Debug info Name (147 modules)
PE 350000- 384000 Deferred tier0
PE 390000- 3b0000 Deferred vstdlib
PE 3b0000- 3e6000 Deferred filesystem_steam
PE 3f0000- 400000 Deferred steam_api
PE 400000- 41c000 Deferred hl2
PE cf50000- cf5e000 Deferred unicode
PE d1c0000- d298000 Deferred datamodel
PE d3b0000- d3d9000 Deferred dmserializers
PE d3e0000- d485000 Deferred materialsystem
PE d490000- d4b1000 Export datacache
PE d4c0000- d4d5000 Deferred valve_avi
PE d5f0000- d6b4000 Deferred vguimatsurface
PE d6c0000- d727000 Deferred vgui2
PE d730000- d75f000 Deferred soundemittersystem
PE da90000- dab8000 Deferred stdshader_dbg
PE dac0000- daf3000 Deferred stdshader_dx6
PE e6a0000- e85d000 Deferred steamclient
PE e860000- e89f000 Deferred tier0_s
PE e8b0000- e8ed000 Deferred vstdlib_s
PE ea10000- ea3e000 Deferred nattypeprobe
PE ea40000- ecdd000 Deferred p2pcore
PE ece0000- ee38000 Deferred p2pvoice
PE ef50000- f10d000 Deferred gameui
PE 10000000-1002e000 Deferred launcher
PE 1caa0000-1cab0000 Deferred vaudio_miles
PE 1cab0000-1cb14000 Deferred mss32
PE 1e170000-1e284000 Deferred serverbrowser
PE 20000000-2064b000 Deferred engine
PE 21100000-211ad000 Deferred mss32_s
PE 22000000-2263d000 Deferred server
PE 24000000-24388000 Deferred client
PE 26000000-26126000 Deferred vphysics
PE 26400000-26439000 Deferred mssvoice.asi
PE 26f00000-26f2e000 Deferred mssmp3.asi
PE 2a000000-2a09f000 Deferred shaderapidx9
PE 2c000000-2c2d8000 Deferred studiorender
PE 30000000-30320000 Deferred steam
PE 60000000-60021000 Deferred cserhelper
PE 628c0000-628d9000 Deferred parsifal
ELF 79fa0000-79fa9000 Deferred libgcc_s.so.1
ELF 7bf00000-7bf04000 Deferred <wine-loader>
ELF 7bf56000-7bfa0000 Deferred dbghelp<elf>
\-PE 7bf60000-7bfa0000 \ dbghelp
ELF 7bfa0000-7bfeb000 Deferred dsound<elf>
\-PE 7bfb0000-7bfeb000 \ dsound
ELF 7bfeb000-7c000000 Deferred winejoystick<elf>
\-PE 7bff0000-7c000000 \ winejoystick
ELF 7c2ae000-7c2d4000 Deferred netapi32<elf>
\-PE 7c2c0000-7c2d4000 \ netapi32
ELF 7c2d4000-7c2fc000 Deferred secur32<elf>
\-PE 7c2e0000-7c2fc000 \ secur32
ELF 7c2fc000-7c312000 Deferred psapi<elf>
\-PE 7c300000-7c312000 \ psapi
ELF 7c720000-7c806000 Deferred wined3d<elf>
\-PE 7c730000-7c806000 \ wined3d
ELF 7c806000-7c835000 Deferred d3d9<elf>
\-PE 7c810000-7c835000 \ d3d9
ELF 7c835000-7c857000 Deferred mpr<elf>
\-PE 7c840000-7c857000 \ mpr
ELF 7c857000-7c8a3000 Deferred wininet<elf>
\-PE 7c860000-7c8a3000 \ wininet
ELF 7c8a3000-7c943000 Deferred oleaut32<elf>
\-PE 7c8c0000-7c943000 \ oleaut32
ELF 7c943000-7c959000 Deferred midimap<elf>
\-PE 7c950000-7c959000 \ midimap
ELF 7c959000-7c972000 Deferred msacm32<elf>
\-PE 7c960000-7c972000 \ msacm32
ELF 7c972000-7c9af000 Deferred wineoss<elf>
\-PE 7c980000-7c9af000 \ wineoss
ELF 7c9af000-7c9d7000 Deferred msvfw32<elf>
\-PE 7c9c0000-7c9d7000 \ msvfw32
ELF 7c9d7000-7ca66000 Deferred winmm<elf>
\-PE 7c9e0000-7ca66000 \ winmm
ELF 7ca66000-7ca8e000 Deferred msacm32<elf>
\-PE 7ca70000-7ca8e000 \ msacm32
ELF 7ca8e000-7cac9000 Deferred avifil32<elf>
\-PE 7caa0000-7cac9000 \ avifil32
ELF 7cbfe000-7cc57000 Deferred rpcrt4<elf>
\-PE 7cc10000-7cc57000 \ rpcrt4
ELF 7cc57000-7ccf8000 Deferred ole32<elf>
\-PE 7cc70000-7ccf8000 \ ole32
ELF 7cd54000-7cd87000 Deferred uxtheme<elf>
\-PE 7cd60000-7cd87000 \ uxtheme
ELF 7cd87000-7ce46000 Deferred comctl32<elf>
\-PE 7cd90000-7ce46000 \ comctl32
ELF 7ce46000-7cf48000 Deferred shell32<elf>
\-PE 7ce60000-7cf48000 \ shell32
ELF 7cf48000-7cfa1000 Deferred shlwapi<elf>
\-PE 7cf60000-7cfa1000 \ shlwapi
ELF 7cfa1000-7cfb6000 Deferred mswsock<elf>
\-PE 7cfb0000-7cfb6000 \ mswsock
ELF 7cfb6000-7cfcb000 Deferred lz32<elf>
\-PE 7cfc0000-7cfcb000 \ lz32
ELF 7cfcb000-7cfdd000 Deferred libresolv.so.2
ELF 7cfea000-7d004000 Deferred version<elf>
\-PE 7cff0000-7d004000 \ version
ELF 7d2bc000-7d2db000 Deferred iphlpapi<elf>
\-PE 7d2c0000-7d2db000 \ iphlpapi
ELF 7d2db000-7d308000 Deferred ws2_32<elf>
\-PE 7d2e0000-7d308000 \ ws2_32
ELF 7d308000-7d323000 Deferred wsock32<elf>
\-PE 7d310000-7d323000 \ wsock32
ELF 7d323000-7d326000 Deferred libxinerama.so.1
ELF 7d326000-7d32f000 Deferred libxcursor.so.1
ELF 7d32f000-7d34d000 Deferred imm32<elf>
\-PE 7d340000-7d34d000 \ imm32
ELF 7dde8000-7e780000 Deferred libglcore.so.1
ELF 7e780000-7e816000 Deferred libgl.so.1
ELF 7e816000-7e81b000 Deferred libxdmcp.so.6
ELF 7e81b000-7e81e000 Deferred libxau.so.6
ELF 7e81e000-7e909000 Deferred libx11.so.6
ELF 7e909000-7e917000 Deferred libxext.so.6
ELF 7e917000-7e92e000 Deferred libice.so.6
ELF 7e92e000-7e937000 Deferred libsm.so.6
ELF 7e93c000-7e93f000 Deferred iso8859-1.so
ELF 7e940000-7e945000 Deferred libxfixes.so.3
ELF 7e945000-7e948000 Deferred libxcomposite.so.1
ELF 7e948000-7e94c000 Deferred libxrandr.so.2
ELF 7e94c000-7e954000 Deferred libxrender.so.1
ELF 7e95e000-7e9f0000 Deferred winex11<elf>
\-PE 7e970000-7e9f0000 \ winex11
ELF 7ea9d000-7eac7000 Deferred libfontconfig.so.1
ELF 7eac7000-7eacc000 Deferred libxxf86vm.so.1
ELF 7eaee000-7eb53000 Deferred libfreetype.so.6
ELF 7eb5b000-7eb7a000 Deferred libexpat.so.0
ELF 7eb7a000-7ebc7000 Deferred advapi32<elf>
\-PE 7eb90000-7ebc7000 \ advapi32
ELF 7ebc7000-7ec5f000 Deferred gdi32<elf>
\-PE 7ebe0000-7ec5f000 \ gdi32
ELF 7ec5f000-7ed9c000 Deferred user32<elf>
\-PE 7ec80000-7ed9c000 \ user32
ELF 7edd2000-7eefb000 Deferred kernel32<elf>
\-PE 7edf0000-7eefb000 \ kernel32
ELF 7eefb000-7ef12000 Deferred libnsl.so.1
ELF 7ef12000-7ef38000 Deferred libm.so.6
ELF 7ef38000-7ef3a000 Deferred libnvidia-tls.so.1
ELF 7ef46000-7ef58000 Deferred libz.so.1
ELF 7ef5f000-7f000000 Deferred ntdll<elf>
\-PE 7ef70000-7f000000 \ ntdll
ELF f7c94000-f7c9e000 Deferred libnss_files.so.2
ELF f7ca0000-f7ca4000 Deferred libdl.so.2
ELF f7ca4000-f7dd9000 Deferred libc.so.6
ELF f7dd9000-f7df1000 Deferred libpthread.so.0
ELF f7df6000-f7e00000 Deferred libnss_nis.so.2
ELF f7e10000-f7e18000 Deferred libnss_compat.so.2
ELF f7e18000-f7f2c000 Deferred libwine.so.1
ELF f7f2d000-f7f4a000 Deferred ld-linux.so.2
Threads:
process tid prio (all id:s are in hex)
0000002e (D) C:\Program Files\Steam\steamapps\frednet\half-life 2\hl2.exe
00000046 0
00000023 0
00000047 0
00000025 0
00000038 0
0000002f 2
00000034 0 <==
0000000a
0000000b 0
00000008
00000037 1
00000028 1
00000045 0
00000044 0
00000043 1
00000042 0
00000041 1
00000040 0
0000003f 1
0000003e 0
0000003d 1
0000003c 0
0000003b 1
0000003a 0
00000039 1
00000033 0
00000032 0
00000031 0
00000030 0
0000002d 0
0000002c 0
0000002b 1
0000002a 0
00000029 0
00000027 0
00000026 1
00000024 0
00000022 0
00000021 15
00000020 15
0000001c 15
00000019 0
00000018 0
00000017 0
00000016 0
00000015 0
00000014 1
00000013 0
00000012 0
00000011 0
00000010 0
0000000f 0
0000000e 0
0000000d 0
0000000c 0
00000009 0
client callback thread error
client callback thread error

Maybe it's something I'm doing wrong, however steam seems to work a lot better now. I'm running wine-0.9.49 on Gentoo ~x86_64 so it could be a 32-bit emulation problem.
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downer
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PostPosted: Tue Nov 13, 2007 3:08 am    Post subject: Reply with quote

Also 0.9.48 works fine for Schizoid, so I don't think that is the problem:
Schizoid wrote:
I have Steam working fine with wine 0.9.48. You do not need Cedega.


//D
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ChrisJumper
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PostPosted: Thu Nov 15, 2007 3:42 pm    Post subject: Reply with quote

I own cedega, and Half-Life Episode one.

In the beginning of July this year Valve/Steam stop the support for Win98 Systems! And after an Update steam stops Working in Win98 Mode. Now i can't launch the game even with cedega. And if i start in Win2k-Mode i get the same Error-Message.

What i want to say: It say nothing if it rate gold with wine. I think the problems are the same. And you could just wait for an Update of Wine/Cedegan. To re-Play Half-Life2.

Regards Chris
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sirdilznik
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PostPosted: Fri Nov 16, 2007 1:11 am    Post subject: Reply with quote

ChrisJumper wrote:
I own cedega, and Half-Life Episode one.

In the beginning of July this year Valve/Steam stop the support for Win98 Systems! And after an Update steam stops Working in Win98 Mode. Now i can't launch the game even with cedega. And if i start in Win2k-Mode i get the same Error-Message.

What i want to say: It say nothing if it rate gold with wine. I think the problems are the same. And you could just wait for an Update of Wine/Cedegan. To re-Play Half-Life2.

Regards Chris
I know exactly what you're talking about, though HL2 works for me in Cedega in Win XP mode though it's quite flaky. It's too bad because it used to run pretty solid in Win 98 mode. I've always had bad luck trying to get it working with Wine. Wine is so ridiculously dependant on the version you are using and Steam is just flaky to begin with. I would say that if someone manages to get it to run under wine they should consider themselves lucky and not change or update anything if at all possible (though Steam auto-updates, which sucks).

Off-Topic: I wish i could ditch cedega, but I can't get Oblivion to run reliably in wine. It runs well indoors, though some of the effects are messed up, but as soon as I step into an outdoor area it usually crashes, either that or on an area load. The game runs awesome in Cedega though and everything works well except HDR, anti-aliasing, and loading a game once another game is in progress.
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FallenWizard
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PostPosted: Fri Nov 16, 2007 9:19 am    Post subject: Reply with quote

Deactivating Steam-Community ingame should fix it.

Start Steam, go to File/Settings, In-Game and uncheck 'Enable Steam Community in-game".
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bltngshp
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PostPosted: Fri Nov 16, 2007 3:55 pm    Post subject: Reply with quote

FallenWizard wrote:
Deactivating Steam-Community ingame should fix it.

Start Steam, go to File/Settings, In-Game and uncheck 'Enable Steam Community in-game".
When I did this everything in the Orange Box decided to work and now I just have to deal with the odd "registry in use" error which I normally clear by running wineboot
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PostPosted: Mon Nov 26, 2007 5:28 pm    Post subject: Reply with quote

CS Source crashes for me if there is anyone else on the server. If I am in an empty server I can run around shooting all day, but if I join a server with some one else playing it locks up as soon as some one fires a gun (at least that is how it seems).
Code:

fixme:font:WineEngRemoveFontResourceEx :stub
fixme:font:WineEngRemoveFontResourceEx :stub
fixme:font:WineEngRemoveFontResourceEx :stub
fixme:avifile:AVIFileExit (): stub!
wine: Unhandled page fault on read access to 0x00000024 at address 0xd45b423 (thread 0046), starting debugger...
Unhandled exception: page fault on read access to 0x00000024 in 32-bit code (0x0d45b423).
Register dump:
 CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
 EIP:0d45b423 ESP:0034e5e8 EBP:00000002 EFLAGS:00210202(   - 00      - -RI1)
 EAX:00000020 EBX:00000000 ECX:20c66e80 EDX:07365300
 ESI:0d46ea18 EDI:00000090
Stack dump:
0x0034e5e8:  0d46ea18 00664624 0d45b452 20c60002
0x0034e5f8:  0d46ea18 00664624 0d46ea18 20c60006
0x0034e608:  0d45b7d5 20c60006 0d46ea18 20c60006
0x0034e618:  0d46ea3c 00000020 0d46ea18 0d4598da
0x0034e628:  20c60001 ffffffff 00000000 00000009
0x0034e638:  0034ff08 0034e67c 1000753b 00000003
Backtrace:
=>1 0x0d45b423 in datacache (+0xb423) (0x00000002) 
  2 0x00000000 (0x00000000)
0x0d45b423: movl        0x24(%ebx),%eax
Modules:
Module  Address                 Debug info      Name (212 modules)
PE        350000-  386000       Deferred        tier0
PE        390000-  3ae000       Deferred        vstdlib
PE        3b0000-  3c4000       Deferred        inputsystem
PE        3e0000-  3f6000       Deferred        valve_avi
PE        400000-  41c000       Deferred        hl2
PE       cf50000- cfa4000       Deferred        filesystem_steam
PE       d200000- d2fe000       Deferred        datamodel
PE       d410000- d44d000       Deferred        dmserializers
PE       d450000- d475000       Export          datacache
PE       d590000- d645000       Deferred        materialsystem
PE       d650000- d720000       Deferred        vguimatsurface
PE       d720000- d795000       Deferred        vgui2
PE       d7a0000- d7b4000       Deferred        steam_api
PE       d9e0000- da09000       Deferred        stdshader_dbg
PE       da10000- da45000       Deferred        stdshader_dx6
PE       da50000- da78000       Deferred        stdshader_dx7
PE       da80000- dac3000       Deferred        stdshader_dx8
PE       dad0000- db21000       Deferred        stdshader_dx9
PE       db30000- db3f000       Deferred        unicode
PE       f0e0000- f116000       Deferred        soundemittersystem
PE       f120000- f13b000       Deferred        scenefilecache
PE       f140000- f2ff000       Deferred        steamclient
PE       f300000- f33f000       Deferred        tier0_s
PE       f340000- f3b4000       Deferred        vstdlib_s
PE       f4e0000- f50e000       Deferred        nattypeprobe
PE       f510000- f7ad000       Deferred        p2pcore
PE       f7b0000- f908000       Deferred        p2pvoice
PE       fa20000- fc03000       Deferred        gameui
PE      10000000-10030000       Deferred        launcher
PE      1d280000-1d290000       Deferred        vaudio_miles
PE      1d290000-1d2f4000       Deferred        mss32
PE      1df30000-1dffb000       Deferred        serverbrowser
PE      1e680000-1e686000       Deferred        xpcom
PE      1e690000-1e6f9000       Deferred        xpcom_core
PE      1e700000-1e727000       Deferred        nspr4
PE      1e730000-1e737000       Deferred        plc4
PE      1e740000-1e746000       Deferred        plds4
PE      1e750000-1e75f000       Deferred        jsd3250
PE      1e760000-1e766000       Deferred        mozctlx
PE      1eca0000-1ecd5000       Deferred        xpc3250
PE      1ece0000-1ece6000       Deferred        xpistub
PE      1ff50000-1ffc1000       Deferred        js3250
PE      1ffd0000-1ffe6000       Deferred        gkgfx
PE      1fff0000-1fffc000       Deferred        xppref32
PE      20000000-205ee000       Deferred        engine
PE      20b40000-20b49000       Deferred        cookie
PE      210a0000-210d1000       Deferred        freebl3
PE      210e0000-210f3000       Deferred        jsj3250
PE      21100000-211ad000       Deferred        mss32_s
PE      21f70000-21f81000       Deferred        mozz
PE      21f90000-21feb000       Deferred        nss3
PE      21ff0000-21fff000       Deferred        caps
PE      22000000-22642000       Deferred        server
PE      23fd0000-23fea000       Deferred        smime3
PE      23ff0000-23ffc000       Deferred        typeaheadfind
PE      24000000-24476000       Deferred        client
PE      25f10000-25f4f000       Deferred        softokn3
PE      25f50000-25f8e000       Deferred        nssckbi
PE      25f90000-25fb0000       Deferred        ssl3
PE      25fb0000-25fc4000       Deferred        xpcom_compat
PE      25fd0000-25ffe000       Deferred        i18n
PE      26000000-26138000       Deferred        vphysics
PE      26360000-263dd000       Deferred        necko
PE      263e0000-263ff000       Deferred        embedcomponents
PE      26400000-26439000       Deferred        mssvoice.asi
PE      26ee0000-26efb000       Deferred        rdf
PE      26f00000-26f2e000       Deferred        mssmp3.asi
PE      27e10000-27e37000       Deferred        imglib2
PE      27e40000-27e78000       Deferred        appcomps
PE      27e80000-27e90000       Deferred        appshell
PE      27e90000-27e9f000       Deferred        profile
PE      27ea0000-27ea7000       Deferred        xpcom_compat_c
PE      27eb0000-27eb7000       Deferred        sroaming
PE      27ec0000-27ed0000       Deferred        chrome
PE      27ed0000-27f09000       Deferred        gkparser
PE      29ff0000-29ffe000       Deferred        webbrwsr
PE      2a000000-2a0a8000       Deferred        shaderapidx9
PE      2bf90000-2bfbc000       Deferred        docshell
PE      2bfc0000-2bfe5000       Deferred        gkwidget
PE      2bff0000-2bff8000       Deferred        pipboot
PE      2c000000-2c3e3000       Deferred        studiorender
PE      2f6a0000-2f939000       Deferred        gklayout
PE      2f940000-2f9fe000       Deferred        uconv
PE      2fb10000-2fb34000       Deferred        gkgfxwin
PE      2fb40000-2fb4c000       Deferred        oji
PE      2fc60000-2fc6d000       Deferred        jar50
PE      2fc70000-2fc77000       Deferred        txmgr
PE      2fc80000-2fc9a000       Deferred        mork
PE      30000000-30320000       Deferred        steam
PE      60000000-60021000       Deferred        cserhelper
PE      628c0000-628d9000       Deferred        parsifal
ELF     6c0cc000-6c115000       Deferred        dbghelp<elf>
  \-PE  6c0e0000-6c115000       \               dbghelp
ELF     76436000-7643c000       Deferred        libnss_dns.so.2
ELF     767d0000-76871000       Deferred        comdlg32<elf>
  \-PE  767e0000-76871000       \               comdlg32
ELF     76871000-768a6000       Deferred        winspool<elf>
  \-PE  76880000-768a6000       \               winspool
ELF     769b7000-76a1e000       Deferred        msvcrt<elf>
  \-PE  769d0000-76a1e000       \               msvcrt
ELF     76a1e000-76aa2000       Deferred        mshtml<elf>
  \-PE  76a30000-76aa2000       \               mshtml
ELF     76aa2000-76add000       Deferred        urlmon<elf>
  \-PE  76ab0000-76add000       \               urlmon
ELF     78d50000-78d5a000       Deferred        libgcc_s.so.1
ELF     78f8c000-78fd6000       Deferred        dsound<elf>
  \-PE  78f90000-78fd6000       \               dsound
ELF     793da000-79414000       Deferred        shdocvw<elf>
  \-PE  793e0000-79414000       \               shdocvw
ELF     7bf00000-7bf04000       Deferred        <wine-loader>
ELF     7c413000-7c439000       Deferred        netapi32<elf>
  \-PE  7c420000-7c439000       \               netapi32
ELF     7c439000-7c461000       Deferred        secur32<elf>
  \-PE  7c440000-7c461000       \               secur32
ELF     7c461000-7c477000       Deferred        psapi<elf>
  \-PE  7c470000-7c477000       \               psapi
ELF     7cc9e000-7ccb7000       Deferred        mcicda<elf>
  \-PE  7cca0000-7ccb7000       \               mcicda
ELF     7cdc8000-7cddd000       Deferred        winejoystick<elf>
  \-PE  7cdd0000-7cddd000       \               winejoystick
ELF     7cfff000-7d0e5000       Deferred        wined3d<elf>
  \-PE  7d010000-7d0e5000       \               wined3d
ELF     7d0e5000-7d113000       Deferred        d3d9<elf>
  \-PE  7d0f0000-7d113000       \               d3d9
ELF     7d113000-7d135000       Deferred        mpr<elf>
  \-PE  7d120000-7d135000       \               mpr
ELF     7d135000-7d17f000       Deferred        wininet<elf>
  \-PE  7d140000-7d17f000       \               wininet
ELF     7d17f000-7d21c000       Deferred        oleaut32<elf>
  \-PE  7d190000-7d21c000       \               oleaut32
ELF     7d21c000-7d244000       Deferred        msvfw32<elf>
  \-PE  7d220000-7d244000       \               msvfw32
ELF     7d244000-7d27e000       Deferred        avifil32<elf>
  \-PE  7d250000-7d27e000       \               avifil32
ELF     7d27e000-7d294000       Deferred        midimap<elf>
  \-PE  7d280000-7d294000       \               midimap
ELF     7d294000-7d2bc000       Deferred        msacm32<elf>
  \-PE  7d2a0000-7d2bc000       \               msacm32
ELF     7d2bc000-7d2d5000       Deferred        msacm32<elf>
  \-PE  7d2c0000-7d2d5000       \               msacm32
ELF     7d2d5000-7d312000       Deferred        wineoss<elf>
  \-PE  7d2e0000-7d312000       \               wineoss
ELF     7d312000-7d3a0000       Deferred        winmm<elf>
  \-PE  7d320000-7d3a0000       \               winmm
ELF     7d53c000-7d56f000       Deferred        uxtheme<elf>
  \-PE  7d540000-7d56f000       \               uxtheme
ELF     7d56f000-7d584000       Deferred        mswsock<elf>
  \-PE  7d580000-7d584000       \               mswsock
ELF     7d584000-7d599000       Deferred        lz32<elf>
  \-PE  7d590000-7d599000       \               lz32
ELF     7d599000-7d5b3000       Deferred        version<elf>
  \-PE  7d5a0000-7d5b3000       \               version
ELF     7d5b3000-7d66f000       Deferred        comctl32<elf>
  \-PE  7d5c0000-7d66f000       \               comctl32
ELF     7d66f000-7d6c7000       Deferred        shlwapi<elf>
  \-PE  7d680000-7d6c7000       \               shlwapi
ELF     7d6c7000-7d7c7000       Deferred        shell32<elf>
  \-PE  7d6e0000-7d7c7000       \               shell32
ELF     7d7c7000-7d81f000       Deferred        rpcrt4<elf>
  \-PE  7d7d0000-7d81f000       \               rpcrt4
ELF     7d81f000-7d8bd000       Deferred        ole32<elf>
  \-PE  7d830000-7d8bd000       \               ole32
ELF     7d8bd000-7d8cf000       Deferred        libresolv.so.2
ELF     7d8cf000-7d8ee000       Deferred        iphlpapi<elf>
  \-PE  7d8e0000-7d8ee000       \               iphlpapi
ELF     7db5e000-7db8b000       Deferred        ws2_32<elf>
  \-PE  7db70000-7db8b000       \               ws2_32
ELF     7db8b000-7dba6000       Deferred        wsock32<elf>
  \-PE  7db90000-7dba6000       \               wsock32
ELF     7dba6000-7dbab000       Deferred        libxfixes.so.3
ELF     7dbab000-7dbb4000       Deferred        libxcursor.so.1
ELF     7dbb4000-7dbd2000       Deferred        imm32<elf>
  \-PE  7dbc0000-7dbd2000       \               imm32
ELF     7dbd2000-7dbd8000       Deferred        libxrandr.so.2
ELF     7dbd8000-7dbe0000       Deferred        libxrender.so.1
ELF     7dbe0000-7dbe3000       Deferred        libxinerama.so.1
ELF     7dc8e000-7dc90000       Deferred        libnvidia-tls.so.1
ELF     7dc90000-7e628000       Deferred        libglcore.so.1
ELF     7e628000-7e6be000       Deferred        libgl.so.1
ELF     7e6be000-7e6c3000       Deferred        libxdmcp.so.6
ELF     7e6c3000-7e7a9000       Deferred        libx11.so.6
ELF     7e7a9000-7e7b6000       Deferred        libxext.so.6
ELF     7e7b6000-7e7bb000       Deferred        libxxf86vm.so.1
ELF     7e7bb000-7e7d2000       Deferred        libice.so.6
ELF     7e7d2000-7e7da000       Deferred        libsm.so.6
ELF     7e7da000-7e86b000       Deferred        winex11<elf>
  \-PE  7e7f0000-7e86b000       \               winex11
ELF     7e8d4000-7e9e8000       Deferred        libxml2.so.2
ELF     7e9e8000-7ea13000       Deferred        libfontconfig.so.1
ELF     7ea13000-7ea25000       Deferred        libz.so.1
ELF     7ea25000-7ea9c000       Deferred        libfreetype.so.6
ELF     7ea9c000-7eae8000       Deferred        advapi32<elf>
  \-PE  7eab0000-7eae8000       \               advapi32
ELF     7eae8000-7eb7d000       Deferred        gdi32<elf>
  \-PE  7eb00000-7eb7d000       \               gdi32
ELF     7eb7d000-7ecb5000       Deferred        user32<elf>
  \-PE  7eba0000-7ecb5000       \               user32
ELF     7ecb5000-7ecbf000       Deferred        libnss_files.so.2
ELF     7ecbf000-7ecc9000       Deferred        libnss_nis.so.2
ELF     7ecc9000-7ecdf000       Deferred        libnsl.so.1
ELF     7ecdf000-7ece7000       Deferred        libnss_compat.so.2
ELF     7ee16000-7ef3b000       Deferred        kernel32<elf>
  \-PE  7ee30000-7ef3b000       \               kernel32
ELF     7ef3b000-7ef60000       Deferred        libm.so.6
ELF     7ef60000-7f000000       Deferred        ntdll<elf>
  \-PE  7ef70000-7f000000       \               ntdll
ELF     b7ca0000-b7ca3000       Deferred        libxau.so.6
ELF     b7ca5000-b7ca9000       Deferred        libdl.so.2
ELF     b7ca9000-b7dd2000       Deferred        libc.so.6
ELF     b7dd2000-b7de9000       Deferred        libpthread.so.0
ELF     b7df9000-b7f0d000       Deferred        libwine.so.1
ELF     b7f0e000-b7f2a000       Deferred        ld-linux.so.2
Threads:
process  tid      prio (all id:s are in hex)
00000045 (D) C:\Program Files\Steam\steamapps\patbert\counter-strike source\hl2.exe
        00000059    0
        00000058    0
        00000057    0
        00000052    0
        00000051    0
        00000050    0
        0000004f    0
        0000004d    0
        00000048    0
        00000042   15
        00000030   15
        0000002e    2
        0000002a    0
        00000024    0
        00000021    0
        00000047    2
        00000046    0 <==
0000000a
        0000000c    0
        0000000b    0
00000008
        0000004c    1
        00000023    1
        00000044    0
        00000043    0
        00000041    0
        00000040    0
        0000003f    1
        0000003e    0
        0000003d    1
        0000003c    0
        0000003b    1
        0000003a    0
        00000039    1
        00000038    0
        00000037    1
        00000036    0
        00000035    1
        00000034    0
        00000033    1
        00000032    0
        00000031    1
        0000002c    0
        0000002b    0
        00000029    0
        00000028    1
        00000026    0
        00000025    1
        00000022    0
        00000020    0
        0000001f   15
        0000001e   15
        0000001c   15
        0000001a    0
        00000019    0
        00000018    0
        00000017    0
        00000016    0
        00000015    1
        00000014    0
        00000013    0
        00000012    0
        00000011    0
        00000010    0
        0000000f    0
        0000000e    0
        0000000d    0
        00000009    0
fixme:dbghelp:fetch_thread_info Couldn't open thread 68 (87)
fixme:dbghelp:fetch_thread_info Couldn't open thread 67 (87)
Killed

Both ALSA and OSS sound work fine until it locks up. I can play HL2 for a good while as well until I walk into the wrong room. I never actually finished the game and when I load my most accomplished save game there is a hall way you have to walk down and it locks up as soon as I walk into the room every time without fail.
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ChrisJumper
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Joined: 12 Mar 2005
Posts: 1117
Location: NRW-Germany

PostPosted: Sun Dec 02, 2007 6:28 am    Post subject: Reply with quote

Just to add the cedega: Update

Since the cedega 6.0.4 beta, HL Episode 1 & 2, Portal, TF2 will work again.

Regards Chris

Cedega Forum
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