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phranzee Guru


Joined: 22 Nov 2003 Posts: 397 Location: katowice/pl
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Posted: Thu May 06, 2004 3:54 pm Post subject: |
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co do vsync to roznica jest spora - 700 vs 70 klatek
komenda dla zainteresowanych: | Code: | | export __GL_SYNC_TO_VBLANK=0 | oczywiscie '1' wlaczy vsync.
tak czy siak wyniki u mnie nadal fatalne konfig podawalem w polowie pierwszej strony jakby ktos byl zainteresowany  _________________ signature fault
post dumped ;] |
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CyriC Tux's lil' helper


Joined: 14 Feb 2004 Posts: 117 Location: Poland, Bedzin
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Posted: Thu May 06, 2004 4:42 pm Post subject: |
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| Code: |
8318 frames in 5.0 seconds = 1663.600 FPS
8669 frames in 5.0 seconds = 1733.800 FPS
8688 frames in 5.0 seconds = 1737.600 FPS
8730 frames in 5.0 seconds = 1746.000 FPS
8778 frames in 5.0 seconds = 1755.600 FPS
8766 frames in 5.0 seconds = 1753.200 FPS
8813 frames in 5.0 seconds = 1762.600 FPS
8775 frames in 5.0 seconds = 1755.000 FPS
8683 frames in 5.0 seconds = 1736.600 FPS
8769 frames in 5.0 seconds = 1753.800 FPS
8732 frames in 5.0 seconds = 1746.400 FPS
8731 frames in 5.0 seconds = 1746.200 FPS
8711 frames in 5.0 seconds = 1742.200 FPS
8715 frames in 5.0 seconds = 1743.000 FPS
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Duron 1.3, GForce 4MX440 DDR 64mB _________________
Linux Registered User: #346659
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Volt3r n00b

Joined: 30 Jan 2004 Posts: 61 Location: Poland -> Jaworzno
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Posted: Fri May 07, 2004 5:03 pm Post subject: |
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10459 frames in 5.0 seconds = 2091.800 FPS
10765 frames in 5.0 seconds = 2153.000 FPS
10823 frames in 5.0 seconds = 2164.600 FPS
10324 frames in 5.0 seconds = 2064.800 FPS
10790 frames in 5.0 seconds = 2158.000 FPS
Athlon 2000+, Radeon 8500LE |
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argasek Bodhisattva


Joined: 06 May 2004 Posts: 1120 Location: Sol [0,0], Poland, Kraków
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Posted: Fri May 07, 2004 5:16 pm Post subject: |
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| fallow wrote: | | argasek wrote: | Zamiast kolejnych wyników, dorzucę swoje 2 grosze:
sprawdźcie sobie, czy nie macie włączonej opcji kopiowania strony pamięci karty zgodnej z synchronizacją pionową. W tym momencie ilość klatek "spada" do realnej szybkości odświeżania trybu w którym uruchomiona jest aplikacja OpenGL. I tak np. wynik glxgears w stylu 86 FPS nie jest niczym zaskakującym.
Pozdrawiam |
hello
tak btw, i pomiedzy wszystkim :
ja i tak nie widze roznicy w plynnosci gdy mam wlaczone kopiwanie bufora ramki do pameci video zgodnie z vbl`em , mam odwiezanie 85Hz , jesli co wyciaga wiecej niz powiedzmy 100 klatek i tak moje oko nie widzi roznicy miedzy np. 100 a 300 klatek na sekunde oczywiscie przy synchronizacji animacji z rzeczywistym czasem.
pozdro |
Różnicę widać w momencie, gdy są jakieś cięższe rzeczy do wyrenderowania i prędkość spada np. do ok 25 FPS. Gdy Vscync to blank jest aktywne, nie ma wtedy efektu "ghost-lines", czyli niepełnego skopiowanego bufora (jeśli pisałeś kiedyś coś samemu to powinieneś się orientować o co chodzi) |
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(l)user Guru


Joined: 31 Jan 2004 Posts: 334 Location: Poland
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Posted: Fri May 07, 2004 5:43 pm Post subject: |
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| Code: |
11780 frames in 5.0 seconds = 2356.000 FPS
12777 frames in 5.0 seconds = 2555.400 FPS
12772 frames in 5.0 seconds = 2554.400 FPS
12564 frames in 5.0 seconds = 2512.800 FPS
12775 frames in 5.0 seconds = 2555.000 FPS
12772 frames in 5.0 seconds = 2554.400 FPS
12770 frames in 5.0 seconds = 2554.000 FPS
12775 frames in 5.0 seconds = 2555.000 FPS
12550 frames in 5.0 seconds = 2510.000 FPS
11536 frames in 5.0 seconds = 2307.200 FPS
12763 frames in 5.0 seconds = 2552.600 FPS
12778 frames in 5.0 seconds = 2555.600 FPS
12539 frames in 5.0 seconds = 2507.800 FPS
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Po przetaktowaniu karty graficznej(nvclock) .
athlon xp 1600+, zmodyfikowany geforce 2 gts 64 mb - quadro 2 pro, 512 ddr, 1024x768x24 _________________ Registered Linux user #302020
Gadu Gadu #490092 |
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rbr28 Tux's lil' helper


Joined: 09 Feb 2004 Posts: 124
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Posted: Wed May 19, 2004 7:08 pm Post subject: Nvidia FX5900 |
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Nvidia FX5900, Dual Intel P4 2.8GHZ Xeon. 1GB memory, Asus P4C-DL motherboard.
35965 frames in 5.0 seconds = 7193.000 FPS
40507 frames in 5.0 seconds = 8101.400 FPS
40506 frames in 5.0 seconds = 8101.200 FPS
39000 frames in 5.0 seconds = 7800.000 FPS
38416 frames in 5.0 seconds = 7683.200 FPS
39828 frames in 5.0 seconds = 7965.600 FPS
39906 frames in 5.0 seconds = 7981.200 FPS
39993 frames in 5.0 seconds = 7998.600 FPS
40015 frames in 5.0 seconds = 8003.000 FPS
39979 frames in 5.0 seconds = 7995.800 FPS
39975 frames in 5.0 seconds = 7995.000 FPS
39862 frames in 5.0 seconds = 7972.400 FPS
39818 frames in 5.0 seconds = 7963.600 FPS
39828 frames in 5.0 seconds = 7965.600 FPS
39792 frames in 5.0 seconds = 7958.400 FPS
39791 frames in 5.0 seconds = 7958.200 FPS |
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misterLu Guru


Joined: 14 Sep 2003 Posts: 430 Location: Poland
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Posted: Sat Jun 12, 2004 9:05 pm Post subject: |
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podlacze sie pod temat:
postepowalem zgodnie z http://www.gentoo.org/doc/en/dri-howto.xml.
Zkompilowalem kernel (2.4.25) poprawnie,
emergowalem xfree, xfree-dri
i nic:
| Code: |
$ /usr/X11R6/bin/glxgears
libGL error: failed to open DRM: Operation not permitted
libGL error: reverting to (slow) indirect rendering
1886 frames in 5.0 seconds = 377.200 FPS
1800 frames in 5.0 seconds = 360.000 FPS
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a dla root'a:
| Code: |
# /usr/X11R6/bin/glxgears
2843 frames in 5.0 seconds = 568.600 FPS
3438 frames in 5.0 seconds = 687.600 FPS
3437 frames in 5.0 seconds = 687.400 FPS
3429 frames in 5.0 seconds = 685.800 FPS
3426 frames in 5.0 seconds = 685.200 FPS
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a glxinfo:
| Code: |
# /usr/X11R6/bin/glxinfo
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
client glx vendor string: SGI
client glx version string: 1.2
client glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
OpenGL vendor string: VA Linux Systems Inc.
OpenGL renderer string: Mesa DRI G400 20020221 AGP 1x x86/SSE
OpenGL version string: 1.2 Mesa 4.0.4
OpenGL extensions:
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_texture_compression,
GL_ARB_texture_env_add, GL_ARB_transpose_matrix, GL_EXT_abgr,
GL_EXT_bgra, GL_EXT_clip_volume_hint, GL_EXT_compiled_vertex_array,
GL_EXT_packed_pixels, GL_EXT_polygon_offset, GL_EXT_rescale_normal,
GL_EXT_texture3D, GL_EXT_texture_env_add, GL_EXT_texture_object,
GL_EXT_vertex_array, GL_IBM_rasterpos_clip, GL_MESA_window_pos,
GL_NV_texgen_reflection, GL_SGIS_generate_mipmap
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x23 16 tc 1 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
0x24 16 tc 1 16 0 r . . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
0x25 16 tc 1 16 0 r y . 5 6 5 0 0 16 8 0 0 0 0 0 0 Slow
0x26 16 tc 1 16 0 r . . 5 6 5 0 0 16 8 0 0 0 0 0 0 Slow
0x27 16 tc 1 16 0 r y . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow
0x28 16 tc 1 16 0 r . . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow
0x29 16 tc 1 16 0 r y . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow
0x2a 16 tc 1 16 0 r . . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow
0x2b 16 dc 1 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
0x2c 16 dc 1 16 0 r . . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
0x2d 16 dc 1 16 0 r y . 5 6 5 0 0 16 8 0 0 0 0 0 0 Slow
0x2e 16 dc 1 16 0 r . . 5 6 5 0 0 16 8 0 0 0 0 0 0 Slow
0x2f 16 dc 1 16 0 r y . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow
0x30 16 dc 1 16 0 r . . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow
0x31 16 dc 1 16 0 r y . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow
0x32 16 dc 1 16 0 r . . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow
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| Code: |
# dmesg | grep agp
Linux agpgart interface v0.99 (c) Jeff Hartmann
agpgart: Maximum main memory to use for agp memory: 439M
agpgart: Detected Via Apollo Pro KT400 chipset
agpgart: AGP aperture is 64M @ 0xf8000000
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w XF86config mam:
| Code: |
Load "glx"
Load "dri"
....
# **********************************************************************
# Graphics device section
# **********************************************************************
# Any number of graphics device sections may be present
# Standard VGA Device:
Section "Device"
# Identifier "Standard VGA"
# VendorName "matrox"
# BoardName "matrox"
Identifier "Standard VGA"
VendorName "Unknown"
BoardName "Unknown"
# The chipset line is optional in most cases. It can be used to override
# the driver's chipset detection, and should not normally be specified.
# Chipset "generic"
# The Driver line must be present. When using run-time loadable driver
# modules, this line instructs the server to load the specified driver
# module. Even when not using loadable driver modules, this line
# indicates which driver should interpret the information in this section.
Driver "vga"
# The BusID line is used to specify which of possibly multiple devices
# this section is intended for. When this line isn't present, a device
# section can only match up with the primary video device. For PCI
# devices a line like the following could be used. This line should not
# normally be included unless there is more than one video device
# intalled.
# BusID "PCI:0:10:0"
# VideoRam 256
# Clocks 25.2 28.3
EndSection
# Device configured by xf86config:
Section "Device"
Identifier "Matrox"
Driver "mga"
#VideoRam 32768
# Insert Clocks lines here if appropriate
EndSection
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Wyniki mam kiepskie, mam Athlona-XP, 512 RAM, Matroxa 32MB (Dual Head). Nie powinienem mieć lepszych wynikow ?? |
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fallow Bodhisattva


Joined: 08 Jan 2004 Posts: 2206 Location: Poland
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Posted: Sun Jun 13, 2004 8:19 am Post subject: |
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| argasek wrote: | | Różnicę widać w momencie, gdy są jakieś cięższe rzeczy do wyrenderowania i prędkość spada np. do ok 25 FPS. Gdy Vscync to blank jest aktywne, nie ma wtedy efektu "ghost-lines", czyli niepełnego skopiowanego bufora (jeśli pisałeś kiedyś coś samemu to powinieneś się orientować o co chodzi)] |
masz racje.
btw. za 3dworldy sie nie bralem ale faktycznie nie kopiowalem ramki nigy bez synca do vbl`a
pozdro  _________________ "Time is a companion that goes with us on a journey. It reminds us to cherish each moment, because it will never come again. What we leave behind is not as important as how we have lived" J-L. Picard |
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misterLu Guru


Joined: 14 Sep 2003 Posts: 430 Location: Poland
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Posted: Sun Jun 13, 2004 8:48 pm Post subject: |
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mam taki problem:
kiedy pod Xami odpalam openoffice, to dostaje komunikat:
libGL error: failed to open DRM: Operacja niedozwolona
libGL error: reverting to (slow) indirect rendering
ale kiedy robie to jako root, to wszystko jest w porządku.
Czy mam rozumiec, ze jako zwykly user nie korzystam z glx'a?
Da sie to zmienic ? |
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nelchael Retired Dev


Joined: 20 Mar 2004 Posts: 1948 Location: /dev/drzewo
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Posted: Tue Jul 13, 2004 11:52 am Post subject: |
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ATI Radeon Mobility:
| Code: |
nelchael@nelchael nelchael$ glxgears
disabling TCL support
1100 frames in 5.0 seconds = 220.000 FPS
1105 frames in 5.0 seconds = 221.000 FPS
1106 frames in 5.0 seconds = 221.200 FPS
1105 frames in 5.0 seconds = 221.000 FPS
1105 frames in 5.0 seconds = 221.000 FPS
1103 frames in 5.0 seconds = 220.600 FPS
1106 frames in 5.0 seconds = 221.200 FPS
1106 frames in 5.0 seconds = 221.200 FPS
1104 frames in 5.0 seconds = 220.800 FPS
1101 frames in 5.0 seconds = 220.200 FPS
1100 frames in 5.0 seconds = 220.000 FPS
Broken pipe
nelchael@nelchael nelchael$
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_________________ [color=gray:17697d0166]http://dev.gentoo.org/~nelchael/[/color:17697d0166]
[size=14:17697d0166]>> [b:17697d0166]Zasady na f.g.o->Polish[/b:17697d0166] <<[/size:17697d0166] |
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AstralStorm Tux's lil' helper


Joined: 06 Nov 2003 Posts: 80 Location: /dev/null
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Posted: Sun Jul 18, 2004 9:06 pm Post subject: |
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Athlon 2,4GHz+; ASUS A7N8X-X (NForce 2);
256 MB RAM CL 3 400 MHz;
GeForce 3 (Gainward PP Golden Sample) Ti200 na Ti500 przetaktowane.
1024x768 24bit; kernel 2.6.8-rc1-xx2, scheduler Staircase, 4K Stacks, Regparm
Drivery NVIDIA 1.0.6106
Openbox 3 + XFTaskbar4 z CVS (czesc XFCE)
0% cheatow. Standardowy rozmiar okienka.
W UT2004 chodzi ladnie.
| Code: | astralstorm@uplink2 astralstorm $ glxgears
11709 frames in 5.0 seconds = 2341.800 FPS
13460 frames in 5.0 seconds = 2692.000 FPS
13458 frames in 5.0 seconds = 2691.600 FPS
13473 frames in 5.0 seconds = 2694.600 FPS
13449 frames in 5.0 seconds = 2689.800 FPS
13459 frames in 5.0 seconds = 2691.800 FPS
13473 frames in 5.0 seconds = 2694.600 FPS
13478 frames in 5.0 seconds = 2695.600 FPS
13471 frames in 5.0 seconds = 2694.200 FPS
13484 frames in 5.0 seconds = 2696.800 FPS |
W trybie SCHED_ISO (cos a'la realtime dla usera):
| Code: | astralstorm@uplink2 astralstorm $ schedtool -I -e glxgears
12743 frames in 5.0 seconds = 2548.600 FPS
13519 frames in 5.0 seconds = 2703.800 FPS
13524 frames in 5.0 seconds = 2704.800 FPS
13512 frames in 5.0 seconds = 2702.400 FPS
13518 frames in 5.0 seconds = 2703.600 FPS
13508 frames in 5.0 seconds = 2701.600 FPS |
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rofro Apprentice


Joined: 21 Jun 2004 Posts: 234 Location: Piaseczno, Poland
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Posted: Sun Jul 18, 2004 10:52 pm Post subject: |
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geforce2 ti (więcej nie wiem ) athlon 1.7+. 256 RAM
7225 frames in 5.0 seconds = 1445.000 FPS
8944 frames in 5.0 seconds = 1788.800 FPS
8946 frames in 5.0 seconds = 1789.200 FPS
8922 frames in 5.0 seconds = 1784.400 FPS
8188 frames in 5.0 seconds = 1637.600 FPS
8910 frames in 5.0 seconds = 1782.000 FPS
8947 frames in 5.0 seconds = 1789.400 FPS
8955 frames in 5.0 seconds = 1791.000 FPS
8575 frames in 5.0 seconds = 1715.000 FPS
8087 frames in 5.0 seconds = 1617.400 FPS _________________ Linux #358594
gentoo bug comment 175808#c26
You either must have patience or contribute to open source. There is only one guaranteed way to have open source do what you want it to do, and that's write it yourself. |
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larry_ n00b


Joined: 31 May 2004 Posts: 23 Location: Poland - Ostrów Wielkopolski
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Posted: Fri Sep 17, 2004 5:40 pm Post subject: |
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RIVA TNT2 Model 64, stery 1.0-4363, Celeron 633MHz:
716 frames in 5.0 seconds = 143.200 FPS
733 frames in 5.0 seconds = 146.600 FPS
733 frames in 5.0 seconds = 146.600 FPS
732 frames in 5.0 seconds = 146.400 FPS |
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sir_skiner Apprentice


Joined: 03 Mar 2004 Posts: 282 Location: Poland
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Posted: Fri Sep 17, 2004 5:52 pm Post subject: |
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GeForce2Ti i Athlon-xp 1800+
7303 frames in 5.0 seconds = 1460.600 FPS
9006 frames in 5.0 seconds = 1801.200 FPS
9040 frames in 5.0 seconds = 1808.000 FPS
8991 frames in 5.0 seconds = 1798.200 FPS
8969 frames in 5.0 seconds = 1793.800 FPS
9012 frames in 5.0 seconds = 1802.400 FPS
9022 frames in 5.0 seconds = 1804.400 FPS
9024 frames in 5.0 seconds = 1804.800 FPS
9024 frames in 5.0 seconds = 1804.800 FPS
9016 frames in 5.0 seconds = 1803.200 FPS
to duzo czy malo? _________________ sir_skiner
GentooLinux - thinking best  |
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fallow Bodhisattva


Joined: 08 Jan 2004 Posts: 2206 Location: Poland
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Posted: Fri Sep 17, 2004 7:17 pm Post subject: |
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chyba troche za malo , wyciagam ~1700 na athlonie 1.0 i geforce 2 GTS
pozdro  _________________ "Time is a companion that goes with us on a journey. It reminds us to cherish each moment, because it will never come again. What we leave behind is not as important as how we have lived" J-L. Picard |
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joker l33t


Joined: 03 May 2003 Posts: 681 Location: www
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Posted: Fri Sep 17, 2004 9:23 pm Post subject: |
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| zytek wrote: | | ja niestety się pokusiłem na FX5200 która ma gorsze (dużo gorsze) wyniki w glxgears od kumpla z gf 3 ti ! :/ |
normalne ze gf3 jest lepszy od fx5200, nie tylko w glxgears
a jest mozliwosc podkrecania zegarow karty pod linuxem ? _________________ http://amarok.org.pl | http://koffice.org.pl | http://kde.org.pl |
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Woocash Guru


Joined: 01 May 2004 Posts: 525 Location: Poland, Praszka
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Posted: Fri Sep 17, 2004 9:42 pm Post subject: |
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woocash@woocash ~ $ glxgears
2436 frames in 5.0 seconds = 487.200 FPS
2423 frames in 5.0 seconds = 484.600 FPS
2230 frames in 5.0 seconds = 446.000 FPS
2243 frames in 5.0 seconds = 448.600 FPS
Celeron 900 + GF2 mx 200 32 MB |
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ketjow Guru


Joined: 01 Apr 2004 Posts: 382 Location: Krakow, Poland
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Posted: Fri Sep 17, 2004 10:17 pm Post subject: |
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a ja mam z 10000fps. sprobujcie zaslonic okienko z gears'ami terminalem i czekajcie na wynik
moral z tego ze linux mysli - po co renderowac cos, czego nie widac?  |
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fallow Bodhisattva


Joined: 08 Jan 2004 Posts: 2206 Location: Poland
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Posted: Sat Sep 18, 2004 8:00 am Post subject: |
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| (l)user wrote: | OK, odkrylem w czym tkwi sekret tego magicznego przyrost fps(o okolo 1000) ktory nastapnil u mnie po zrobieniu nowego configa . Mianowcie zmienilem glebie kolorow z 24 na 16 bit. No i tutaj sie pojawiaja pewnie watpliwosci, wszyscy pisali jaka karta jaki procek a nikt nie napisal w jakiej rozdzielczosci robil test, co jest bardzo istotne.
A oto moje nowe wyniki po zabawie lutownica z karta graficzna
http://www.geocities.com/tnaw_xtennis/Quadro1-2.htm
| Code: |
7730 frames in 5.0 seconds = 1546.000 FPS
10332 frames in 5.0 seconds = 2066.400 FPS
10335 frames in 5.0 seconds = 2067.000 FPS
10280 frames in 5.0 seconds = 2056.000 FPS
10193 frames in 5.0 seconds = 2038.600 FPS
10265 frames in 5.0 seconds = 2053.000 FPS
10318 frames in 5.0 seconds = 2063.600 FPS
10335 frames in 5.0 seconds = 2067.000 FPS
10332 frames in 5.0 seconds = 2066.400 FPS
10328 frames in 5.0 seconds = 2065.600 FPS
10336 frames in 5.0 seconds = 2067.200 FPS
10324 frames in 5.0 seconds = 2064.800 FPS
10279 frames in 5.0 seconds = 2055.800 FPS
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Po tej zmianie wzrost o jakies 500 fps
Athlon xp 1600+ ,Quadro 2 Pro - zmodyfikowany Geforce 2 GTS, 1024x768x24
[/code] |
jakos wczesniej przeoczylem to co napisles
a czy taki sam efekt mozna uzyskac zapisujac do pliku jej BIOS, zmieniajac jakims edytorkiem ID z Geforce 2 GTS na ID odpowiedni dla Quadro i wgrywajac BIOS znow na karte gfx ?
kiedys robilem tak pod windowsem odnosnie driverow do 3DS ktore wymagaly Quadro. ?
moje przygody z lutowaniem raczej zle sie konczyly
pozdro  _________________ "Time is a companion that goes with us on a journey. It reminds us to cherish each moment, because it will never come again. What we leave behind is not as important as how we have lived" J-L. Picard |
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quat Guru


Joined: 18 Sep 2004 Posts: 316
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Posted: Sat Sep 18, 2004 11:21 am Post subject: |
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nalchael na fullskrinie to robiles?
| nelchael wrote: | ATI Radeon Mobility:
| Code: |
nelchael@nelchael nelchael$ glxgears
disabling TCL support
1100 frames in 5.0 seconds = 220.000 FPS
1105 frames in 5.0 seconds = 221.000 FPS
1106 frames in 5.0 seconds = 221.200 FPS
1105 frames in 5.0 seconds = 221.000 FPS
1105 frames in 5.0 seconds = 221.000 FPS
1103 frames in 5.0 seconds = 220.600 FPS
1106 frames in 5.0 seconds = 221.200 FPS
1106 frames in 5.0 seconds = 221.200 FPS
1104 frames in 5.0 seconds = 220.800 FPS
1101 frames in 5.0 seconds = 220.200 FPS
1100 frames in 5.0 seconds = 220.000 FPS
Broken pipe
nelchael@nelchael nelchael$
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bo ja mam tez ATI Radeon Mobility i mam w okolicach 1300FPS. Orientujesz sie o co chodzi? _________________ a mind is like a parachute, it's better when it's open |
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nelchael Retired Dev


Joined: 20 Mar 2004 Posts: 1948 Location: /dev/drzewo
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Posted: Sat Sep 18, 2004 11:34 am Post subject: |
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| quat wrote: | nalchael na fullskrinie to robiles?
bo ja mam tez ATI Radeon Mobility i mam w okolicach 1300FPS. Orientujesz sie o co chodzi? |
To zalezy jaki to mobility Wszytskie radeony w laptopach to Ati Radeon Mobility. A z ktorego Radeona (7000, 8000 czy 9000) powstaly to inna bajka - mozesz miec np. ATI Radeon Mobility 9800 (a toto jest tylko z nazwy mobility to zre baterie jak zelazko) _________________ [color=gray:17697d0166]http://dev.gentoo.org/~nelchael/[/color:17697d0166]
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quat Guru


Joined: 18 Sep 2004 Posts: 316
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Posted: Sat Sep 18, 2004 12:13 pm Post subject: |
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ATI Radeon Mobility 7500 32MB DDR czyli takie troszke male zelazko
| nelchael wrote: | | quat wrote: | nalchael na fullskrinie to robiles?
bo ja mam tez ATI Radeon Mobility i mam w okolicach 1300FPS. Orientujesz sie o co chodzi? |
To zalezy jaki to mobility Wszytskie radeony w laptopach to Ati Radeon Mobility. A z ktorego Radeona (7000, 8000 czy 9000) powstaly to inna bajka - mozesz miec np. ATI Radeon Mobility 9800 (a toto jest tylko z nazwy mobility to zre baterie jak zelazko) |
_________________ a mind is like a parachute, it's better when it's open |
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nelchael Retired Dev


Joined: 20 Mar 2004 Posts: 1948 Location: /dev/drzewo
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Posted: Sat Sep 18, 2004 2:07 pm Post subject: |
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| quat wrote: | ATI Radeon Mobility 7500 32MB DDR czyli takie troszke male zelazko |
Sadzac po opisie to masz prawie identyczna maszyne jak ja
Tez p4 1.8ghz, 256mb ramu, tylko radeon 7000 i 20gb dysku.
Ten radeon (7500) ma juz sprzetowe T&L (TCL) - a moj nie
Polecam
http://dri.sourceforge.net/cgi-bin/moin.cgi/ATIRadeon _________________ [color=gray:17697d0166]http://dev.gentoo.org/~nelchael/[/color:17697d0166]
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quat Guru


Joined: 18 Sep 2004 Posts: 316
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Posted: Sat Sep 18, 2004 2:22 pm Post subject: |
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a to DRM nie jest mergowane do kernela 2.6.x ?
czy to jest na starym DRM?
_________________ a mind is like a parachute, it's better when it's open |
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nelchael Retired Dev


Joined: 20 Mar 2004 Posts: 1948 Location: /dev/drzewo
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Posted: Sat Sep 18, 2004 2:47 pm Post subject: |
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DRM w 2.6.x jest OK. w 2.4.x jest starawe (AFAIR) _________________ [color=gray:17697d0166]http://dev.gentoo.org/~nelchael/[/color:17697d0166]
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