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svgalib_helper module loads w/ kern 2.6.10 but no /dev/svga
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Palhoto
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PostPosted: Sat Jan 15, 2005 3:53 pm    Post subject: svgalib_helper module loads w/ kern 2.6.10 but no /dev/svga Reply with quote

Hi,

I can load svgalib_helper with no problems at all (I have it in /etc/modules.autoload.d/kernel-2.6), but /dev/svga isn't created. /dev/svga_helper/[0-7] exist. I emerged svgalib yesterday.
EDIT: I had "/dev/svgalib_helper/" written, I've corrected it.

This is what I get from dmesg:
Code:
svgalib_helper: Initializing, version 1.9.19
svgalib_helper: device1: vendor:10de id:0326


When I try to run lincity, for example, I get:
Code:
svgalib: Cannot open /dev/svga
Is svgalib_helper module loaded?


I'm using kernel 2.6.10-r4 gentoo-dev-sources and vesafb-tng. Do I need to create /dev/svga manually?

Thanks,


Last edited by Palhoto on Mon Jan 17, 2005 10:33 pm; edited 1 time in total
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thought_poet
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PostPosted: Mon Jan 17, 2005 11:30 am    Post subject: Reply with quote

I have this error on my system currently as well.
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kimchi_sg
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PostPosted: Mon Jan 17, 2005 11:35 pm    Post subject: Reply with quote

Why don't you try symlinking /dev/svga to one of the svga_helper/ devices?
Code:
ln -s /dev/svga_helper/<NUMBER> /dev/svga
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saber850
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PostPosted: Thu Jan 20, 2005 10:13 am    Post subject: Reply with quote

I'm experiencing the same exact problem as the original post.

kimchi_sg wrote:
Why don't you try symlinking /dev/svga to one of the svga_helper/ devices?
Code:
ln -s /dev/svga_helper/<NUMBER> /dev/svga

No dice.
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kimchi_sg
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PostPosted: Thu Jan 20, 2005 5:31 pm    Post subject: Reply with quote

File a bug on https://bugs.gentoo.org . Last i emerged svgalib, it would create the /dev/svga device node for me. So this is a sort of bug. :-(
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saber850
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PostPosted: Fri Jan 21, 2005 2:24 am    Post subject: Reply with quote

Ok, I got a little further.
First off, symlinking /dev/svga to /dev/svga_helper/0 does seem to work, but it's only the start.
The next step is to chmod u+s /dev/svga.
Finally, my problem was due to me trying to run lincity from an xterm as a non-priveleged user. So if you run it as root, or you run it as a non-priveleged user from the console (Ctrl+Alt+F1) it works.
My problem now is once the game starts, it says to press a key to continue. Upon doing so, the game aborts w/ this message on the console:
svgalib: Failed to initialize mouse.
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Palhoto
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PostPosted: Fri Jan 21, 2005 2:48 am    Post subject: Reply with quote

Great job!

saber850 wrote:
So if you run it as root, or you run it as a non-priveleged user from the console (Ctrl+Alt+F1) it works.


This worked with root only; a regular user, no way..

I've tried the same thing but with "7" and it didn't work. "7" should be the default svga terminal (ctrl-alt-f8 ) so there are no conflicts with frame buffer or text console (ctrl-alt- F1 through F6) and X (ctrl-alt-F7).

saber850 wrote:
My problem now is once the game starts, it says to press a key to continue. Upon doing so, the game aborts w/ this message on the console:
svgalib: Failed to initialize mouse.


I didn't get that error, but the mouse wasn't behaving normally (it wanted to stay in the upper left corner). Probably there's some config file with a different mouse setting. I turned gpm off just to see what happens and that doesn't seem to be it. I'm using an IMPS/2 mouse connected to the PS/2 port. I could quit normally using "q" and then "y", I'm indicating this in case anyone tries this game for testing and doesn't want to get stuck.
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saber850
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PostPosted: Fri Jan 21, 2005 4:00 am    Post subject: Reply with quote

Palhoto wrote:
This worked with root only; a regular user, no way..

I forgot that I had done a chmod 777 /dev/svga--that's probably why I could run it as a non-priveleged user.

Palhoto wrote:
I've tried the same thing but with "7" and it didn't work. "7" should be the default svga terminal (ctrl-alt-f8 ) so there are no conflicts with frame buffer or text console (ctrl-alt- F1 through F6) and X (ctrl-alt-F7).

So you're saying "7" did not work? Did you use "0"?

Palhoto wrote:
the mouse wasn't behaving normally (it wanted to stay in the upper left corner). Probably there's some config file with a different mouse setting.

There's a svgalib config file at /etc/vga/libvga.config with mouse settings. I also use IMPS2 connected to a PS2 port, but specifying that option (nor several others) didn't fix the problem.
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Palhoto
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PostPosted: Fri Jan 21, 2005 11:42 am    Post subject: Reply with quote

saber850 wrote:
Palhoto wrote:
I've tried the same thing but with "7" and it didn't work. "7" should be the default svga terminal (ctrl-alt-f8 ) so there are no conflicts with frame buffer or text console (ctrl-alt- F1 through F6) and X (ctrl-alt-F7).

So you're saying "7" did not work? Did you use "0"?

Yes, that's how it worked. "7" did not work, even for root, the same error appeared, "Is svgalib_helper module loaded?".

saber850 wrote:

There's a svgalib config file at /etc/vga/libvga.config with mouse settings. I also use IMPS2 connected to a PS2 port, but specifying that option (nor several others) didn't fix the problem.

Ok, thanks for the info.
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drescherjm
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PostPosted: Mon May 16, 2005 1:37 pm    Post subject: Reply with quote

Ever get the mouse to work? I have the left corner mouse problem and editing the /etc/vga/libvga.config file did not help at all.
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saber850
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PostPosted: Mon May 16, 2005 2:17 pm    Post subject: Reply with quote

drescherjm wrote:
Ever get the mouse to work? I have the left corner mouse problem and editing the /etc/vga/libvga.config file did not help at all.

No. I gave up after a few days of trying w/out any luck.
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drescherjm
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PostPosted: Mon May 16, 2005 3:39 pm    Post subject: Reply with quote

Thank You. I will probably do the same but if I find a solution I will try to report back here.
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thedukane
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PostPosted: Sat Sep 10, 2005 3:41 pm    Post subject: This link fixed my problem Reply with quote

https://forums.gentoo.org/viewtopic-t-337386-highlight-svgalib+initialize+mouse.html[/post]
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